using System; using System.IO; using System.Drawing; using System.Drawing.Imaging; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Linq; using System.Text; using System.Windows.Forms; using Syroot.NintenTools.NSW.Bntx; using Syroot.NintenTools.NSW.Bntx.GFX; using System.Runtime.InteropServices; using Switch_Toolbox.Library; using Switch_Toolbox.Library.IO; namespace FirstPlugin { public class TextureImporterSettings { public TextureImporterSettings() { } public string TexName; public uint arrayLength = 1; public uint AccessFlags = 0x20; public uint MipCount; public uint Depth = 1; public uint TexWidth; public uint TexHeight; public uint Flags; public uint Swizzle; public uint SampleCount = 1; public uint Pitch = 32; public uint[] Regs; public SurfaceFormat Format; public SurfaceDim SurfaceDim = SurfaceDim.Dim2D; public TileMode TileMode = TileMode.Default; public Dim Dim = Dim.Dim2D; public ChannelType RedComp = ChannelType.Red; public ChannelType GreenComp = ChannelType.Green; public ChannelType BlueComp = ChannelType.Blue; public ChannelType AlphaComp = ChannelType.Alpha; public TextureData textureData; public uint TextureLayout; public uint TextureLayout2 = 0x010007; public uint bpp; public List DataBlockOutput = new List(); public List DecompressedData = new List(); public BntxFile bntx; public int sparseResidency = 0; //false public int sparseBinding = 0; //false public bool IsSRGB = true; public bool GenerateMipmaps = false; //If bitmap and count more that 1 then geenrate private SurfaceFormat LoadDDSFormat(string fourCC, DDS dds = null, bool IsSRGB = false) { bool IsDX10 = false; switch (fourCC) { case "DXT1": if (IsSRGB) return SurfaceFormat.BC1_SRGB; else return SurfaceFormat.BC1_UNORM; case "DXT3": if (IsSRGB) return SurfaceFormat.BC2_SRGB; else return SurfaceFormat.BC2_UNORM; case "DXT5": if (IsSRGB) return SurfaceFormat.BC3_SRGB; else return SurfaceFormat.BC3_UNORM; case "BC4U": return SurfaceFormat.BC4_UNORM; case "BC4S": return SurfaceFormat.BC4_SNORM; case "ATI1": return SurfaceFormat.BC4_UNORM; case "ATI2": return SurfaceFormat.BC5_UNORM; case "BC5U": return SurfaceFormat.BC5_UNORM; case "BC5S": return SurfaceFormat.BC5_SNORM; case "DX10": IsDX10 = true; break; default: return SurfaceFormat.R8_G8_B8_A8_SRGB; } if (IsDX10) { switch (dds.DX10header.DXGI_Format) { case DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_UNORM: return SurfaceFormat.BC4_UNORM; case DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_SNORM: return SurfaceFormat.BC4_SNORM; case DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_TYPELESS: return SurfaceFormat.BC4_UNORM; case DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_UNORM: return SurfaceFormat.BC5_UNORM; case DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_SNORM: return SurfaceFormat.BC5_SNORM; case DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_TYPELESS: return SurfaceFormat.BC5_UNORM; case DDS.DXGI_FORMAT.DXGI_FORMAT_BC6H_SF16: return SurfaceFormat.BC6_FLOAT; case DDS.DXGI_FORMAT.DXGI_FORMAT_BC6H_UF16: return SurfaceFormat.BC6_UFLOAT; case DDS.DXGI_FORMAT.DXGI_FORMAT_BC7_UNORM: return SurfaceFormat.BC7_UNORM; case DDS.DXGI_FORMAT.DXGI_FORMAT_BC7_UNORM_SRGB: return SurfaceFormat.BC7_SRGB; default: throw new Exception($"Format {dds.DX10header.DXGI_Format} not supported!"); } } throw new Exception($"This shouldn't happen :("); } public void LoadDDS(string FileName, BntxFile bntxFile, byte[] FileData = null, TextureData tree = null) { TexName = Path.GetFileNameWithoutExtension(FileName); DDS dds = new DDS(); if (FileData != null) dds.Load(new FileReader(new MemoryStream(FileData))); else dds.Load(new FileReader(FileName)); MipCount = dds.header.mipmapCount; TexWidth = dds.header.width; TexHeight = dds.header.height; arrayLength = 1; if (dds.header.caps2 == (uint)DDS.DDSCAPS2.CUBEMAP_ALLFACES) { arrayLength = 6; } DataBlockOutput.Add(dds.bdata); Format = LoadDDSFormat(dds.header.ddspf.fourCC, dds, IsSRGB); Texture tex = FromBitMap(DataBlockOutput[0], this); if (tree != null) { tree.LoadTexture(tex, 1); } else { textureData = new TextureData(tex, bntxFile); } } public void LoadBitMap(string FileName, BntxFile bntxFile) { DecompressedData.Clear(); TexName = Path.GetFileNameWithoutExtension(FileName); bntx = bntxFile; Format = SurfaceFormat.BC1_SRGB; GenerateMipmaps = true; Bitmap Image = new Bitmap(FileName); Image = TextureData.SwapBlueRedChannels(Image); TexWidth = (uint)Image.Width; TexHeight = (uint)Image.Height; MipCount = (uint)GetTotalMipCount(); DecompressedData.Add(BitmapExtension.ImageToByte(Image)); Image.Dispose(); if (DecompressedData.Count == 0) { throw new Exception("Failed to load " + Format); } } public int GetTotalMipCount() { int MipmapNum = 0; uint num = Math.Max(TexHeight, TexWidth); int width = (int)TexWidth; int height = (int)TexHeight; while (true) { num >>= 1; width = width / 2; height = height / 2; if (width <= 0 || height <= 0) break; if (num > 0) ++MipmapNum; else break; } return MipmapNum; } public byte[] GenerateMips(int SurfaceLevel = 0) { Bitmap Image = BitmapExtension.GetBitmap(DecompressedData[SurfaceLevel], (int)TexWidth, (int)TexHeight); List mipmaps = new List(); mipmaps.Add(TextureData.CompressBlock(DecompressedData[SurfaceLevel], (int)TexWidth, (int)TexHeight, Format)); //while (Image.Width / 2 > 0 && Image.Height / 2 > 0) // for (int mipLevel = 0; mipLevel < MipCount; mipLevel++) for (int mipLevel = 0; mipLevel < MipCount; mipLevel++) { Image = BitmapExtension.Resize(Image, Image.Width / 2, Image.Height / 2); mipmaps.Add(TextureData.CompressBlock(BitmapExtension.ImageToByte(Image), Image.Width, Image.Height, Format)); } Image.Dispose(); return Utils.CombineByteArray(mipmaps.ToArray()); } public void Compress() { DataBlockOutput.Clear(); foreach (var surface in DecompressedData) { DataBlockOutput.Add(TextureData.CompressBlock(surface, (int)TexWidth, (int)TexHeight, Format)); } } public static uint DIV_ROUND_UP(uint value1, uint value2) { return TegraX1Swizzle.DIV_ROUND_UP(value1, value2); } public static byte[] SubArray(byte[] data, uint offset, uint length) { return data.Skip((int)offset).Take((int)length).ToArray(); } private static Tuple GetCurrentMipSize(uint width, uint height, uint blkHeight, uint blkWidth, uint bpp, int CurLevel) { uint offset = 0; uint width_ = 0; uint height_ = 0; for (int mipLevel = 0; mipLevel < CurLevel; mipLevel++) { width_ = DIV_ROUND_UP(Math.Max(1, width >> mipLevel), blkWidth); height_ = DIV_ROUND_UP(Math.Max(1, height >> mipLevel), blkHeight); offset += width_ * height_ * bpp; } width_ = DIV_ROUND_UP(Math.Max(1, width >> CurLevel), blkWidth); height_ = DIV_ROUND_UP(Math.Max(1, height >> CurLevel), blkHeight); uint size = width_ * height_ * bpp; return Tuple.Create(offset, size); } public Texture FromBitMap(byte[] data, TextureImporterSettings settings) { Texture tex = new Texture(); tex.Height = (uint)settings.TexHeight; tex.Width = (uint)settings.TexWidth; tex.Format = Format; tex.Name = settings.TexName; tex.Path = ""; tex.TextureData = new List>(); if (settings.MipCount == 0) settings.MipCount = 1; ChannelType[] channels = TextureData.SetChannelsByFormat(settings.Format); tex.ChannelRed = channels[0]; tex.ChannelGreen = channels[1]; tex.ChannelBlue = channels[2]; tex.ChannelAlpha = channels[3]; tex.sparseBinding = settings.sparseBinding; tex.sparseResidency = settings.sparseResidency; tex.AccessFlags = settings.AccessFlags; tex.ArrayLength = settings.arrayLength; tex.MipCount = settings.MipCount; tex.Depth = settings.Depth; tex.Dim = settings.Dim; tex.Flags = settings.Flags; tex.TileMode = settings.TileMode; tex.textureLayout = settings.TextureLayout; tex.textureLayout2 = settings.TextureLayout2; tex.Swizzle = settings.Swizzle; tex.SurfaceDim = settings.SurfaceDim; tex.SampleCount = settings.SampleCount; tex.Regs = settings.Regs; tex.Pitch = settings.Pitch; tex.MipOffsets = new long[tex.MipCount]; List arrayFaces = new List(); if (tex.ArrayLength > 1) arrayFaces = DDS.GetArrayFaces(data, tex.ArrayLength); else arrayFaces.Add(data); for (int i = 0; i < tex.ArrayLength; i++) { List mipmaps = SwizzleSurfaceMipMaps(tex, arrayFaces[i], tex.TileMode); tex.TextureData.Add(mipmaps); byte[] test = Combine(mipmaps); tex.TextureData[i][0] = test; } return tex; } public static List SwizzleSurfaceMipMaps(FTEX tex, byte[] data) { throw new Exception("Unimplemented"); } public static List SwizzleSurfaceMipMaps(Texture tex,byte[] data, TileMode TileMode) { int blockHeightShift = 0; int target = 1; uint Pitch = 0; uint SurfaceSize = 0; uint blockHeight = 0; uint blk_dim = Formats.blk_dims((uint)((int)tex.Format >> 8)); uint blkWidth = blk_dim >> 4; uint blkHeight = blk_dim & 0xF; uint linesPerBlockHeight = 0; uint bpp = Formats.bpps((uint)((int)tex.Format >> 8)); if ((int)TileMode == 1) { blockHeight = 1; tex.BlockHeightLog2 = 0; tex.Alignment = 1; linesPerBlockHeight = 1; tex.ReadTextureLayout = 0; } else { blockHeight = TegraX1Swizzle.GetBlockHeight(DIV_ROUND_UP(tex.Height, blkHeight)); tex.BlockHeightLog2 = (uint)Convert.ToString(blockHeight, 2).Length - 1; Console.WriteLine("BlockHeightLog2 " + tex.BlockHeightLog2); Console.WriteLine("blockHeight " + blockHeight); tex.Alignment = 512; tex.ReadTextureLayout = 1; linesPerBlockHeight = blockHeight * 8; } List mipmaps = new List(); for (int mipLevel = 0; mipLevel < tex.MipCount; mipLevel++) { var result = GetCurrentMipSize(tex.Width, tex.Height, blkWidth, blkHeight, bpp, mipLevel); uint offset = result.Item1; uint size = result.Item2; byte[] data_ = SubArray(data, offset, size); uint width_ = Math.Max(1, tex.Width >> mipLevel); uint height_ = Math.Max(1, tex.Height >> mipLevel); uint width__ = DIV_ROUND_UP(width_, blkWidth); uint height__ = DIV_ROUND_UP(height_, blkHeight); byte[] AlignedData = new byte[(TegraX1Swizzle.round_up(SurfaceSize, (uint)tex.Alignment) - SurfaceSize)]; SurfaceSize += (uint)AlignedData.Length; Console.WriteLine("SurfaceSize Aligned " + AlignedData); Console.WriteLine("MipOffsets " + SurfaceSize); tex.MipOffsets[mipLevel] = SurfaceSize; if (tex.TileMode == TileMode.LinearAligned) { Pitch = width__ * bpp; Console.WriteLine("Pitch 1 " + Pitch); if (target == 1) { Pitch = TegraX1Swizzle.round_up(width__ * bpp, 32); Console.WriteLine("Pitch 2 " + Pitch); } SurfaceSize += Pitch * height__; } else { if (TegraX1Swizzle.pow2_round_up(height__) < linesPerBlockHeight) blockHeightShift += 1; Pitch = TegraX1Swizzle.round_up(width__ * bpp, 64); Console.WriteLine("Pitch 1 " + Pitch); Console.WriteLine("blockHeightShift " + blockHeightShift); SurfaceSize += Pitch * TegraX1Swizzle.round_up(height__, Math.Max(1, blockHeight >> blockHeightShift) * 8); Console.WriteLine("SurfaceSize " + SurfaceSize); byte[] SwizzledData = TegraX1Swizzle.swizzle(width_, height_, blkWidth, blkHeight, target, bpp, (uint)tex.TileMode, (int)Math.Max(0, tex.BlockHeightLog2 - blockHeightShift), data_); mipmaps.Add(AlignedData.Concat(SwizzledData).ToArray()); } } tex.ImageSize = SurfaceSize; return mipmaps; } private byte[] Combine(List arrays) { byte[] rv = new byte[arrays.Sum(a => a.Length)]; int offset = 0; foreach (byte[] array in arrays) { System.Buffer.BlockCopy(array, 0, rv, offset, array.Length); offset += array.Length; } return rv; } private void button1_Click(object sender, EventArgs e) { if (DataBlockOutput != null) { Texture tex = FromBitMap(DataBlockOutput[0], this); if (textureData != null) { textureData.LoadTexture(tex, 1); } else { textureData = new TextureData(tex, bntx); } } else { MessageBox.Show("Something went wrong???"); } } } }