using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Toolbox.Library.Forms; using LayoutBXLYT.Cafe; namespace LayoutBXLYT { public partial class LayoutTextDocked : LayoutDocked { public EventHandler TextCompiled; TextEditor editor; public LayoutTextDocked() { InitializeComponent(); editor = new TextEditor(); editor.Dock = DockStyle.Fill; Controls.Add(editor); TextCompiled += CompileLayout; } public BFLYT GetLayout() { return activeLayout; } public void Reset() { editor.FillEditor(""); } private BFLYT activeLayout; public void LoadLayout(BFLYT bflyt) { activeLayout = bflyt; editor.AddContextMenu("Convert to BFLYT", TextCompiled); editor.FillEditor(bflyt.ConvertToString()); } private void CompileLayout(object sender, EventArgs e) { try { activeLayout.ConvertFromString(editor.GetText()); } catch (Exception ex) { STErrorDialog.Show("Failed to convert BFLYT! ", "Text Converter", ex.ToString()); } } } }