namespace FirstPlugin.Forms { partial class ShaderEditor { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.stTabControl1 = new Switch_Toolbox.Library.Forms.STTabControl(); this.tabPage1 = new System.Windows.Forms.TabPage(); this.tabPage3 = new System.Windows.Forms.TabPage(); this.hexVertexData = new Switch_Toolbox.Library.Forms.HexEditor(); this.splitter1 = new System.Windows.Forms.Splitter(); this.hexTextData = new Switch_Toolbox.Library.Forms.TextEditor(); this.tabPage2 = new System.Windows.Forms.TabPage(); this.hexPixelData = new Switch_Toolbox.Library.Forms.HexEditor(); this.splitter2 = new System.Windows.Forms.Splitter(); this.pixelTextData = new Switch_Toolbox.Library.Forms.TextEditor(); this.tabPage4 = new System.Windows.Forms.TabPage(); this.hexGeomData = new Switch_Toolbox.Library.Forms.HexEditor(); this.splitter3 = new System.Windows.Forms.Splitter(); this.geomTextData = new Switch_Toolbox.Library.Forms.TextEditor(); this.textEditor1 = new Switch_Toolbox.Library.Forms.TextEditor(); this.stTabControl1.SuspendLayout(); this.tabPage1.SuspendLayout(); this.tabPage3.SuspendLayout(); this.tabPage2.SuspendLayout(); this.tabPage4.SuspendLayout(); this.SuspendLayout(); // // stTabControl1 // this.stTabControl1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.stTabControl1.Controls.Add(this.tabPage1); this.stTabControl1.Controls.Add(this.tabPage3); this.stTabControl1.Controls.Add(this.tabPage2); this.stTabControl1.Controls.Add(this.tabPage4); this.stTabControl1.Location = new System.Drawing.Point(3, 3); this.stTabControl1.myBackColor = System.Drawing.Color.Empty; this.stTabControl1.Name = "stTabControl1"; this.stTabControl1.SelectedIndex = 0; this.stTabControl1.Size = new System.Drawing.Size(542, 800); this.stTabControl1.TabIndex = 0; // // tabPage1 // this.tabPage1.Controls.Add(this.textEditor1); this.tabPage1.Location = new System.Drawing.Point(4, 25); this.tabPage1.Name = "tabPage1"; this.tabPage1.Padding = new System.Windows.Forms.Padding(3); this.tabPage1.Size = new System.Drawing.Size(534, 771); this.tabPage1.TabIndex = 0; this.tabPage1.Text = "Shader Data"; this.tabPage1.UseVisualStyleBackColor = true; // // tabPage3 // this.tabPage3.Controls.Add(this.hexVertexData); this.tabPage3.Controls.Add(this.splitter1); this.tabPage3.Controls.Add(this.hexTextData); this.tabPage3.Location = new System.Drawing.Point(4, 25); this.tabPage3.Name = "tabPage3"; this.tabPage3.Size = new System.Drawing.Size(534, 771); this.tabPage3.TabIndex = 7; this.tabPage3.Text = "Vertex Shader"; // // hexVertexData // this.hexVertexData.Dock = System.Windows.Forms.DockStyle.Fill; this.hexVertexData.Location = new System.Drawing.Point(0, 374); this.hexVertexData.Name = "hexVertexData"; this.hexVertexData.Size = new System.Drawing.Size(534, 397); this.hexVertexData.TabIndex = 3; // // splitter1 // this.splitter1.Dock = System.Windows.Forms.DockStyle.Top; this.splitter1.Location = new System.Drawing.Point(0, 371); this.splitter1.Name = "splitter1"; this.splitter1.Size = new System.Drawing.Size(534, 3); this.splitter1.TabIndex = 2; this.splitter1.TabStop = false; // // hexTextData // this.hexTextData.Dock = System.Windows.Forms.DockStyle.Top; this.hexTextData.Location = new System.Drawing.Point(0, 0); this.hexTextData.Name = "hexTextData"; this.hexTextData.Size = new System.Drawing.Size(534, 371); this.hexTextData.TabIndex = 1; // // tabPage2 // this.tabPage2.Controls.Add(this.hexPixelData); this.tabPage2.Controls.Add(this.splitter2); this.tabPage2.Controls.Add(this.pixelTextData); this.tabPage2.Location = new System.Drawing.Point(4, 25); this.tabPage2.Name = "tabPage2"; this.tabPage2.Size = new