using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Toolbox; using System.Windows.Forms; using Toolbox.Library; using System.IO; using BezelEngineArchive_Lib; using Toolbox.Library.IO; using Toolbox.Library.Forms; namespace FirstPlugin { public class BEA : IArchiveFile, IFileFormat { public FileType FileType { get; set; } = FileType.Archive; public bool CanAddFiles { get; set; } = false; public bool CanRenameFiles { get; set; } = false; public bool CanDeleteFiles { get; set; } = false; public bool CanReplaceFiles { get; set; } = true; public List files = new List(); public IEnumerable Files => files; public void ClearFiles() { files.Clear(); } public bool CanSave { get; set; } public string[] Description { get; set; } = new string[] { "Bevel Engine Archive" }; public string[] Extension { get; set; } = new string[] { "*.bea" }; public string FileName { get; set; } public string FilePath { get; set; } public IFileInfo IFileInfo { get; set; } public bool Identify(Stream stream) { using (var reader = new FileReader(stream, true)) { return reader.CheckSignature(4, "SCNE"); } } public Type[] Types { get { List types = new List(); types.Add(typeof(MenuExt)); return types.ToArray(); } } class MenuExt : IFileMenuExtension { public STToolStripItem[] NewFileMenuExtensions => null; public STToolStripItem[] NewFromFileMenuExtensions => null; public STToolStripItem[] ToolsMenuExtensions => null; public STToolStripItem[] TitleBarExtensions => null; public STToolStripItem[] CompressionMenuExtensions => null; public STToolStripItem[] ExperimentalMenuExtensions => experimentalMenu; public STToolStripItem[] EditMenuExtensions => null; public ToolStripButton[] IconButtonMenuExtensions => null; STToolStripItem[] experimentalMenu = new STToolStripItem[1]; public MenuExt() { experimentalMenu[0] = new STToolStripItem("BEA"); STToolStripItem batchLUA = new STToolStripItem("Batch Extract LUA"); batchLUA.Click += BatchExtractLUA; experimentalMenu[0].DropDownItems.Add(batchLUA); } private void BatchExtractLUA(object sender, EventArgs e) { FolderSelectDialog ofd = new FolderSelectDialog(); if (ofd.ShowDialog() == DialogResult.OK) { string folderPath = ofd.SelectedPath; foreach (string file in Directory.GetFiles(folderPath)) { Console.WriteLine(file); if (Path.GetExtension(file) == ".bea") { BEA bea = new BEA(); bea.FileName = file; bea.Load(new FileStream(file, FileMode.Open)); foreach (FileEntry asset in bea.Files) { if (Path.GetExtension(asset.FileName) == ".lua") { try { if (!String.IsNullOrWhiteSpace(Path.GetDirectoryName($"{folderPath}/{asset.FileName}"))) { if (!File.Exists(asset.FileName)) { if (!Directory.Exists($"{folderPath}/{bea.FileName}")) { Directory.CreateDirectory(Path.GetDirectoryName($"{folderPath}/{asset.FileName}")); } } } File.WriteAllBytes($"{folderPath}/{asset.FileName}", GetASSTData(asset)); } catch { } } } } } } } } public BezelEngineArchive beaFile; public void Load(System.IO.Stream stream) { CanSave = true; beaFile = new BezelEngineArchive(stream); foreach (var file in beaFile.FileList.Values) files.Add(SetupFileEntry(file)); } public void Unload() { } public bool AddFile(ArchiveFileInfo archiveFileInfo) { return false; } public bool DeleteFile(ArchiveFileInfo archiveFileInfo) { return false; } private void Save(object sender, EventArgs args) { Cursor.Current = Cursors.WaitCursor; List formats = new List(); formats.Add(this); SaveFileDialog sfd = new SaveFileDialog(); sfd.Filter = Utils.GetAllFilters(formats); sfd.FileName = FileName; if (sfd.ShowDialog() == DialogResult.OK) { STFileSaver.SaveFileFormat(this, sfd.FileName); } GC.Collect(); } public byte[] Save() { beaFile.FileList.Clear(); beaFile.FileDictionary.Clear(); foreach (FileEntry node in Files) { node.SaveFileFormat(); ASST asset = new ASST(); asset.unk = node.unk1; asset.unk2 = node.unk2; asset.FileName = node.FileName; asset.FileData = node.CompressedData; asset.UncompressedSize = node.FileData.Length; beaFile.FileList.Add(asset.FileName, asset); beaFile.FileDictionary.Add(asset.FileName); } MemoryStream mem = new MemoryStream(); beaFile.Save(mem); return mem.ToArray(); } public bool Compressed; public class FolderEntry : TreeNode { public FolderEntry() { ImageKey = "folder"; SelectedImageKey = "folder"; } public FolderEntry(string Name) { Text = Name; } } public class FileEntry : ArchiveFileInfo { public FileEntry() { } public ushort unk1; public ushort unk2; public bool IsCompressed; public override byte[] FileData { get { return GetASSTData(this); } set { SetASST(this, value); } } public byte[] CompressedData; public override Dictionary ExtensionImageKeyLookup { get { return new Dictionary() { { ".bntx", "bntx" }, { ".byml", "byaml" }, { ".byaml", "byaml" }, { ".bfres", "bfres" }, { ".sbfres", "bfres" }, { ".aamp", "aamp" }, { ".fmdb", "bfres" }, { ".fskb", "bfres" }, { ".ftsb", "bfres" }, { ".fvmb", "bfres" }, { ".fvbb", "bfres" }, { ".fspb", "bfres" }, { ".ftxb", "bntx" }, { ".fsnb", "bfres" }, { ".fmab", "bfres" }, { ".ftpb", "bfres" }, }; } } } public static void ReplaceNode(TreeNode node, TreeNode replaceNode, TreeNode NewNode) { int index = node.Nodes.IndexOf(replaceNode); node.Nodes.RemoveAt(index); node.Nodes.Insert(index, NewNode); } public static byte[] GetASSTData(FileEntry entry) { if (entry.IsCompressed) return STLibraryCompression.ZSTD.Decompress(entry.CompressedData); else return entry.CompressedData; } public static void SetASST(FileEntry fileEntry, byte[] data) { if (fileEntry.IsCompressed) fileEntry.CompressedData = STLibraryCompression.ZSTD.Compress(data); else fileEntry.CompressedData = data; } public FileEntry SetupFileEntry(ASST asset) { FileEntry fileEntry = new FileEntry(); fileEntry.FileName = asset.FileName; fileEntry.unk1 = asset.unk; fileEntry.unk2 = asset.unk2; fileEntry.IsCompressed = asset.IsCompressed; fileEntry.CompressedData = asset.FileData; return fileEntry; } } }