using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Toolbox; using System.Windows.Forms; using Toolbox.Library; using Toolbox.Library.IO; namespace FirstPlugin { public class VIBS : IArchiveFile, IFileFormat { public FileType FileType { get; set; } = FileType.Archive; public bool CanSave { get; set; } public string[] Description { get; set; } = new string[] { "Joycon Vibration Archive" }; public string[] Extension { get; set; } = new string[] { "*.vibs" }; public string FileName { get; set; } public string FilePath { get; set; } public IFileInfo IFileInfo { get; set; } public bool CanAddFiles { get; set; } public bool CanRenameFiles { get; set; } public bool CanReplaceFiles { get; set; } public bool CanDeleteFiles { get; set; } public bool Identify(System.IO.Stream stream) { return Utils.GetExtension(FileName) == ".vibs"; } public Type[] Types { get { List types = new List(); return types.ToArray(); } } public List files = new List(); public IEnumerable Files => files; public void ClearFiles() { files.Clear(); } public uint Version = 1; public void Load(System.IO.Stream stream) { CanSave = true; CanReplaceFiles = true; CanRenameFiles = true; using (var reader = new FileReader(stream)) { reader.SetByteOrder(false); Version = reader.ReadUInt32(); uint numEntries = reader.ReadUInt32(); for (int i = 0; i < numEntries; i++) { var file = new FileEntry(); file.FileName = reader.ReadString(24, true); file.unk = reader.ReadUInt32(); // 8 file.unk2 = reader.ReadUInt32(); // 12 uint dataLength = reader.ReadUInt32(); uint index = reader.ReadUInt32(); uint dataOffset = reader.ReadUInt32(); files.Add(file); using (reader.TemporarySeek(dataOffset, System.IO.SeekOrigin.Begin)) { file.FileData = reader.ReadBytes((int)dataLength); } } } } public void Unload() { } public void Save(System.IO.Stream stream) { using (var writer = new FileWriter(stream)) { writer.Write(Version); writer.Write(files.Count); long pos = writer.Position; for (int i = 0; i < files.Count; i++) { writer.WriteString(files[i].FileName, 24); writer.Write(files[i].unk); writer.Write(files[i].unk2); writer.Write(files[i].FileData.Length); writer.Write(i); writer.Write(uint.MaxValue); } for (int i = 0; i < files.Count; i++) { writer.WriteUint32Offset(pos + 40 + (i * 44)); writer.Write(files[i].FileData); } } } public bool AddFile(ArchiveFileInfo archiveFileInfo) { return false; } public bool DeleteFile(ArchiveFileInfo archiveFileInfo) { return false; } public class FileEntry : ArchiveFileInfo { public uint unk; public uint unk2; } } }