System.Drawing.Size(534, 771); this.tabPage2.TabIndex = 8; this.tabPage2.Text = "Fragment Shader"; // // hexPixelData // this.hexPixelData.Dock = System.Windows.Forms.DockStyle.Fill; this.hexPixelData.Location = new System.Drawing.Point(0, 374); this.hexPixelData.Name = "hexPixelData"; this.hexPixelData.Size = new System.Drawing.Size(534, 397); this.hexPixelData.TabIndex = 4; // // splitter2 // this.splitter2.Dock = System.Windows.Forms.DockStyle.Top; this.splitter2.Location = new System.Drawing.Point(0, 371); this.splitter2.Name = "splitter2"; this.splitter2.Size = new System.Drawing.Size(534, 3); this.splitter2.TabIndex = 3; this.splitter2.TabStop = false; // // pixelTextData // this.pixelTextData.Dock = System.Windows.Forms.DockStyle.Top; this.pixelTextData.Location = new System.Drawing.Point(0, 0); this.pixelTextData.Name = "pixelTextData"; this.pixelTextData.Size = new System.Drawing.Size(534, 371); this.pixelTextData.TabIndex = 2; // // tabPage4 // this.tabPage4.Controls.Add(this.hexGeomData); this.tabPage4.Controls.Add(this.splitter3); this.tabPage4.Controls.Add(this.geomTextData); this.tabPage4.Location = new System.Drawing.Point(4, 25); this.tabPage4.Name = "tabPage4"; this.tabPage4.Size = new System.Drawing.Size(534, 771); this.tabPage4.TabIndex = 9; this.tabPage4.Text = "Geometry Shader"; // // hexGeomData // this.hexGeomData.Dock = System.Windows.Forms.DockStyle.Fill; this.hexGeomData.Location = new System.Drawing.Point(0, 374); this.hexGeomData.Name = "hexGeomData"; this.hexGeomData.Size = new System.Drawing.Size(534, 397); this.hexGeomData.TabIndex = 4; // // splitter3 // this.splitter3.Dock = System.Windows.Forms.DockStyle.Top; this.splitter3.Location = new System.Drawing.Point(0, 371); this.splitter3.Name = "splitter3"; this.splitter3.Size = new System.Drawing.Size(534, 3); this.splitter3.TabIndex = 3; this.splitter3.TabStop = false; // // geomTextData // this.geomTextData.Dock = System.Windows.Forms.DockStyle.Top; this.geomTextData.Location = new System.Drawing.Point(0, 0); this.geomTextData.Name = "geomTextData"; this.geomTextData.Size = new System.Drawing.Size(534, 371); this.geomTextData.TabIndex = 2; // // textEditor1 // this.textEditor1.Dock = System.Windows.Forms.DockStyle.Fill; this.textEditor1.Location = new System.Drawing.Point(3, 3); this.textEditor1.Name = "textEditor1"; this.textEditor1.Size = new System.Drawing.Size(528, 765); this.textEditor1.TabIndex = 0; // // ShaderEditor // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.stTabControl1); this.Name = "ShaderEditor"; this.Size = new System.Drawing.Size(558, 803); this.stTabControl1.ResumeLayout(false); this.tabPage1.ResumeLayout(false); this.tabPage3.ResumeLayout(false); this.tabPage2.ResumeLayout(false); this.tabPage4.ResumeLayout(false); this.ResumeLayout(false); } #endregion private Switch_Toolbox.Library.Forms.STTabControl stTabControl1; private System.Windows.Forms.TabPage tabPage3; private System.Windows.Forms.TabPage tabPage2; private System.Windows.Forms.TabPage tabPage4; private System.Windows.Forms.TabPage tabPage1; private Switch_Toolbox.Library.Forms.TextEditor hexTextData; private Switch_Toolbox.Library.Forms.HexEditor hexVertexData; private System.Windows.Forms.Splitter splitter1; private Switch_Toolbox.Library.Forms.HexEditor hexPixelData; private System.Windows.Forms.Splitter splitter2; private Switch_Toolbox.Library.Forms.TextEditor pixelTextData; private Switch_Toolbox.Library.Forms.HexEditor hexGeomData; private System.Windows.Forms.Splitter splitter3; private Switch_Toolbox.Library.Forms.TextEditor geomTextData; private Switch_Toolbox.Library.Forms.TextEditor textEditor1; } }