1
0
mirror of synced 2024-11-27 17:00:50 +01:00
Switch-Toolbox/File_Format_Library/GL
2023-05-28 16:59:31 -04:00
..
BFRES Add TXTG loading for loaded bfres 2023-05-28 16:59:31 -04:00
Custom2D Update files. 2019-10-26 20:28:56 -04:00
Helpers Cleanup 2019-07-16 17:45:10 -04:00
ShaderData Add support for very old switch bfres and some ptcl color adjustments 2019-08-17 15:59:17 -04:00
BCH_Render.cs Start to add support for BCH 2020-01-14 20:26:51 -05:00
BMD_Renderer.cs override the bmd preview scale so it controls and views much better 2019-08-10 19:25:54 -04:00
CMB_Renderer.cs CMB: Redo cmb reading/writing using ZeldaLib (WIP) 2020-04-14 16:40:24 -04:00
G1M_Renderer.cs Add support for G1M model files. Rewrite some bone properties. 2020-02-06 19:47:32 -05:00
GFBMDL_Render.cs Disable vertex colors on certain gfbmdls. 2020-05-09 20:28:16 -04:00
GMX_Renderer.cs Cleanup 2019-07-16 17:45:10 -04:00
GXToOpenGL.cs Cleanup 2019-07-16 17:45:10 -04:00
KCL_Render.cs Major KCL update. 2020-08-16 11:42:39 -04:00
LM2_Render.cs Fix loading 3ds bflim 2019-07-27 21:05:12 -04:00
LM3_Renderer.cs Cleanup file location a bit. Fix LM3 faces for certain formats 2019-11-02 19:35:08 -04:00
PunchOutWii_Renderer.cs A few additions 2019-11-10 08:41:17 -05:00
Strikers_Renderer.cs A few additions 2019-11-10 08:41:17 -05:00