using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Switch_Toolbox.Library.Forms; namespace FirstPlugin.Forms { public partial class AddTextureKey : STForm { public AddTextureKey() { InitializeComponent(); CanResize = false; } public void LoadAnim(uint FrameCount) { maxFrameCountUD.Value = FrameCount; currentFrameCountUD.Maximum = FrameCount; } private void btnEdit_Click(object sender, EventArgs e) { Texture_Selector selector = new Texture_Selector(); if (selector.ShowDialog() == DialogResult.OK) { textureNameTB.Text = selector.GetSelectedTexture(); } } } }