using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Switch_Toolbox.Library.Forms; namespace FirstPlugin.Forms { public partial class MaterialReplaceDialog : STForm { bool IsLoaded = false; public MaterialReplaceDialog() { InitializeComponent(); stButton2.Select(); paramChkBox.Checked = PluginRuntime.MaterialReplace.SwapShaderParams; optionsChkBox.Checked = PluginRuntime.MaterialReplace.SwapShaderOptions; renderInfosChkBox.Checked = PluginRuntime.MaterialReplace.SwapRenderInfos; textureChkBox.Checked = PluginRuntime.MaterialReplace.SwapTextures; UserDataChkBox.Checked = PluginRuntime.MaterialReplace.SwapUserData; IsLoaded = true; } private void ChkBox_CheckedChanged(object sender, EventArgs e) { if (!IsLoaded) return; PluginRuntime.MaterialReplace.SwapShaderParams = paramChkBox.Checked; PluginRuntime.MaterialReplace.SwapShaderOptions = optionsChkBox.Checked; PluginRuntime.MaterialReplace.SwapRenderInfos = renderInfosChkBox.Checked; PluginRuntime.MaterialReplace.SwapTextures = textureChkBox.Checked; PluginRuntime.MaterialReplace.SwapUserData = UserDataChkBox.Checked; } } }