using System; using System.Collections.Generic; using System.Linq; using System.Drawing; using System.Threading.Tasks; using System.Windows.Forms; using Switch_Toolbox.Library; using Switch_Toolbox.Library.Forms; using Syroot.NintenTools.Bfres; using Syroot.NintenTools.Bfres.GX2; using OpenTK; using OpenTK.Graphics.OpenGL; using Smash_Forge.Rendering; using WeifenLuo.WinFormsUI.Docking; namespace FirstPlugin { public class FTEXContainer : TreeNodeCustom { public Dictionary Textures = new Dictionary(); //To get instance of classes public FTEXContainer() { Text = "Textures"; Name = "FTEXCONT"; ContextMenu = new ContextMenu(); MenuItem exportAll = new MenuItem("Export All Textures"); ContextMenu.MenuItems.Add(exportAll); exportAll.Click += ExportAll; MenuItem clear = new MenuItem("Clear"); ContextMenu.MenuItems.Add(clear); clear.Click += Clear; } private void Clear(object sender, EventArgs args) { Nodes.Clear(); Textures.Clear(); } public void RefreshGlTexturesByName() { } public override void OnClick(TreeView treeview) { } public void RemoveTexture(FTEX textureData) { Nodes.Remove(textureData); Textures.Remove(textureData.Text); Viewport.Instance.UpdateViewport(); } private void ExportAll(object sender, EventArgs args) { List Formats = new List(); Formats.Add("Cafe Binary Textures (.bftex)"); Formats.Add("Microsoft DDS (.dds)"); Formats.Add("Portable Graphics Network (.png)"); Formats.Add("Joint Photographic Experts Group (.jpg)"); Formats.Add("Bitmap Image (.bmp)"); Formats.Add("Tagged Image File Format (.tiff)"); FolderSelectDialog sfd = new FolderSelectDialog(); if (sfd.ShowDialog() == DialogResult.OK) { string folderPath = sfd.SelectedPath; TextureFormatExport form = new TextureFormatExport(Formats); if (form.ShowDialog() == DialogResult.OK) { foreach (FTEX tex in Nodes) { if (form.Index == 0) tex.SaveBinaryTexture(folderPath + '\\' + tex.Text + ".bftex"); else if (form.Index == 1) tex.SaveDDS(folderPath + '\\' + tex.Text + ".dds"); else if (form.Index == 2) tex.SaveBitMap(folderPath + '\\' + tex.Text + ".png"); else if (form.Index == 3) tex.SaveBitMap(folderPath + '\\' + tex.Text + ".jpg"); else if (form.Index == 4) tex.SaveBitMap(folderPath + '\\' + tex.Text + ".bmp"); else if (form.Index == 5) tex.SaveBitMap(folderPath + '\\' + tex.Text + ".tiff"); } } } } } public class FTEX : TreeNodeCustom { public int format; public RenderableTex renderedTex = new RenderableTex(); GX2CompSel ChannelRed; GX2CompSel ChannelBlue; GX2CompSel ChannelGreen; GX2CompSel ChannelAlpha; public FTEX() { ContextMenu = new ContextMenu(); MenuItem export = new MenuItem("Export"); ContextMenu.MenuItems.Add(export); export.Click += Export; MenuItem remove = new MenuItem("Remove"); ContextMenu.MenuItems.Add(remove); remove.Click += Remove; MenuItem rename = new MenuItem("Rename"); ContextMenu.MenuItems.Add(rename); rename.Click += Rename; } private void Replace(object sender, EventArgs args) { } private void Rename(object sender, EventArgs args) { RenameDialog dialog = new RenameDialog(); dialog.SetString(Text); if (dialog.ShowDialog() == DialogResult.OK) { ((FTEXContainer)Parent).Textures.Remove(Text); Text = dialog.textBox1.Text; ((FTEXContainer)Parent).Textures.Add(Text, this); } } private void Remove(object sender, EventArgs args) { ((FTEXContainer)Parent).RemoveTexture(this); } private void Export(object sender, EventArgs args) { SaveFileDialog sfd = new SaveFileDialog(); sfd.FileName = Text; sfd.DefaultExt = "bftex"; sfd.Filter = "Supported Formats|*.bftex;*.dds; *.png;*.tga;*.jpg;*.tiff|" + "Binary Texture |*.bftex|" + "Microsoft DDS |*.dds|" + "Portable Network Graphics |*.png|" + "Joint Photographic Experts Group |*.jpg|" + "Bitmap Image |*.bmp|" + "Tagged Image File Format |*.tiff|" + "All files(*.*)|*.