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mirror of synced 2024-12-11 23:36:01 +01:00
Switch-Toolbox/File_Format_Library/GUI/BFRES/Materials/ShaderAssign
2021-03-22 18:00:33 -04:00
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SamplerInputListEdit.cs Cleanup 2019-07-16 17:45:10 -04:00
SamplerInputListEdit.Designer.cs Cleanup 2019-07-16 17:45:10 -04:00
SamplerInputListEdit.resx Cleanup 2019-07-16 17:45:10 -04:00
ShaderOptionsEditBox.cs Cleanup 2019-07-16 17:45:10 -04:00
ShaderOptionsEditBox.Designer.cs Cleanup 2019-07-16 17:45:10 -04:00
ShaderOptionsEditBox.resx Cleanup 2019-07-16 17:45:10 -04:00
ShaderOptionsEditor.cs Cleanup 2019-07-16 17:45:10 -04:00
ShaderOptionsEditor.Designer.cs Cleanup 2019-07-16 17:45:10 -04:00
ShaderOptionsEditor.resx Cleanup 2019-07-16 17:45:10 -04:00
VertexAttributeInputListEdit.cs BFRES : Fix shader variables being switched in UI. 2021-03-22 18:00:33 -04:00
VertexAttributeInputListEdit.Designer.cs Cleanup 2019-07-16 17:45:10 -04:00
VertexAttributeInputListEdit.resx Cleanup 2019-07-16 17:45:10 -04:00