using System; using System.Collections.Generic; using System.Linq; using System.IO; using System.IO.Compression; using System.Threading.Tasks; using Toolbox.Library.IO; namespace Toolbox.Library { public class Gzip : ICompressionFormat { public string[] Description { get; set; } = new string[] { "GZIP Compressed" }; public string[] Extension { get; set; } = new string[] { "*.gzip", }; private long startPosition = 0; private bool IsSonicWinterOlypmics = false; public override string ToString() { return "Gzip"; } public bool Identify(Stream stream, string fileName) { using (var reader = new FileReader(stream, true)) { reader.SetByteOrder(true); ushort magicNumber = reader.ReadUInt16(); reader.Position = 0; string magicSig = reader.ReadString(4); IsSonicWinterOlypmics = magicSig == "ZLIB"; if (IsSonicWinterOlypmics) startPosition = 64; return magicNumber == 0x1f8b || IsSonicWinterOlypmics; } } public bool CanCompress { get; } = true; public Stream Decompress(Stream stream) { stream.Position = startPosition; var mem = new System.IO.MemoryStream(); using (GZipStream source = new GZipStream(stream, CompressionMode.Decompress, true)) { source.CopyTo(mem); } return mem; } public Stream Compress(Stream stream) { MemoryStream mem = new MemoryStream(); using (GZipStream gzip = new GZipStream(mem, CompressionMode.Compress, true)) { stream.CopyTo(gzip); } return mem; } } }