using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Bfres.Structs; namespace FirstPlugin { public class PluginRuntime { public static bool UseSimpleBfresEditor = false; public static Dictionary bflimTextures = new Dictionary(); public static List bntxContainers = new List(); public static List ftexContainers = new List(); public static string ExternalFMATPath = ""; public static string OdysseyGamePath = ""; public static string Mk8GamePath = ""; public static List SarcHashes = new List(); //Each sarc has their own hash } }