using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using OpenTK; using System.ComponentModel; namespace FirstPlugin.Turbo.CourseMuuntStructs { public class CourseMuuntScene { private dynamic root; [Description("The effect index used globally across the course.")] [Category("Scene")] [DisplayName("Effect Index")] public int EffectSW { get { return (root["EffectSW"] != null) ? root["EffectSW"] : -255; } set { if (value != -255) root["EffectSW"] = value; } } [Description("Enables or disables headlights for the course.")] [Category("Scene")] [DisplayName("HeadLight")] public bool HeadLight { get { return (root["HeadLight"] == 1) ? true : false; } set { root["HeadLight"] = value == true ? 1 : 0; } } [Description("Determines if First Curve is left or right. This determines Latiku's direction.")] [Category("Scene")] [DisplayName("IsFirstLeft")] public bool IsFirstLeft { get { if (FirstCurve == "left") return true; else return false; } set { if (value == true) FirstCurve = "left"; else FirstCurve = "right"; } } private string FirstCurve { get { return (root["FirstCurve"] != null) ? root["FirstCurve"] : "left"; } set { root["FirstCurve"] = value; } } [Description("Unknown Value")] [Category("Scene")] [DisplayName("IsJugemAbove")] public bool IsJugemAbove { get { return (root["IsJugemAbove"] != null) ? root["IsJugemAbove"] : false; } set { root["IsJugemAbove"] = value; } } [Description("Unknown Value")] [Category("Scene")] [DisplayName("JugemAbove")] public int JugemAbove { get { return (root["JugemAbove"] != null) ? root["JugemAbove"] : -1; } set { if (value != -1) root["JugemAbove"] = value; } } [Description("Unknown Value")] [Category("Scene")] [DisplayName("LapJugemPos")] public int LapJugemPos { get { return (root["LapJugemPos"] != null) ? root["LapJugemPos"] : -1; } set { if (value != -1) root["LapJugemPos"] = value; } } [Description("The number of laps to be finished during the track.")] [Category("Scene")] [DisplayName("LapNumber")] public int LapNumber { get { return (root["LapNumber"] != null) ? root["LapNumber"] : -1; } set { if (value != -1) root["LapNumber"] = value; } } [Description("The number of pattern sets picked randomly at start.")] [Category("Scene")] [DisplayName("PatternNum")] public int PatternNum { get { return (root["PatternNum"] != null) ? root["PatternNum"] : -1; } set { if (value != -1) root["PatternNum"] = value; } } [Category("Object Parameters")] public int OBJPrm1 { get { return root["OBJPrm1"]; } set { root["OBJPrm1"] = value; } } [Category("Object Parameters")] public int OBJPrm2 { get { return root["OBJPrm2"]; } set { root["OBJPrm2"] = value; } } [Category("Object Parameters")] public int OBJPrm3 { get { return root["OBJPrm3"]; } set { root["OBJPrm3"] = value; } } [Category("Object Parameters")] public int OBJPrm4 { get { return root["OBJPrm4"]; } set { root["OBJPrm4"] = value; } } [Category("Object Parameters")] public int OBJPrm5 { get { return root["OBJPrm5"]; } set { root["OBJPrm5"] = value; } } [Category("Object Parameters")] public int OBJPrm6 { get { return root["OBJPrm6"]; } set { root["OBJPrm6"] = value; } } [Category("Object Parameters")] public int OBJPrm7 { get { return root["OBJPrm7"]; } set { root["OBJPrm7"] = value; } } [Category("Object Parameters")] public int OBJPrm8 { get { return root["OBJPrm8"]; } set { root["OBJPrm8"] = value; } } public List LapPaths; public List EnemyPaths; public List ItemPaths; public List GlidePaths; public List SteerAssistPaths; public List GravityPaths; public List PullPaths; public List Paths; public List ObjPaths; public List JugemPaths; public List IntroCameras; public List MapObjIdList; public List MapObjResList; public