using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Bfres.Structs; using Syroot.NintenTools.NSW.Bfres; using ResU = Syroot.NintenTools.Bfres; namespace FirstPlugin { public partial class BoneInfoPanel : UserControl { public BoneInfoPanel() { InitializeComponent(); } BfresBone activeBone; bool Loaded = false; public void LoadBone(BfresBone bn) { Loaded = false; activeBone = bn; parentTB.Text = ""; if (bn.parentIndex != -1) parentTB.Text = bn.Parent.Text; nameIndexUD.Value = bn.GetIndex(); nameTB.Bind(bn, "BoneName"); parentIndexUD.Bind(bn, "parentIndex"); visibleChk.Bind(bn, "Visible"); Loaded = true; } private void nameTB_TextChanged(object sender, EventArgs e) { } private void visibleChk_CheckedChanged(object sender, EventArgs e) { } } }