2a92afa122
Chr0 can be imported/replaced. More fixes to importing sections including some errors and proper filtering. Dae epxorting now has a progress bar and an option to idsable texture exporting. Bfska can now be swapped between platforms. More sections will handle this method soon!. Fixed spaces on files from "Export All". Display multiple texture maps in bcres materials
675 lines
25 KiB
C#
675 lines
25 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Text;
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using System.Threading.Tasks;
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using Switch_Toolbox.Library.IO;
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using Switch_Toolbox.Library;
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using System.Windows.Forms;
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using OpenTK.Graphics.OpenGL;
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using Switch_Toolbox.Library.Forms;
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using Bfres.Structs;
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using System.IO;
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namespace FirstPlugin
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{
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public enum BlockType : uint
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{
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Invalid = 0x00,
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EndOfFile = 0x01,
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AlignData = 0x02,
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VertexShaderHeader = 0x03,
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VertexShaderProgram = 0x05,
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PixelShaderHeader = 0x06,
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PixelShaderProgram = 0x07,
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GeometryShaderHeader = 0x08,
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GeometryShaderProgram = 0x09,
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GeometryShaderProgram2 = 0x10,
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ImageInfo = 0x11,
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ImageData = 0x12,
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MipData = 0x13,
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ComputeShaderHeader = 0x14,
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ComputeShader = 0x15,
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UserBlock = 0x16,
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}
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public class GTXFile : TreeNodeFile, IFileFormat
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{
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public FileType FileType { get; set; } = FileType.Image;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "GTX" };
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public string[] Extension { get; set; } = new string[] { "*.gtx" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
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{
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return reader.CheckSignature(4, "Gfx2");
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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private GTXHeader header;
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public List<byte[]> data = new List<byte[]>();
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public List<byte[]> mipMaps = new List<byte[]>();
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public List<TextureData> textures = new List<TextureData>();
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public List<GTXDataBlock> blocks = new List<GTXDataBlock>();
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public void Load(System.IO.Stream stream)
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{
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CanSave = true;
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Text = FileName;
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ReadGx2(new FileReader(stream));
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ContextMenuStrip = new STContextMenuStrip();
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ContextMenuStrip.Items.Add(new ToolStripMenuItem("Save", null, Save, Keys.Control | Keys.S));
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}
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private void Save(object sender, EventArgs args)
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{
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.DefaultExt = "gtx";
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sfd.Filter = "Supported Formats|*.gtx;";
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sfd.FileName = FileName;
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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STFileSaver.SaveFileFormat(this, sfd.FileName);
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}
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}
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public void Unload()
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{
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}
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public byte[] Save()
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{
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System.IO.MemoryStream mem = new System.IO.MemoryStream();
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using (FileWriter writer = new FileWriter(mem))
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{
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writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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header.Write(writer);
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uint surfBlockType;
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uint dataBlockType;
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uint mipBlockType;
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if (header.MajorVersion == 6 && header.MinorVersion == 0)
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{
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surfBlockType = 0x0A;
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dataBlockType = 0x0B;
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mipBlockType = 0x0C;
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}
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else if (header.MajorVersion == 6 || header.MajorVersion == 7)
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{
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surfBlockType = 0x0B;
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dataBlockType = 0x0C;
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mipBlockType = 0x0D;
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}
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else
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throw new Exception($"Unsupported GTX version {header.MajorVersion}");
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int imageInfoIndex = 0;
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int imageBlockIndex = 0;
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int imageMipBlockIndex = 0;
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writer.Seek(header.HeaderSize, System.IO.SeekOrigin.Begin);
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foreach (var block in blocks)
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{
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if ((uint)block.BlockType == surfBlockType)
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{
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block.data = textures[imageInfoIndex++].surface.Write();
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block.Write(writer);
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}
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else if ((uint)block.BlockType == dataBlockType)
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{
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block.data = textures[imageBlockIndex++].surface.data;
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block.Write(writer);
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}
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else if ((uint)block.BlockType == mipBlockType)
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{
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block.data = textures[imageMipBlockIndex++].surface.mipData;
