using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace FirstPlugin { public partial class TextureOpenEditor : Form { public TextureOpenEditor() { InitializeComponent(); } public void LoadTexture(TextureData tex) { TextureData.BRTI_Texture renderedTex = tex.renderedGLTex; bntxEditor1.LoadProperty(tex); } } }