using System; using System.Collections.Generic; using System.Linq; using System.Drawing; using System.Text; using Switch_Toolbox.Library.IO; using Switch_Toolbox.Library; using System.IO; using Syroot.BinaryData; using System.Windows.Forms; using Switch_Toolbox.Library.Forms; using Bfres.Structs; namespace FirstPlugin { public class PTCL_WiiU { public class Header { public List emitterSets = new List(); public List Textures = new List(); public bool IsSPBD = false; public uint EffectNameTableOffset; public uint TextureBlockTableOffset; public uint TextureBlockTableSize; public uint ShaderGtxTableOffset; public uint ShaderGtxTableSize; public void Read(FileReader reader, PTCL pctl) { uint Position = (uint)reader.Position; //Offsets are relative to this reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian; string Signature = reader.ReadString(4, Encoding.ASCII); if (Signature == "SPBD") IsSPBD = true; uint Version = reader.ReadUInt32(); uint EmitterCount = reader.ReadUInt32(); uint Padding = reader.ReadUInt32(); EffectNameTableOffset = reader.ReadUInt32(); TextureBlockTableOffset = reader.ReadUInt32(); TextureBlockTableSize = reader.ReadUInt32(); ShaderGtxTableOffset = reader.ReadUInt32(); ShaderGtxTableSize = reader.ReadUInt32(); uint KeyAnimationTableOffset = reader.ReadUInt32(); uint KeyAnimationTableSize = reader.ReadUInt32(); uint PrimativeTableOffset = reader.ReadUInt32(); uint PrimativeTableSize = reader.ReadUInt32(); uint ShaderParamTableOffset = reader.ReadUInt32(); uint ShaderParamTableSize = reader.ReadUInt32(); var groupEmitterSets = new TreeNode("Emitter Sets"); var textureFolder = new TreeNode("Textures"); pctl.Nodes.Add(textureFolder); pctl.Nodes.Add(groupEmitterSets); if (IsSPBD) reader.Seek(0x40, SeekOrigin.Begin); else reader.Seek(72, SeekOrigin.Begin); for (int i = 0; i < EmitterCount; i++) { EmitterSet emitterSet = new EmitterSet(); emitterSet.Read(reader, this); emitterSets.Add(emitterSet); groupEmitterSets.Nodes.Add(emitterSet); } int index = 0; foreach (var tex in Textures) { tex.Text = $"Texture{index++}"; textureFolder.Nodes.Add(tex); } reader.Dispose(); reader.Close(); } public void Write(FileWriter writer, PTCL ptcl) { writer.ByteOrder = ByteOrder.BigEndian; writer.Write(ptcl.data.ToArray()); foreach (TextureInfo tex in ptcl.headerU.Textures) { //write texture blocks. Some slots are empty so check if it exists tex.Write(writer, this); } foreach (EmitterSet emitterSets in emitterSets) { foreach (EmitterU emitter in emitterSets.Nodes) { writer.Seek(((EmitterU)emitter).ColorPosition, SeekOrigin.Begin); foreach (var color0 in emitter.Color0Array) { writer.Write(color0.R); writer.Write(color0.G); writer.Write(color0.B); writer.Write(color0.A); } foreach (var color1 in emitter.Color1Array) { writer.Write(color1.R); writer.Write(color1.G); writer.Write(color1.B); writer.Write(color1.A); } } } writer.Flush(); writer.Close(); writer.Dispose(); } } public class EmitterSet : TreeNodeCustom { public void Read(FileReader reader, Header header) { uint NameOffset = 0; uint EmitterCount = 0; uint EmitterTableOffset = 0; if (header.IsSPBD) { uint Description = reader.ReadUInt32(); uint Unknown = reader.ReadUInt32(); NameOffset = reader.ReadUInt32(); uint NamePointer = reader.ReadUInt32(); EmitterCount = reader.ReadUInt32(); EmitterTableOffset = reader.ReadUInt32(); uint Unknown2 = reader.ReadUInt32(); } else { uint padding = reader.ReadUInt32(); uint padding2 = reader.ReadUInt32(); NameOffset = reader.ReadUInt32(); uint padding3 = reader.ReadUInt32(); EmitterCount = reader.ReadUInt32(); EmitterTableOffset = reader.ReadUInt32(); uint padding4 = reader.ReadUInt32(); } using (reader.TemporarySeek(header.EffectNameTableOffset + NameOffset, SeekOrigin.Begin)) { Text = reader.ReadString(BinaryStringFormat.ZeroTerminated); } long pos = reader.Position; reader.Seek(EmitterTableOffset, SeekOrigin.Begin); for (int i = 0; i < EmitterCount; i++) { EmitterTable table = new EmitterTable(); table.Read(reader, header); Nodes.Add(table.emitter); } reader.Seek(pos, SeekOrigin.Begin); } public void Write(FileWriter writer) { } } public class EmitterTable { public EmitterU emitter; public uint EmitterOffset; public void Read(FileReader reader, Header header) { if (header.IsSPBD) { EmitterOffset = reader.ReadUInt32(); uint padding = reader.ReadUInt32(); } else { EmitterOffset = reader.ReadUInt32(); uint padding = reader.ReadUInt32(); uint padding2 = reader.ReadUInt32(); uint padding3 = reader.ReadUInt32(); } long pos = reader.Position; reader.Seek(EmitterOffset, SeekOrigin.Begin); emitter = new EmitterU(); emitter.Read(reader, header); reader.Seek(pos, SeekOrigin.Begin); } public void Write(FileWriter writer) { } } public class EmitterU : PTCL.Emitter { public long ColorPosition; public override void OnClick(TreeView treeview) { EmitterEditor editor = (EmitterEditor)LibraryGUI.Instance.GetActiveContent(typeof(EmitterEditor)); if (editor == null) { editor = new EmitterEditor(); LibraryGUI.Instance.LoadEditor(editor); } editor.Text = Text; editor.Dock = DockStyle.Fill; editor.LoadEmitter(this); } public void Read(FileReader reader, Header header) { long pos = reader.Position; reader.Seek(56); uint NameOffset = reader.ReadUInt32(); uint padding = reader.ReadUInt32(); if (NameOffset != PTCL.NullOffset) { using (reader.TemporarySeek(header.EffectNameTableOffset + NameOffset, SeekOrigin.Begin)) { Text = reader.ReadString(BinaryStringFormat.ZeroTerminated); } } for (int i = 0; i < 3; i++) //Max of 3 textures. Seems to fill in texture info even if unused { TextureInfo textureInfo = new TextureInfo(); textureInfo.Read(reader, header, Text); if (!textureInfo.IsEmpty()) { DrawableTex.Add(textureInfo); bool HasImage = header.Textures.Any(item => item.DataPos == textureInfo.DataPos); if (!HasImage) { header.Textures.Add(textureInfo); } } } reader.Seek(pos + 1616, SeekOrigin.Begin); ColorPosition = reader.Position; for (int i = 0; i < 8; i++) { ColorData clr = new ColorData(); clr.R = reader.ReadSingle(); clr.G = reader.ReadSingle(); clr.B = reader.ReadSingle(); clr.A = reader.ReadSingle(); Color0Array[i] = clr; int red = Utils.FloatToIntClamp(clr.R); int green = Utils.FloatToIntClamp(clr.G); int blue = Utils.FloatToIntClamp(clr.B); int alpha = Utils.FloatToIntClamp(clr.A); // Console.WriteLine($"Color0 {i} R {R} G {G} B {B} A {A}"); // Console.WriteLine($"Color0 {i} R {red} G {green} B {blue} A {alpha}"); Color0s[i] = Color.FromArgb(alpha, red, green, blue); } for (int i = 0; i < 8; i++) { ColorData clr = new ColorData(); clr.R = reader.ReadSingle(); clr.G = reader.ReadSingle(); clr.B = reader.ReadSingle(); clr.A = reader.ReadSingle(); Color1Array[i] = clr; int red = Utils.FloatToIntClamp(clr.R); int green = Utils.FloatToIntClamp(clr.G); int blue = Utils.FloatToIntClamp(clr.B); int alpha = Utils.FloatToIntClamp(clr.A); // Console.WriteLine($"Color1 {i} R {R} G {G} B {B} A {A}"); // Console.WriteLine($"Color1 {i} R {red} G {green} B {blue} A {alpha}"); Color1s[i] = Color.FromArgb(alpha, red, green, blue); } } public void Write(FileWriter writer) { } } public class TextureInfo : STGenericTexture { public const uint Alignment = 8192; public TextureInfo() { ImageKey = "Texture"; SelectedImageKey = "Texture"; } public override void OnClick(TreeView treeView) { UpdateEditor(); } public override string ExportFilter => FileFilters.GTX; public override string ReplaceFilter => FileFilters.GTX; public override void Export(string FileName) { Export(FileName, false, false, 0, 0); } public override void Replace(string FileName) { int size = data.Length; FTEX ftex = new