using Syroot.BinaryData; using System.IO; using System.IO.Compression; using OpenTK; using K4os.Compression.LZ4.Streams; using System.Windows.Forms; using ICSharpCode.SharpZipLib.Zip.Compression.Streams; namespace Switch_Toolbox.Library.IO { public enum DataType { uint8, int8, uint16, int16, int32, uint32, int64, uint64, } public class STLibraryCompression { public static byte[] CompressFile(byte[] data, IFileFormat format) { int Alignment = 0; if (format.IFileInfo != null) Alignment = format.IFileInfo.Alignment; switch (format.IFileInfo.CompressionType) { case CompressionType.Yaz0: return EveryFileExplorer.YAZ0.Compress(data, 3, (uint)Alignment); case CompressionType.None: return data; default: return data; } } public class ZSTD { public static byte[] Decompress(byte[] b) { using (var decompressor = new ZstdNet.Decompressor()) { return decompressor.Unwrap(b); } } public static byte[] Decompress(byte[] b, int MaxDecompressedSize) { using (var decompressor = new ZstdNet.Decompressor()) { return decompressor.Unwrap(b, MaxDecompressedSize); } } public static byte[] Compress(byte[] b) { using (var compressor = new ZstdNet.Compressor()) { return compressor.Wrap(b); } } } public class ZLIB { public static byte[] Decompress(byte[] b) { using (var br = new FileReader(new MemoryStream(b), true)) { var ms = new System.IO.MemoryStream(); br.BaseStream.Position = 2; using (var ds = new DeflateStream(new MemoryStream(br.ReadBytes((int)br.BaseStream.Length - 6)), CompressionMode.Decompress)) ds.CopyTo(ms); return ms.ToArray(); } } public static byte[] Compress(byte[] b, uint Position = 0) { var output = new MemoryStream(); output.Write(new byte[] { 0x78, 0xDA }, 0, 2); using (var decompressedStream = new MemoryStream(output.ToArray())) { using (var zipStream = new DeflateStream(output, CompressionMode.Compress)) { zipStream.Write(b, 2, b.Length); return output.ToArray(); } } } public static void CopyStream(System.IO.Stream input, System.IO.Stream output) { byte[] buffer = new byte[2000]; int len; while ((len = input.Read(buffer, 0, 2000)) > 0) { output.Write(buffer, 0, len); } output.Flush(); } } public class LZ77 { /// /// Decompresses LZ77-compressed data from the given input stream. /// /// The input stream to read from. /// The decompressed data. public static byte[] Decompress(byte[] input) { BinaryReader reader = new BinaryReader(new MemoryStream(input)); // Check LZ77 type. // if (reader.ReadByte() != 0x10) // throw new System.Exception("Input stream does not contain LZ77-compressed data."); // Read the size. int size = reader.ReadUInt16() | (reader.ReadByte() << 16); // Create output stream. MemoryStream output = new MemoryStream(size); // Begin decompression. while (output.Length < size) { // Load flags for the next 8 blocks. int flagByte = reader.ReadByte(); // Process the next 8 blocks. for (int i = 0; i < 8; i++) { // Check if the block is compressed. if ((flagByte & (0x80 >> i)) == 0) { // Uncompressed block; copy single byte. output.WriteByte(reader.ReadByte()); } else { // Compressed block; read block. ushort block = reader.ReadUInt16(); // Get byte count. int count = ((block >> 4) & 0xF) + 3; // Get displacement. int disp = ((block & 0xF) << 8) | ((block >> 8) & 0xFF); // Save current position and copying position. long outPos = output.Position; long copyPos = output.Position - disp - 1; // Copy all bytes. for (int j = 0; j < count; j++) { // Read byte to be copied. output.Position = copyPos++; byte b = (byte)output.ReadByte(); // Write byte to be copied. output.Position = outPos++; output.WriteByte(b); } } // If all data has been decompressed, stop. if (output.Length >= size) { break; } } } output.Position = 0; return output.ToArray(); } } public class GZIP { public static byte[] Decompress(byte[] b) { using (MemoryStream mem = new MemoryStream()) { using (GZipStream source = new GZipStream(new MemoryStream(b), CompressionMode.Decompress, false)) { source.CopyTo(mem); } return mem.ToArray(); } } public static byte[] Compress(byte[] b) { using (MemoryStream mem = new MemoryStream()) { using (GZipStream gzip = new GZipStream(mem, CompressionMode.Compress)) { gzip.Write(b, 0, b.Length); } return mem.ToArray(); } } } public class Type_LZ4F { public static byte[] Decompress(byte[] data) { using (MemoryStream mem = new MemoryStream()) { using (var source = LZ4Stream.Decode(new MemoryStream(data))) { source.CopyTo(mem); } return mem.ToArray(); } } public static byte[] Compress(byte[] data) { var stream = new MemoryStream(); using (var writer = new FileWriter(stream)) { writer.Write(data.Length); byte[] buffer = LZ4.Frame.LZ4Frame.Compress(new MemoryStream(data), LZ4.Frame.LZ4MaxBlockSize.MB1, true, true, false, true, false); writer.Write(buffer, 0, buffer.Length); } return stream.ToArray(); } } public class Type_LZ4 { public static byte[] Decompress(byte[] data, int inputOffset, int InputLength, int decompressedSize) { return LZ4.LZ4Codec.Decode(data, inputOffset, InputLength, decompressedSize); } public static byte[] Decompress(byte[] data) { using (MemoryStream mem = new MemoryStream()) { using (var source = LZ4Stream.Decode(new MemoryStream(data))) { source.CopyTo(mem); mem.Write(data, 0, data.Length); } return mem.ToArray(); } } public static byte[] Compress(byte[] data, int inputOffset = 0) { return LZ4.LZ4Codec.Encode(data, inputOffset, data.Length); } } } public class FileExt { public static System.Drawing.Color[] ReadColors(int Count) { var colors = new System.Drawing.Color[Count]; for (int i = 0; i < Count; i ++) { colors[i] = new System.Drawing.Color(); } return colors; } public static Vector2 ToVec2(Syroot.Maths.Vector2F v) { return new Vector2(v.X, v.Y); } public static Vector3 ToVec3(Syroot.Maths.Vector3F v) { return new Vector3(v.X, v.Y, v.Z); } public static Vector4 ToVec4(Syroot.Maths.Vector4F v) { return new Vector4(v.X, v.Y, v.Z, v.W); } public static Vector2 ToVec2(float[] v) { return new Vector2(v[0], v[1]); } public static Vector3 ToVec3(float[] v) { return new Vector3(v[0], v[1], v[2]); } public static Vector4 ToVec4(float[] v) { return new Vector4(v[0], v[1], v[2], v[3]); } public static string DataToString(Syroot.Maths.Vector2F v) { return $"{v.X},{v.Y}"; } public static string DataToString(Syroot.Maths.Vector3F v) { return $"{v.X},{v.Y},{v.Z}"; } public static string DataToString(Syroot.Maths.Vector4F v) { return $"{v.X},{v.Y},{v.Z} {v.W}"; } } }