using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Switch_Toolbox.Library; using Switch_Toolbox.Library.IO; using BarsLib; using WeifenLuo.WinFormsUI.Docking; using VGAudio.Formats; using VGAudio; using VGAudio.Containers.NintendoWare; using VGAudio.Containers.Wave; using NAudio.Wave; namespace FirstPlugin { public class BARS : TreeNodeFile, IFileFormat { public bool CanSave { get; set; } = false; public bool FileIsEdited { get; set; } = false; public bool FileIsCompressed { get; set; } = false; public string[] Description { get; set; } = new string[] { "Sound Archive" }; public string[] Extension { get; set; } = new string[] { "*.bars" }; public string Magic { get; set; } = "BARS"; public CompressionType CompressionType { get; set; } = CompressionType.None; public byte[] Data { get; set; } public string FileName { get; set; } public bool IsActive { get; set; } = false; public bool UseEditMenu { get; set; } = false; public int Alignment { get; set; } = 0; public string FilePath { get; set; } public IFileInfo IFileInfo { get; set; } public Type[] Types { get { List types = new List(); return types.ToArray(); } } public class AudioEntry : TreeNodeCustom { public AudioType Type; public byte[] Data; BFAVEditor BFAVEditor; public AudioEntry() { ContextMenu = new ContextMenu(); MenuItem export = new MenuItem("Export"); ContextMenu.MenuItems.Add(export); export.Click += Export; MenuItem replace = new MenuItem("Replace"); ContextMenu.MenuItems.Add(replace); replace.Click += Replace; } public void SetupMusic() { if (Type == AudioType.Bfwav) { ImageKey = "bfwav"; SelectedImageKey = "bfwav"; } else if (Type == AudioType.Bfstp) { ImageKey = "bfstp"; SelectedImageKey = "bfstp"; } else { ImageKey = "fileBlank"; SelectedImageKey = "fileBlank"; } } public AudioData GetAudioData() { BCFstmReader reader = new BCFstmReader(); return reader.Read(Data); } public byte[] BfwavToWav() { MemoryStream mem = new MemoryStream(); WaveWriter writer = new WaveWriter(); AudioData audioData = GetAudioData(); writer.WriteToStream(audioData, mem); return mem.ToArray(); } private void Export(object sender, EventArgs args) { SaveFileDialog sfd = new SaveFileDialog(); sfd.FileName = Text; sfd.DefaultExt = Path.GetExtension(Text); sfd.Filter = "All files(*.*)|*.*"; if (sfd.ShowDialog() == DialogResult.OK) { File.WriteAllBytes(sfd.FileName, Data); } } private void Replace(object sender, EventArgs args) { OpenFileDialog ofd = new OpenFileDialog(); ofd.FileName = Text; ofd.DefaultExt = Path.GetExtension(Text); ofd.Filter = "All files(*.*)|*.*"; if (ofd.ShowDialog() == DialogResult.OK) { Data = File.ReadAllBytes(ofd.FileName); UpdateEditor(); } } public void UpdateEditor() { if (Viewport.Instance.gL_ControlModern1.Visible == false) PluginRuntime.FSHPDockState = WeifenLuo.WinFormsUI.Docking.DockState.Document; BFAVEditor docked = (BFAVEditor)LibraryGUI.Instance.GetContentDocked(new BFAVEditor()); if (docked == null) { docked = new BFAVEditor(); LibraryGUI.Instance.LoadDockContent(docked, PluginRuntime.FSHPDockState); } docked.Text = Text; docked.Dock = DockStyle.Fill; docked.LoadFile(this); } public override void OnClick(TreeView treeview) { if (Type == AudioType.Bfwav) { UpdateEditor(); } } bool EditorIsActive(DockContent dock) { foreach (Control ctrl in dock.Controls) { if (ctrl is BFAVEditor) { dock.Text = Text; ((BFAVEditor)ctrl).LoadFile(this); return true; } } return false; } } public BarsLib.BARS bars; public void Load() { IsActive = true; CanSave = true; Text = FileName; bars = new BarsLib.BARS(new MemoryStream(Data)); Nodes.Add("AMTA"); Nodes.Add("Audio"); for (int i = 0; i < bars.AmtaList.Count; i++) { string audioName = bars.AmtaList[i].Name; Nodes[0].Nodes.Add(audioName + ".amta"); BARSAudioFile audio = bars.audioList[i]; AudioEntry node = new AudioEntry(); node.Type = audio.AudioType; node.Data = audio.data; node.SetupMusic(); if (audio.AudioType == AudioType.Bfwav) node.Text = audioName + ".bfwav"; else if (audio.AudioType == AudioType.Bfstp) node.Text = audioName + ".bfstp"; else node.Text = audioName + ".UNKOWN"; Nodes[1].Nodes.Add(node); } ContextMenu = new ContextMenu(); MenuItem save = new MenuItem("Save"); ContextMenu.MenuItems.Add(save); save.Click += Save; } public void Unload() { } private void Save(object sender, EventArgs args) { List formats = new List(); SaveFileDialog sfd = new SaveFileDialog(); sfd.Filter = Utils.GetAllFilters(formats); sfd.FileName = FileName; if (sfd.ShowDialog() == DialogResult.OK) { STFileSaver.SaveFileFormat(this, sfd.FileName); } } public byte[] Save() { MemoryStream mem = new MemoryStream(); foreach (TreeNode node in Nodes[1].Nodes) { for (int i = 0; i < bars.AmtaList.Count; i++) { string audioName = bars.AmtaList[i].Name; if (Path.GetFileNameWithoutExtension(node.Text) == audioName) { Console.WriteLine(audioName); bars.audioList[i].data = ((AudioEntry)node).Data; } } } bars.Save(mem); return mem.ToArray(); } } }