FTEX(); ftex.ReplaceTexture(FileName, MipCount, SupportedFormats, true, true, true, Format); if (ftex.texture != null) { byte[] ImageData = ftex.texture.Data; if (ftex.texture.MipData != null) ImageData = Utils.CombineByteArray(ftex.texture.Data, ftex.texture.MipData); // if (ImageData.Length != size) // MessageBox.Show($"Image size does not match! Make sure mip map count, format, height and width are all the same! Original Size {size} Import {ImageData.Length}", ); Swizzle = (byte)ftex.texture.Swizzle; byte[] NewData = new byte[size]; Array.Copy(ImageData, 0, NewData, 0, size); data = NewData; UpdateEditor(); } } public byte[] AlignData(byte[] data) { using (var mem = new MemoryStream(data)) { using (var writer = new FileWriter(mem)) { writer.Write(data); writer.Align((int)Alignment); return mem.ToArray(); } } } public void UpdateEditor() { ImageEditorBase editor = (ImageEditorBase)LibraryGUI.Instance.GetActiveContent(typeof(ImageEditorBase)); if (editor == null) { editor = new ImageEditorBase(); editor.Dock = DockStyle.Fill; LibraryGUI.Instance.LoadEditor(editor); } editor.Text = Text; editor.LoadProperties(GenericProperties); editor.LoadImage(this); } public override TEX_FORMAT[] SupportedFormats { get { return new TEX_FORMAT[] { TEX_FORMAT.BC1_UNORM, TEX_FORMAT.BC1_UNORM_SRGB, TEX_FORMAT.BC2_UNORM, TEX_FORMAT.BC2_UNORM_SRGB, TEX_FORMAT.BC3_UNORM, TEX_FORMAT.BC3_UNORM_SRGB, TEX_FORMAT.BC4_UNORM, TEX_FORMAT.BC4_SNORM, TEX_FORMAT.BC5_UNORM, TEX_FORMAT.BC5_SNORM, TEX_FORMAT.B5G5R5A1_UNORM, TEX_FORMAT.B5G6R5_UNORM, TEX_FORMAT.B8G8R8A8_UNORM_SRGB, TEX_FORMAT.B8G8R8A8_UNORM, TEX_FORMAT.R10G10B10A2_UNORM, TEX_FORMAT.R16_UNORM, TEX_FORMAT.B4G4R4A4_UNORM, TEX_FORMAT.B5_G5_R5_A1_UNORM, TEX_FORMAT.R8G8B8A8_UNORM_SRGB, TEX_FORMAT.R8G8B8A8_UNORM, TEX_FORMAT.R8_UNORM, TEX_FORMAT.R8G8_UNORM, TEX_FORMAT.R32G8X24_FLOAT, }; } } public override bool CanEdit { get; set; } = false; public enum SurfaceFormat { INVALID = 0x0, TCS_R8_G8_B8_A8 = 2, T_BC1_UNORM = 3, T_BC1_SRGB = 4, T_BC2_UNORM = 5, T_BC2_SRGB = 6, T_BC3_UNORM = 7, T_BC3_SRGB = 8, T_BC4_UNORM = 9, T_BC4_SNORM = 10, T_BC5_UNORM = 11, T_BC5_SNORM = 12, TC_R8_UNORM = 13, TC_R8_G8_UNORM = 14, TCS_R8_G8_B8_A8_UNORM = 15, TCS_R5_G6_B5_UNORM = 25, }; public uint TileMode; public uint Swizzle; public byte WrapMode; public uint CompSel; public uint ImageSize; public uint ImageOffset; public SurfaceFormat SurfFormat; public byte[] data; public uint DataPos; public bool IsEmpty() { if (Width == 0 || Height == 0 || SurfFormat == 0) return true; else return false; } public void Read(FileReader reader, Header header, string EmitterName) { CanReplace = true; CanRename = false; Width = reader.ReadUInt16(); Height = reader.ReadUInt16(); TileMode = reader.ReadUInt32(); Swizzle = reader.ReadUInt32(); if (header.IsSPBD) { uint Alignment = reader.ReadUInt32(); uint Pitch = reader.ReadUInt32(); WrapMode = reader.ReadByte(); //11 = repeat, 22 = mirror byte unk = reader.ReadByte(); byte unk2 = reader.ReadByte(); byte unk3 = reader.ReadByte(); uint mipCount = reader.ReadUInt32(); CompSel = reader.ReadUInt32(); uint[] MipOffsets = reader.ReadUInt32s(13); uint enableMipLevel = reader.ReadUInt32(); uint mipBias = reader.ReadUInt32(); uint originalDataFormat = reader.ReadUInt32(); uint originalDataPos = reader.ReadUInt32(); uint originalDataSize = reader.ReadUInt32(); SurfFormat = reader.ReadEnum(false); ImageSize = reader.ReadUInt32(); DataPos = reader.ReadUInt32(); } else { WrapMode = reader.ReadByte(); //11 = repeat, 22 = mirror byte unk = reader.ReadByte(); Depth = reader.ReadByte(); byte unk1 = reader.ReadByte(); uint mipCount = reader.ReadUInt32(); if (mipCount < 14) MipCount = mipCount; CompSel = reader.ReadUInt32(); uint enableMipLevel = reader.ReadUInt32(); uint mipBias = reader.ReadUInt32(); uint originalDataFormat = reader.ReadUInt32(); uint originalDataPos = reader.ReadUInt32(); uint originalDataSize = reader.ReadUInt32(); SurfFormat = reader.ReadEnum(false); ImageSize = reader.ReadUInt32(); DataPos = reader.ReadUInt32(); } ArrayCount = 1; Depth = 1; if (Width != 0 && Height != 0 && SurfFormat != 0) { using (reader.TemporarySeek(header.TextureBlockTableOffset + DataPos, SeekOrigin.Begin)) { data = reader.ReadBytes((int)ImageSize); } } if (data != null && data.Length > 0) { ConvertFormat(); } reader.Seek(164, SeekOrigin.Current); } public void Write(FileWriter writer, Header header) { if (data != null && data.Length > 0) { using (writer.TemporarySeek(header.TextureBlockTableOffset + DataPos, SeekOrigin.Begin)) { writer.Write(data); } } } public override void SetImageData(Bitmap bitmap, int ArrayLevel) { throw new NotImplementedException("Cannot set image data! Operation not implemented!"); } uint GX2Format = 0; private void ConvertFormat() { switch (SurfFormat) { case SurfaceFormat.T_BC1_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC1_UNORM; Format = TEX_FORMAT.BC1_UNORM; break; case SurfaceFormat.T_BC1_SRGB: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC1_SRGB; Format = TEX_FORMAT.BC1_UNORM_SRGB; break; case SurfaceFormat.T_BC2_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC2_UNORM; Format = TEX_FORMAT.BC2_UNORM; break; case SurfaceFormat.T_BC2_SRGB: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC2_SRGB; Format = TEX_FORMAT.BC2_UNORM_SRGB; break; case SurfaceFormat.T_BC3_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC3_UNORM; Format = TEX_FORMAT.BC3_UNORM; break; case SurfaceFormat.T_BC3_SRGB: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC3_SRGB; Format = TEX_FORMAT.BC3_UNORM_SRGB; break; case SurfaceFormat.T_BC4_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC4_UNORM; Format = TEX_FORMAT.BC4_UNORM; break; case SurfaceFormat.T_BC4_SNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC4_SNORM; Format = TEX_FORMAT.BC4_SNORM; break; case SurfaceFormat.T_BC5_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC5_UNORM; Format = TEX_FORMAT.BC5_UNORM; break; case SurfaceFormat.T_BC5_SNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.T_BC5_SNORM; Format = TEX_FORMAT.BC5_SNORM; break; case SurfaceFormat.TC_R8_G8_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.TC_R8_G8_UNORM; Format = TEX_FORMAT.R8G8_UNORM; break; case SurfaceFormat.TCS_R8_G8_B8_A8_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM; Format = TEX_FORMAT.R8G8B8A8_UNORM; break; case SurfaceFormat.TCS_R8_G8_B8_A8: GX2Format = (uint)GX2.GX2SurfaceFormat.TCS_R8_G8_B8_A8_UNORM; Format = TEX_FORMAT.R8G8B8A8_UNORM; break; case SurfaceFormat.TC_R8_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.TC_R8_UNORM; Format = TEX_FORMAT.R8_UNORM; break; case SurfaceFormat.TCS_R5_G6_B5_UNORM: GX2Format = (uint)GX2.GX2SurfaceFormat.TCS_R5_G6_B5_UNORM; Format = TEX_FORMAT.B5G6R5_UNORM; break; default: throw new Exception("Format unsupported! " + SurfFormat); } } public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0) { int swizzle = (int)Swizzle; int pitch = (int)0; uint bpp = GX2.surfaceGetBitsPerPixel(GX2Format) >> 3; GX2.GX2Surface surf = new GX2.GX2Surface(); surf.bpp = bpp; surf.height = Height; surf.width = Width; surf.aa = (uint)0; surf.alignment = Alignment; surf.depth = Depth; surf.dim = 0x1; surf.format = GX2Format; surf.use = 0x1; surf.pitch = 0; surf.data = data; surf.numMips = MipCount; surf.mipOffset = new uint[MipCount]; surf.mipData = null; surf.tileMode = TileMode; surf.swizzle = Swizzle; surf.imageSize = ImageSize; // GX2.GenerateMipSurfaceData(surf); foreach (var mipoffset in surf.mipOffset) { Console.WriteLine($"mipoffset {mipoffset}"); } var surfaces = GX2.Decode(surf); return surfaces[ArrayLevel][MipLevel]; } public void Write(FileWriter writer) { } } } }