using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Switch_Toolbox.Library.Forms; using Switch_Toolbox.Library.Animations; namespace FirstPlugin { public partial class BatchEditBaseAnimDataForm : STForm { public float ScaleX => (float)scaleXUD.Value; public float ScaleY => (float)scaleXUD.Value; public float ScaleZ => (float)scaleXUD.Value; public string TargetBone => boneListCB.GetSelectedText(); public bool SegmentScaleCompensate => scaleCompChk.Checked; public BatchEditBaseAnimDataForm() { InitializeComponent(); } public bool HasCustomScale { get { return ScaleX != 1 || ScaleY != 1 || ScaleZ != 1; } } private Animation activeAnim; public void LoadAnim(Animation anim) { activeAnim = anim; foreach (var bone in anim.Bones) boneListCB.Items.Add(bone.Text); boneListCB.SelectedIndex = 0; } private void boneListCB_SelectedIndexChanged(object sender, EventArgs e) { if (activeAnim != null) { int index = boneListCB.SelectedIndex; scaleCompChk.Checked = activeAnim.Bones[index].UseSegmentScaleCompensate; } } } }