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Switch-Toolbox/Switch_Toolbox_Library/Compression/Huffman_WII.cs
OlieGamerTV 07c209bf17
Add import functionality for the Wii's U8 Compressed Archive and Archived Font files. (#675)
* U8: Implemented LZ77 Type 11 & Type 10 Decompression.
BXFNT: Implemented Wii's BRFNA files.

* Removed accidental "using" inclusions in LZ77_WII
2023-11-05 14:16:20 -05:00

261 lines
9.7 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Toolbox.Library.IO;
namespace Toolbox.Library
{
public class Huffman_WII
{
//Ported from
//https://github.com/Barubary/dsdecmp/blob/4ddd87206bacf4ce7d803b40ff3bd2663327b083/CSharp/DSDecmp/Program.cs#L417
//(Modified to use byte arrays instead of file paths)
//Copyright (c) 2010 Nick Kraayenbrink
//
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files (the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions:
//
//The above copyright notice and this permission notice shall be included in
//all copies or substantial portions of the Software.
//
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
//THE SOFTWARE.
public static byte[] DecompressHuffman(byte[] input, int decompSize)
{
FileReader br = new FileReader(new MemoryStream(input), true);
byte firstByte = br.ReadByte();
int dataSize = firstByte & 0x0F;
if ((firstByte & 0xF0) != 0x20)
throw new InvalidDataException(String.Format("Invalid huffman comressed file; invalid tag {0:x}", firstByte));
//Console.WriteLine("Data size: {0:x}", dataSize);
if (dataSize != 8 && dataSize != 4)
throw new InvalidDataException(String.Format("Unhandled dataSize {0:x}", dataSize));
int decomp_size = 0;
for (int i = 0; i < 3; i++)
{
decomp_size |= br.ReadByte() << (i * 8);
}
byte treeSize = br.ReadByte();
HuffTreeNode.maxInpos = 4 + (treeSize + 1) * 2;
Console.WriteLine("Tree Size: {0:x}", treeSize);
Console.WriteLine("Tee end: 0x{0:X}", HuffTreeNode.maxInpos);
HuffTreeNode rootNode = new HuffTreeNode();
rootNode.parseData(br);
br.BaseStream.Position = 4 + (treeSize + 1) * 2; // go to start of coded bitstream.
// read all data
uint[] indata = new uint[(br.BaseStream.Length - br.BaseStream.Position) / 4];
for (int i = 0; i < indata.Length; i++)
indata[i] = br.ReadUInt32();
long curr_size = 0;
decomp_size *= dataSize == 8 ? 1 : 2;
byte[] outdata = new byte[decomp_size];
int idx = -1;
string codestr = "";
LinkedList<byte> code = new LinkedList<byte>();
int value;
// Overwriting the likely nonsense read with the proper intended texture size.
decomp_size = decompSize;
while (curr_size < decomp_size)
{
try
{
string newstr = uint_to_bits(indata[++idx]);
codestr += newstr;
Console.WriteLine("next uint: " + newstr);
}
catch (IndexOutOfRangeException e)
{
throw new IndexOutOfRangeException("not enough data.", e);
}
while (codestr.Length > 0 && curr_size < decompSize) // Need to force stop at the max decompSize, otherwise we get IndexOutOfRange Exceptions.
