namespace FirstPlugin.Forms
{
partial class ShaderEditor
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.stTabControl1 = new Switch_Toolbox.Library.Forms.STTabControl();
this.tabPage1 = new System.Windows.Forms.TabPage();
this.tabPage3 = new System.Windows.Forms.TabPage();
this.hexVertexData = new Switch_Toolbox.Library.Forms.HexEditor();
this.splitter1 = new System.Windows.Forms.Splitter();
this.hexTextData = new Switch_Toolbox.Library.Forms.TextEditor();
this.tabPage2 = new System.Windows.Forms.TabPage();
this.hexPixelData = new Switch_Toolbox.Library.Forms.HexEditor();
this.splitter2 = new System.Windows.Forms.Splitter();
this.pixelTextData = new Switch_Toolbox.Library.Forms.TextEditor();
this.tabPage4 = new System.Windows.Forms.TabPage();
this.hexGeomData = new Switch_Toolbox.Library.Forms.HexEditor();
this.splitter3 = new System.Windows.Forms.Splitter();
this.geomTextData = new Switch_Toolbox.Library.Forms.TextEditor();
this.textEditor1 = new Switch_Toolbox.Library.Forms.TextEditor();
this.stTabControl1.SuspendLayout();
this.tabPage1.SuspendLayout();
this.tabPage3.SuspendLayout();
this.tabPage2.SuspendLayout();
this.tabPage4.SuspendLayout();
this.SuspendLayout();
//
// stTabControl1
//
this.stTabControl1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.stTabControl1.Controls.Add(this.tabPage1);
this.stTabControl1.Controls.Add(this.tabPage3);
this.stTabControl1.Controls.Add(this.tabPage2);
this.stTabControl1.Controls.Add(this.tabPage4);
this.stTabControl1.Location = new System.Drawing.Point(3, 3);
this.stTabControl1.myBackColor = System.Drawing.Color.Empty;
this.stTabControl1.Name = "stTabControl1";
this.stTabControl1.SelectedIndex = 0;
this.stTabControl1.Size = new System.Drawing.Size(542, 800);
this.stTabControl1.TabIndex = 0;
//
// tabPage1
//
this.tabPage1.Controls.Add(this.textEditor1);
this.tabPage1.Location = new System.Drawing.Point(4, 25);
this.tabPage1.Name = "tabPage1";
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
this.tabPage1.Size = new System.Drawing.Size(534, 771);
this.tabPage1.TabIndex = 0;
this.tabPage1.Text = "Shader Data";
this.tabPage1.UseVisualStyleBackColor = true;
//
// tabPage3
//
this.tabPage3.Controls.Add(this.hexVertexData);
this.tabPage3.Controls.Add(this.splitter1);
this.tabPage3.Controls.Add(this.hexTextData);
this.tabPage3.Location = new System.Drawing.Point(4, 25);
this.tabPage3.Name = "tabPage3";
this.tabPage3.Size = new System.Drawing.Size(534, 771);
this.tabPage3.TabIndex = 7;
this.tabPage3.Text = "Vertex Shader";
//
// hexVertexData
//
this.hexVertexData.Dock = System.Windows.Forms.DockStyle.Fill;
this.hexVertexData.Location = new System.Drawing.Point(0, 374);
this.hexVertexData.Name = "hexVertexData";
this.hexVertexData.Size = new System.Drawing.Size(534, 397);
this.hexVertexData.TabIndex = 3;
//
// splitter1
//
this.splitter1.Dock = System.Windows.Forms.DockStyle.Top;
this.splitter1.Location = new System.Drawing.Point(0, 371);
this.splitter1.Name = "splitter1";
this.splitter1.Size = new System.Drawing.Size(534, 3);
this.splitter1.TabIndex = 2;
this.splitter1.TabStop = false;
//
// hexTextData
//
this.hexTextData.Dock = System.Windows.Forms.DockStyle.Top;
this.hexTextData.Location = new System.Drawing.Point(0, 0);
this.hexTextData.Name = "hexTextData";
this.hexTextData.Size = new System.Drawing.Size(534, 371);
this.hexTextData.TabIndex = 1;
//
// tabPage2
//
this.tabPage2.Controls.Add(this.hexPixelData);
this.tabPage2.Controls.Add(this.splitter2);
this.tabPage2.Controls.Add(this.pixelTextData);
this.tabPage2.Location = new System.Drawing.Point(4, 25);
this.tabPage2.Name = "tabPage2";
