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Supports loading rigged models and viewing textures for both the Wii U and Switch versions of the game. Keep in mind the Switch version lacks LZSS 3 byte compression and will be missing vertex data for certain models. |
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.. | ||
BufferHelper.cs | ||
CHAR.cs | ||
CMDL.cs | ||
Common.cs | ||
IOFileExtension.cs | ||
PACK.cs | ||
SKEL.cs | ||
TXTR.cs |