using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Switch_Toolbox.Library.Forms; namespace FirstPlugin { public partial class ShaderOptionsEditBox : STForm { public ShaderOptionsEditBox() { InitializeComponent(); CanResize = false; } public void LoadOption(string Name, string Value) { textBoxName.Text = Name; textBoxValue.Text = Value; } } }