5081e39414
Fixed MKAGPDX models a bit so they aren't all missing mesh data. Skinned ones are still buggy! BMD wip support using SuperBMDLib. Adjusted gui loading a little bit. |
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Decode_Gamecube.cs | ||
GX2.cs | ||
NewSwizzleCodeBackup.cs | ||
Swizzle_3DS.cs | ||
TegraX1Swizzle.cs |