{
code.AddFirst(byte.Parse(codestr[0] + ""));
//Console.Write(code.First.Value);
codestr = codestr.Remove(0, 1);
if (rootNode.getValue(code.Last, out value))
{
//Console.WriteLine(" -> "+value.ToString("X"));
try
{
outdata[curr_size++] = (byte)value;
}
catch (IndexOutOfRangeException ex)
{
if (code.First.Value != 0)
throw ex;
}
code.Clear();
}
}
}
br.Close();
byte[] realout;
if (dataSize == 4)
{
realout = new byte[decomp_size / 2];
for (int i = 0; i < decomp_size / 2; i++)
{
if ((outdata[i * 2] & 0xF0) > 0
|| (outdata[i * 2 + 1] & 0xF0) > 0)
throw new Exception("first 4 bits of data should be 0 if dataSize = 4");
realout[i] = (byte)((outdata[i * 2] << 4) | outdata[i * 2 + 1]);
}
}
else
{
realout = outdata;
}
Console.WriteLine("Huffman decompressed.");
return realout;
}
private static string byte_to_bits(byte b)
{
string o = "";
for (int i = 0; i < 8; i++)
o = (((b & (1 << i)) >> i) & 1) + o;
return o;
}
private static string uint_to_bits(uint u)
{
string o = "";
for (int i = 3; i > -1; i--)
o += byte_to_bits((byte)((u & (0xFF << (i * 8))) >> (i * 8)));
return o;
}
}
//Ported from
//https://github.com/Barubary/dsdecmp/blob/4ddd87206bacf4ce7d803b40ff3bd2663327b083/CSharp/DSDecmp/Program.cs#L1367
class HuffTreeNode
{
internal static int maxInpos = 0;
internal HuffTreeNode node0, node1;
internal int data = -1; // [-1,0xFF]
/// <summary>
/// To get a value, provide the last node of a list of bytes &lt; 2.
/// the list will be read from back to front.
/// </summary>
internal bool getValue(LinkedListNode<byte> code, out int value)
{
value = data;
if (code == null)
return node0 == null && node1 == null && data >= 0;
if (code.Value > 1)
throw new Exception(String.Format("the list should be a list of bytes < 2. got:{0:g}", code.Value));
byte c = code.Value;
bool retVal;
HuffTreeNode n = c == 0 ? node0 : node1;
retVal = n != null && n.getValue(code.Previous, out value);
return retVal;
}
internal int this[string code]
{
get
{
LinkedList<byte> c = new LinkedList<byte>();
foreach (char ch in code)
c.AddFirst((byte)ch);
int val = 1;
return this.getValue(c.Last, out val) ? val : -1;
}
}
internal void parseData(BinaryReader br)
{
/*
* Tree Table (list of 8bit nodes, starting with the root node)
Root Node and Non-Data-Child Nodes are:
Bit0-5 Offset to next child node,
Next child node0 is at (CurrentAddr AND NOT 1)+Offset*2+2
Next child node1 is at (CurrentAddr AND NOT 1)+Offset*2+2+1
Bit6 Node1 End Flag (1=Next child node is data)
Bit7 Node0 End Flag (1=Next child node is data)
Data nodes are (when End Flag was set in parent node):
Bit0-7 Data (upper bits should be zero if Data Size is less than 8)
*/
this.node0 = new HuffTreeNode();
this.node1 = new HuffTreeNode();
long currPos = br.BaseStream.Position;
byte b = br.ReadByte();
long offset = b & 0x3F;
bool end0 = (b & 0x80) > 0, end1 = (b & 0x40) > 0;
// parse data for node0
br.BaseStream.Position = (currPos - (currPos & 1)) + offset * 2 + 2;
if (br.BaseStream.Position < maxInpos)
{
if (end0)
node0.data = br.ReadByte();
else
node0.parseData(br);
}
// parse data for node1
br.BaseStream.Position = (currPos - (currPos & 1)) + offset * 2 + 2 + 1;
if (br.BaseStream.Position < maxInpos)
{
if (end1)
node1.data = br.ReadByte();
else
node1.parseData(br);
}
// reset position
br.BaseStream.Position = currPos;
}
public override string ToString()
{
if (data < 0 && node0 != null && node1 != null)
return "<" + node0.ToString() + ", " + node1.ToString() + ">";
else
return String.Format("[{0:x}]", data);
}
internal int Depth
{
get
{
if (data < 0)
return 0;
else
return 1 + Math.Max(node0.Depth, node1.Depth);
}
}
}
}