namespace LayoutBXLYT { partial class LayoutViewer { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.glControl1 = new OpenTK.GLControl(); this.SuspendLayout(); // // glControl1 // this.glControl1.BackColor = System.Drawing.Color.Black; this.glControl1.Dock = System.Windows.Forms.DockStyle.Fill; this.glControl1.Location = new System.Drawing.Point(0, 0); this.glControl1.Name = "glControl1"; this.glControl1.Size = new System.Drawing.Size(609, 375); this.glControl1.TabIndex = 0; this.glControl1.VSync = false; this.glControl1.Load += new System.EventHandler(this.glControl1_Load); this.glControl1.Paint += new System.Windows.Forms.PaintEventHandler(this.glControl1_Paint); this.glControl1.KeyDown += new System.Windows.Forms.KeyEventHandler(this.glControl1_KeyDown); this.glControl1.MouseDown += new System.Windows.Forms.MouseEventHandler(this.glControl1_MouseDown); this.glControl1.MouseMove += new System.Windows.Forms.MouseEventHandler(this.glControl1_MouseMove); this.glControl1.MouseUp += new System.Windows.Forms.MouseEventHandler(this.glControl1_MouseUp); this.glControl1.Resize += new System.EventHandler(this.glControl1_Resize); // // LayoutViewer // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.glControl1); this.Name = "LayoutViewer"; this.Size = new System.Drawing.Size(609, 375); this.ResumeLayout(false); } #endregion private OpenTK.GLControl glControl1; } }