using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using FirstPlugin; using Toolbox.Library; namespace LayoutBXLYT { public class LayoutTextureLoader { public static List SwitchTextures = new List(); public static Dictionary Textures = new Dictionary(); public static List SearchFolderPaths = new List(); /* public static Dictionary GetTextures(List textureList, IArchiveFile archive = null) { var textures = new Dictionary(); if (archive != null) { foreach (var file in archive.Files) { } } }*/ } }