using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Bfres.Structs; namespace FirstPlugin { public partial class CopyMaterialMenu : Form { public CopyMaterialMenu() { InitializeComponent(); } private class FmdlTreeTemp : TreeNode { public FmdlTreeTemp(string Name) { Text = Name; } } public void LoadMaterials(string SelectedMat, List models) { foreach (var mdl in models) { FmdlTreeTemp model = new FmdlTreeTemp(mdl.Text); foreach (var mat in mdl.materials.Keys) { if (mat != SelectedMat) model.Nodes.Add(mat); } materialTreeView.Nodes.Add(model); } } private void treeView1_AfterCheck(object sender, TreeViewEventArgs e) { if (e.Node is FmdlTreeTemp) { foreach (TreeNode n in e.Node.Nodes) { n.Checked = e.Node.Checked; } } } } }