CourseMuuntScene(dynamic rootNode) { root = rootNode; LapPaths = new List(); EnemyPaths = new List(); GlidePaths = new List(); ItemPaths = new List(); SteerAssistPaths = new List(); GravityPaths = new List(); PullPaths = new List(); Paths = new List(); ObjPaths = new List(); JugemPaths = new List(); IntroCameras = new List(); MapObjIdList = new List(); MapObjResList = new List(); if (root.ContainsKey("Area")) { foreach (var area in root["Area"]) { } } if (root.ContainsKey("Clip")) { foreach (var clip in root["Clip"]) { } } if (root.ContainsKey("ClipArea")) { foreach (var clipArea in root["ClipArea"]) { } } if (root.ContainsKey("ClipPattern")) { foreach (var clipPattern in root["ClipPattern"]) { } } if (root.ContainsKey("CurrentArea")) { foreach (var currentArea in root["CurrentArea"]) { } } if (root.ContainsKey("EffectArea")) { foreach (var effectArea in root["EffectArea"]) { } } if (root.ContainsKey("ItemPath")) { foreach (var itemPath in root["ItemPath"]) { ItemPaths.Add(new ItemPathGroup(itemPath)); } } if (root.ContainsKey("EnemyPath")) { foreach (var enemyPath in root["EnemyPath"]) { EnemyPaths.Add(new EnemyPathGroup(enemyPath)); } } if (root.ContainsKey("GlidePath")) { foreach (var glidePath in root["GlidePath"]) { GlidePaths.Add(new GlidePathGroup(glidePath)); } } if (root.ContainsKey("GravityPath")) { foreach (var gravityPath in root["GravityPath"]) { GravityPaths.Add(new GravityPathGroup(gravityPath)); } } if (root.ContainsKey("IntroCamera")) { foreach (var introCamera in root["IntroCamera"]) { IntroCameras.Add(new IntroCamera(introCamera)); } } if (root.ContainsKey("JugemPath")) { foreach (var jugemPath in root["JugemPath"]) { JugemPaths.Add(new JugemPathGroup(jugemPath)); } } if (root.ContainsKey("LapPath")) { foreach (var lapPath in root["LapPath"]) { LapPaths.Add(new LapPathGroup(lapPath)); } } if (root.ContainsKey("MapObjIdList")) { foreach (var mapObjIdList in root["MapObjIdList"]) { MapObjIdList.Add(mapObjIdList); } } if (root.ContainsKey("MapObjResList")) { foreach (var mapObjResList in root["MapObjResList"]) { MapObjResList.Add(mapObjResList); } } if (root.ContainsKey("Obj")) { foreach (var objPath in root["Obj"]) { } } if (root.ContainsKey("ObjPath")) { foreach (var objPath in root["ObjPath"]) { // ObjPaths.Add(new ObjPathGroup(objPath)); } } /* if (root.ContainsKey("PullPath")) { foreach (var pullPath in root["PullPath"]) PullPaths.Add(new PullPathGroup(pullPath)); } if (root.ContainsKey("Path")) { foreach (var path in root["Path"]) { Paths.Add(new PathGroup(path)); } } if (root.ContainsKey("ReplayCamera")) { foreach (var replayCamera in root["ReplayCamera"]) { } } if (root.ContainsKey("SoundObj")) { foreach (var soundObj in root["SoundObj"]) { } } if (root.ContainsKey("SteerAssistPath")) { foreach (var steerAssistPath in root["SteerAssistPath"]) { SteerAssistPaths.Add(new SteerAssistPathGroup(steerAssistPath)); } }*/ } public List BfresObjects = new List(); public List KclObjects = new List(); public List ParameterArchives = new List(); public void AddRenderableKcl(string FilePath) { if (!System.IO.File.Exists(FilePath)) return; KCL kcl = (KCL)Switch_Toolbox.Library.IO.STFileLoader.OpenFileFormat(FilePath); if (kcl != null) KclObjects.Add(kcl); } public void AddRenderableBfres(string FilePath) { if (!System.IO.File.Exists(FilePath)) return; BFRES bfres = (BFRES)Switch_Toolbox.Library.IO.STFileLoader.OpenFileFormat(FilePath); if (bfres != null) BfresObjects.Add(bfres); } public void AddParameterArchive(string FilePath) { if (!System.IO.File.Exists(FilePath)) return; AAMP aamp = (AAMP)Switch_Toolbox.Library.IO.STFileLoader.OpenFileFormat(FilePath); if (aamp != null) ParameterArchives.Add(aamp); } } }