using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using OpenTK.Graphics.OpenGL; using Bfres.Structs; namespace FirstPlugin { public partial class SamplerEditor : Form { public SamplerEditor() { InitializeComponent(); foreach (var type in Enum.GetValues(typeof(TextureWrapMode)).Cast()) { wrapXCB.Items.Add(type); wrapYCB.Items.Add(type); wrapWCB.Items.Add(type); } } public void LoadSampler(MatTexture texture) { wrapXCB.SelectedItem = MatTexture.wrapmode[texture.wrapModeS]; wrapYCB.SelectedItem = MatTexture.wrapmode[texture.wrapModeT]; wrapWCB.SelectedItem = MatTexture.wrapmode[texture.wrapModeW]; } } }