this.tabPage2.Size = new System.Drawing.Size(534, 771);
this.tabPage2.TabIndex = 8;
this.tabPage2.Text = "Fragment Shader";
//
// hexPixelData
//
this.hexPixelData.Dock = System.Windows.Forms.DockStyle.Fill;
this.hexPixelData.Location = new System.Drawing.Point(0, 374);
this.hexPixelData.Name = "hexPixelData";
this.hexPixelData.Size = new System.Drawing.Size(534, 397);
this.hexPixelData.TabIndex = 4;
//
// splitter2
//
this.splitter2.Dock = System.Windows.Forms.DockStyle.Top;
this.splitter2.Location = new System.Drawing.Point(0, 371);
this.splitter2.Name = "splitter2";
this.splitter2.Size = new System.Drawing.Size(534, 3);
this.splitter2.TabIndex = 3;
this.splitter2.TabStop = false;
//
// pixelTextData
//
this.pixelTextData.Dock = System.Windows.Forms.DockStyle.Top;
this.pixelTextData.Location = new System.Drawing.Point(0, 0);
this.pixelTextData.Name = "pixelTextData";
this.pixelTextData.Size = new System.Drawing.Size(534, 371);
this.pixelTextData.TabIndex = 2;
//
// tabPage4
//
this.tabPage4.Controls.Add(this.hexGeomData);
this.tabPage4.Controls.Add(this.splitter3);
this.tabPage4.Controls.Add(this.geomTextData);
this.tabPage4.Location = new System.Drawing.Point(4, 25);
this.tabPage4.Name = "tabPage4";
this.tabPage4.Size = new System.Drawing.Size(534, 771);
this.tabPage4.TabIndex = 9;
this.tabPage4.Text = "Geometry Shader";
//
// hexGeomData
//
this.hexGeomData.Dock = System.Windows.Forms.DockStyle.Fill;
this.hexGeomData.Location = new System.Drawing.Point(0, 374);
this.hexGeomData.Name = "hexGeomData";
this.hexGeomData.Size = new System.Drawing.Size(534, 397);
this.hexGeomData.TabIndex = 4;
//
// splitter3
//
this.splitter3.Dock = System.Windows.Forms.DockStyle.Top;
this.splitter3.Location = new System.Drawing.Point(0, 371);
this.splitter3.Name = "splitter3";
this.splitter3.Size = new System.Drawing.Size(534, 3);
this.splitter3.TabIndex = 3;
this.splitter3.TabStop = false;
//
// geomTextData
//
this.geomTextData.Dock = System.Windows.Forms.DockStyle.Top;
this.geomTextData.Location = new System.Drawing.Point(0, 0);
this.geomTextData.Name = "geomTextData";
this.geomTextData.Size = new System.Drawing.Size(534, 371);
this.geomTextData.TabIndex = 2;
//
// textEditor1
//
this.textEditor1.Dock = System.Windows.Forms.DockStyle.Fill;
this.textEditor1.Location = new System.Drawing.Point(3, 3);
this.textEditor1.Name = "textEditor1";
this.textEditor1.Size = new System.Drawing.Size(528, 765);
this.textEditor1.TabIndex = 0;
//
// ShaderEditor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.stTabControl1);
this.Name = "ShaderEditor";
this.Size = new System.Drawing.Size(558, 803);
this.stTabControl1.ResumeLayout(false);
this.tabPage1.ResumeLayout(false);
this.tabPage3.ResumeLayout(false);
this.tabPage2.ResumeLayout(false);
this.tabPage4.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private Switch_Toolbox.Library.Forms.STTabControl stTabControl1;
private System.Windows.Forms.TabPage tabPage3;
private System.Windows.Forms.TabPage tabPage2;
private System.Windows.Forms.TabPage tabPage4;
private System.Windows.Forms.TabPage tabPage1;
private Switch_Toolbox.Library.Forms.TextEditor hexTextData;
private Switch_Toolbox.Library.Forms.HexEditor hexVertexData;
private System.Windows.Forms.Splitter splitter1;
private Switch_Toolbox.Library.Forms.HexEditor hexPixelData;
private System.Windows.Forms.Splitter splitter2;
private Switch_Toolbox.Library.Forms.TextEditor pixelTextData;
private Switch_Toolbox.Library.Forms.HexEditor hexGeomData;
private System.Windows.Forms.Splitter splitter3;
private Switch_Toolbox.Library.Forms.TextEditor geomTextData;
private Switch_Toolbox.Library.Forms.TextEditor textEditor1;
}
}