using System; using Switch_Toolbox.Library; using System.Windows.Forms; using FirstPlugin; using Syroot.NintenTools.NSW.Bfres; namespace Bfres.Structs { public class FbnvFolder : TreeNodeCustom { public FbnvFolder() { Text = "Bone Visabilty Animations"; Name = "FBNV"; ContextMenu = new ContextMenu(); MenuItem import = new MenuItem("Import"); ContextMenu.MenuItems.Add(import); import.Click += Import; MenuItem exportAll = new MenuItem("Export All"); ContextMenu.MenuItems.Add(exportAll); exportAll.Click += ExportAll; MenuItem clear = new MenuItem("Clear"); ContextMenu.MenuItems.Add(clear); clear.Click += Clear; } public void Import(object sender, EventArgs args) { } public void ExportAll(object sender, EventArgs args) { FolderSelectDialog sfd = new FolderSelectDialog(); if (sfd.ShowDialog() == DialogResult.OK) { string folderPath = sfd.SelectedPath; foreach (FBNV fbnv in Nodes) { string FileName = folderPath + '\\' + fbnv.Text + ".bfska"; ((FBNV)fbnv).VisibilityAnim.Export(FileName, fbnv.GetResFile()); } } } public void Clear(object sender, EventArgs args) { DialogResult dialogResult = MessageBox.Show("Are you sure you want to remove all visibility animations? This cannot be undone!", "", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { Nodes.Clear(); } } public override void OnClick(TreeView treeView) { FormLoader.LoadEditor(this, Text); } } public class FBNV : TreeNodeCustom { public VisibilityAnim VisibilityAnim; public FBNV() { ImageKey = "visibilityAnim"; SelectedImageKey = "visibilityAnim"; ContextMenu = new ContextMenu(); MenuItem export = new MenuItem("Export"); ContextMenu.MenuItems.Add(export); export.Click += Export; MenuItem replace = new MenuItem("Replace"); ContextMenu.MenuItems.Add(replace); replace.Click += Replace; } public ResFile GetResFile() { return ((ResourceFile)Parent.Parent).resFile; } private void Export(object sender, EventArgs args) { SaveFileDialog sfd = new SaveFileDialog(); sfd.Filter = "Supported Formats|*.bfvis;"; sfd.FileName = Text; sfd.DefaultExt = ".bfvis"; if (sfd.ShowDialog() == DialogResult.OK) { VisibilityAnim.Export(sfd.FileName, GetResFile()); } } private void Replace(object sender, EventArgs args) { OpenFileDialog ofd = new OpenFileDialog(); ofd.Filter = "Supported Formats|*.bfvis;"; if (ofd.ShowDialog() == DialogResult.OK) { VisibilityAnim.Import(ofd.FileName); } VisibilityAnim.Name = Text; } public void Read(VisibilityAnim vis) { VisibilityAnim = vis; } } }