using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Toolbox.Library.IO; using Toolbox.Library; using System.Windows.Forms; namespace FirstPlugin { public class EFF : TreeNodeFile,IFileFormat, IContextMenuNode { public FileType FileType { get; set; } = FileType.Effect; public bool CanSave { get; set; } public string[] Description { get; set; } = new string[] { "Namco Effect" }; public string[] Extension { get; set; } = new string[] { "*.eff" }; public string FileName { get; set; } public string FilePath { get; set; } public IFileInfo IFileInfo { get; set; } public bool Identify(System.IO.Stream stream) { using (var reader = new Toolbox.Library.IO.FileReader(stream, true)) { return reader.CheckSignature(4, "EFFN"); } } public Type[] Types { get { List types = new List(); return types.ToArray(); } } private PTCL ptcl; private byte[] DataStart; public void Load(System.IO.Stream stream) { Text = FileName; CanSave = true; FileReader reader = new FileReader(stream); int SectionSize = 0; while (true) { string magicCheck = reader.ReadString(4, Encoding.ASCII); if (magicCheck == "VFXB") { reader.Seek(-4); break; } SectionSize += 4; } DataStart = reader.getSection(0, SectionSize); Text = FileName; ptcl = new PTCL(); ptcl.IFileInfo = new IFileInfo(); ptcl.FileName = "Output.pctl"; Nodes.Add(ptcl); ptcl.Load(new SubStream(stream, reader.Position)); } public ToolStripItem[] GetContextMenuItems() { return new ToolStripItem[] { new ToolStripMenuItem("Save", null, SaveAction, Keys.Control | Keys.S), }; } private void SaveAction(object sender, EventArgs args) { SaveFileDialog sfd = new SaveFileDialog(); sfd.Filter = Utils.GetAllFilters(typeof(EFF)); sfd.FileName = FileName; if (sfd.ShowDialog() == DialogResult.OK) STFileSaver.SaveFileFormat(this, sfd.FileName); } public void Unload() { } public void Save(System.IO.Stream stream) { using (var writer = new FileWriter(stream)) { writer.Write(DataStart); var mem = new System.IO.MemoryStream(); ptcl.Save(mem); writer.Write(mem.ToArray()); } } } }