*"; if (sfd.ShowDialog() == DialogResult.OK) { Export(sfd.FileName); } } public void Read(Texture tex) { ImageKey = "Texture"; SelectedImageKey = "Texture"; Text = tex.Name; ChannelRed = tex.CompSelR; ChannelGreen = tex.CompSelG; ChannelBlue = tex.CompSelB; ChannelAlpha = tex.CompSelA; renderedTex.width = (int)tex.Width; renderedTex.height = (int)tex.Height; format = (int)tex.Format; int swizzle = (int)tex.Swizzle; int pitch = (int)tex.Pitch; renderedTex.data = GTX.swizzleBC(tex.Data, renderedTex.width, renderedTex.height, format, (int)tex.TileMode, pitch, swizzle); } public void Export(string FileName, bool ExportSurfaceLevel = false, bool ExportMipMapLevel = false, int SurfaceLevel = 0, int MipLevel = 0) { string ext = System.IO.Path.GetExtension(FileName); ext = ext.ToLower(); switch (ext) { case ".bftex": SaveBinaryTexture(FileName); break; case ".dds": SaveDDS(FileName); break; default: SaveBitMap(FileName); break; } } internal void SaveBitMap(string FileName, int SurfaceLevel = 0, int MipLevel = 0) { Bitmap bitMap = DisplayTexture(MipLevel, SurfaceLevel); bitMap.Save(FileName); } internal void SaveBinaryTexture(string FileName) { Console.WriteLine("Test"); // Texture.Export(FileName, bntxFile); } internal void SaveDDS(string FileName) { DDS dds = new DDS(); dds.header = new DDS.Header(); dds.header.width = (uint)renderedTex.width; dds.header.height = (uint)renderedTex.width; dds.header.mipmapCount = (uint)renderedTex.mipmaps[0].Count; bool IsDX10 = false; switch (format) { case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM): case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB): dds.header.ddspf.fourCC = "DXT1"; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_UNORM): case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_SRGB): dds.header.ddspf.fourCC = "DXT3"; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM): case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB): dds.header.ddspf.fourCC = "DXT5"; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM): IsDX10 = true; dds.DX10header = new DDS.DX10Header(); dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_UNORM; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM): IsDX10 = true; dds.DX10header = new DDS.DX10Header(); dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_SNORM; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM): IsDX10 = true; dds.DX10header = new DDS.DX10Header(); dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_UNORM; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM): IsDX10 = true; dds.DX10header = new DDS.DX10Header(); dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_SNORM; break; default: throw new Exception($"Format {(GTX.GX2SurfaceFormat)format} not supported!"); } if (IsDX10) dds.header.ddspf.fourCC = "DX10"; dds.Save(dds, FileName, renderedTex.mipmaps, IsDX10); } public void LoadOpenGLTexture() { if (OpenTKSharedResources.SetupStatus == OpenTKSharedResources.SharedResourceStatus.Unitialized) return; switch (format) { case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM): renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt1Ext; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB): renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt1Ext; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_UNORM): renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt3Ext; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_SRGB): renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM): renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt5Ext; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB): renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM): renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRedRgtc1; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM): renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSignedRedRgtc1; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM): renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgRgtc2; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM): //OpenTK doesn't load BC5 SNORM textures right so I'll use the same decompress method bntx has byte[] fixBC5 = DDS_Decompress.DecompressBC5(renderedTex.data, renderedTex.width, renderedTex.height, true, true); renderedTex.data = fixBC5; renderedTex.pixelInternalFormat = PixelInternalFormat.Rgba; renderedTex.pixelFormat = OpenTK.Graphics.OpenGL.PixelFormat.Rgba; break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM): renderedTex.pixelInternalFormat = PixelInternalFormat.Rgba; renderedTex.pixelFormat = OpenTK.Graphics.OpenGL.PixelFormat.Rgba; break; } renderedTex.display = loadImage(renderedTex); } public static int loadImage(RenderableTex t) { int texID = GL.GenTexture(); GL.BindTexture(TextureTarget.Texture2D, texID); if (t.pixelInternalFormat != PixelInternalFormat.Rgba) { GL.CompressedTexImage2D(TextureTarget.Texture2D, 0, (InternalFormat)t.pixelInternalFormat, t.width, t.height, 0, getImageSize(t), t.data); //Debug.WriteLine(GL.GetError()); } else { GL.TexImage2D(TextureTarget.Texture2D, 0, t.pixelInternalFormat, t.width, t.height, 0, t.pixelFormat, PixelType.UnsignedByte, t.data); } GL.GenerateMipmap(GenerateMipmapTarget.Texture2D); return texID; } public static int getImageSize(RenderableTex t) { switch (t.pixelInternalFormat) { case PixelInternalFormat.CompressedRgbaS3tcDxt1Ext: case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt1Ext: case PixelInternalFormat.CompressedRedRgtc1: case PixelInternalFormat.CompressedSignedRedRgtc1: return (t.width * t.height / 2); case PixelInternalFormat.CompressedRgbaS3tcDxt3Ext: case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext: case PixelInternalFormat.CompressedRgbaS3tcDxt5Ext: case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext: case PixelInternalFormat.CompressedSignedRgRgtc2: case PixelInternalFormat.CompressedRgRgtc2: return (t.width * t.height); case PixelInternalFormat.Rgba: return t.data.Length; default: return t.data.Length; } } public unsafe Bitmap GLTextureToBitmap(RenderableTex t, int id) { Bitmap bitmap = new Bitmap(t.width, t.height); System.Drawing.Imaging.BitmapData bitmapData = bitmap.LockBits(new Rectangle(0, 0, t.width, t.height), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb); GL.BindTexture(TextureTarget.Texture2D, id); GL.GetTexImage(TextureTarget.Texture2D, 0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, bitmapData.Scan0); bitmap.UnlockBits(bitmapData); return bitmap; } public override void OnClick(TreeView treeView) { foreach (Control control in FirstPlugin.MainF.Controls) { if (control is DockPanel) { if (FirstPlugin.DockedEditorS == null) { FirstPlugin.DockedEditorS = new DockContent(); FirstPlugin.DockedEditorS.Show((DockPanel)control, PluginRuntime.FSHPDockState); } } } if (!EditorIsActive(FirstPlugin.DockedEditorS)) { FirstPlugin.DockedEditorS.Controls.Clear(); FTEXEditor FTEXEditor = new FTEXEditor(); FTEXEditor.Text = Text; FTEXEditor.Dock = DockStyle.Fill; FTEXEditor.LoadPicture(DisplayTexture()); FTEXEditor.LoadProperty(this); FirstPlugin.DockedEditorS.Controls.Add(FTEXEditor); } } public bool EditorIsActive(DockContent dock) { foreach (Control ctrl in dock.Controls) { if (ctrl is FTEXEditor) { dock.Text = Text; ((FTEXEditor)ctrl).LoadPicture(DisplayTexture()); ((FTEXEditor)ctrl).LoadProperty(this); return true; } } return false; } public class RenderableTex { public int width, height; public int display; public PixelInternalFormat pixelInternalFormat; public PixelFormat pixelFormat; public PixelType pixelType = PixelType.UnsignedByte; public int mipMapCount; public List> mipmaps = new List>(); public byte[] data { get { return mipmaps[0][0]; } set { List mips = new List(); mips.Add(value); mipmaps.Add(mips); } } public class Surface { } } public Bitmap DisplayTexture(int DisplayMipIndex = 0, int ArrayIndex = 0) { if (renderedTex.mipmaps.Count <= 0) { throw new Exception("No texture data found"); } uint width = (uint)Math.Max(1, renderedTex.width >> DisplayMipIndex); uint height = (uint)Math.Max(1, renderedTex.height >> DisplayMipIndex); byte[] data = renderedTex.mipmaps[ArrayIndex][DisplayMipIndex]; return DecodeBlock(data, width, height, format); } public static Bitmap DecodeBlock(byte[] data, uint Width, uint Height, int Format) { Bitmap decomp; switch (Format) { case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM): decomp = DDS_Decompress.DecompressBC1(data, (int)Width, (int)Height, false); break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB): decomp = DDS_Decompress.DecompressBC1(data, (int)Width, (int)Height, true); break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM): decomp = DDS_Decompress.DecompressBC3(data, (int)Width, (int)Height, false); break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB): decomp = DDS_Decompress.DecompressBC3(data, (int)Width, (int)Height, true); break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM): decomp = DDS_Decompress.DecompressBC4(data, (int)Width, (int)Height, false); break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM): decomp = DDS_Decompress.DecompressBC4(data, (int)Width, (int)Height, true); break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM): decomp = DDS_Decompress.DecompressBC5(data, (int)Width, (int)Height, false); break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM): decomp = DDS_Decompress.DecompressBC5(data, (int)Width, (int)Height, true); break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TC_R8_G8_B8_A8_SNORM): decomp = DDS_PixelDecode.DecodeR8G8B8A8(data, (int)Width, (int)Height); break; case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TC_R8_G8_B8_A8_UINT): decomp = DDS_PixelDecode.DecodeR8G8B8A8(data, (int)Width, (int)Height); break; default: decomp = Properties.Resources.TextureError; Console.WriteLine($"Format {Format} not supported!"); break; } return decomp; } public Bitmap UpdateBitmap(Bitmap image) { return ColorComponentSelector(image, ChannelRed, ChannelGreen, ChannelBlue, ChannelAlpha); } public static Bitmap ColorComponentSelector(Bitmap image, GX2CompSel R, GX2CompSel G, GX2CompSel B, GX2CompSel A) { BitmapExtension.ColorSwapFilter color = new BitmapExtension.ColorSwapFilter(); if (R == GX2CompSel.ChannelR) color.CompRed = BitmapExtension.ColorSwapFilter.Red.Red; if (R == GX2CompSel.ChannelG) color.CompRed = BitmapExtension.ColorSwapFilter.Red.Green; if (R == GX2CompSel.ChannelB) color.CompRed = BitmapExtension.ColorSwapFilter.Red.Blue; if (R == GX2CompSel.ChannelA) color.CompRed = BitmapExtension.ColorSwapFilter.Red.Alpha; if (R == GX2CompSel.Always0) color.CompRed = BitmapExtension.ColorSwapFilter.Red.One; if (R == GX2CompSel.Always1) color.CompRed = BitmapExtension.ColorSwapFilter.Red.Zero; if (G == GX2CompSel.ChannelR) color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Red; if (G == GX2CompSel.ChannelG) color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Green; if (G == GX2CompSel.ChannelB) color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Blue; if (G == GX2CompSel.ChannelA) color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Alpha; if (G == GX2CompSel.Always0) color.CompGreen = BitmapExtension.ColorSwapFilter.Green.One; if (G == GX2CompSel.Always1) color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Zero; if (B == GX2CompSel.ChannelR) color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Red; if (B == GX2CompSel.ChannelG) color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Green; if (B == GX2CompSel.ChannelB) color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Blue; if (B == GX2CompSel.ChannelA) color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Alpha; if (B == GX2CompSel.Always0) color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.One; if (B == GX2CompSel.Always1) color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Zero; if (A == GX2CompSel.ChannelR) color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Red; if (A == GX2CompSel.ChannelG) color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Green; if (A == GX2CompSel.ChannelB) color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Blue; if (A == GX2CompSel.ChannelA) color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Alpha; if (A == GX2CompSel.Always0) color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.One; if (A == GX2CompSel.Always1) color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Zero; return BitmapExtension.SwapRGB(image, color); } } }