using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Switch_Toolbox.Library; using Switch_Toolbox.Library.Rendering; namespace FirstPlugin.Turbo.CourseMuuntStructs { public class ProbeLightingEntryWrapper : TreeNodeCustom { public ProbeLighting.Entry entry; public void OnChecked(bool IsChecked) { entry.IsVisable = IsChecked; } public ProbeLightingEntryWrapper(ProbeLighting.Entry config) { Text = config.Name; Checked = true; entry = config; } } }