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block.Write(writer);
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}
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else
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{
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block.Write(writer);
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}
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}
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}
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return mem.ToArray();
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}
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private void ReadGx2(FileReader reader)
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{
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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header = new GTXHeader();
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header.Read(reader);
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Console.WriteLine("header size " + header.HeaderSize);
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uint surfBlockType;
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uint dataBlockType;
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uint mipBlockType;
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if (header.MajorVersion == 6 && header.MinorVersion == 0)
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{
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surfBlockType = 0x0A;
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dataBlockType = 0x0B;
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mipBlockType = 0x0C;
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}
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else if (header.MajorVersion == 6 || header.MajorVersion == 7)
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{
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surfBlockType = 0x0B;
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dataBlockType = 0x0C;
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mipBlockType = 0x0D;
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}
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else
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throw new Exception($"Unsupported GTX version {header.MajorVersion}");
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if (header.GpuVersion != 2)
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throw new Exception($"Unsupported GPU version {header.GpuVersion}");
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reader.Position = header.HeaderSize;
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bool blockB = false;
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bool blockC = false;
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uint ImageInfo = 0;
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uint images = 0;
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while (reader.Position < reader.BaseStream.Length)
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{
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Console.WriteLine("BLOCK POS " + reader.Position + " " + reader.BaseStream.Length);
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GTXDataBlock block = new GTXDataBlock();
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block.Read(reader);
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blocks.Add(block);
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//Here we use "if" instead of "case" statements as types vary between versions
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if ((uint)block.BlockType == surfBlockType)
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{
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ImageInfo += 1;
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blockB = true;
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var surface = new SurfaceInfoParse();
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surface.Read(new FileReader(block.data));
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if (surface.tileMode == 0 || surface.tileMode > 16)
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throw new Exception($"Invalid tileMode {surface.tileMode}!");
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if (surface.numMips > 14)
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throw new Exception($"Invalid number of mip maps {surface.numMips}!");
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TextureData textureData = new TextureData();
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textureData.surface = surface;
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textureData.MipCount = surface.numMips;
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textureData.ArrayCount = surface.numArray;
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textureData.Text = "Texture" + ImageInfo;
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Nodes.Add(textureData);
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textures.Add(textureData);
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}
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else if ((uint)block.BlockType == dataBlockType)
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{
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images += 1;
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blockC = true;
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data.Add(block.data);
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}
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else if ((uint)block.BlockType == mipBlockType)
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{
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mipMaps.Add(block.data);
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}
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}
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if (textures.Count != data.Count)
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throw new Exception($"Bad size! {textures.Count} {data.Count}");
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int curTex = 0;
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int curMip = 0;
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foreach (var node in Nodes)
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{
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TextureData tex = (TextureData)node;
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tex.surface.data = data[curTex];
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tex.surface.bpp = GX2.surfaceGetBitsPerPixel(tex.surface.format) >> 3;
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tex.Format = FTEX.ConvertFromGx2Format((Syroot.NintenTools.Bfres.GX2.GX2SurfaceFormat)tex.surface.format);
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tex.Width = tex.surface.width;
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tex.Height = tex.surface.height;
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if (tex.surface.numMips > 1)
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tex.surface.mipData = mipMaps[curMip++];
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else
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tex.surface.mipData = new byte[0];
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if (tex.surface.mipData == null)
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tex.surface.numMips = 1;
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curTex++;
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}
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reader.Close();
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reader.Dispose();
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}
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public class GTXHeader
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{
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readonly string Magic = "Gfx2";
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public uint HeaderSize;
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public uint MajorVersion;
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public uint MinorVersion;
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public uint GpuVersion;
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public uint AlignMode;
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public void Read(FileReader reader)
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{
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string Signature = reader.ReadString(4, Encoding.ASCII);
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if (Signature != Magic)
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throw new Exception($"Invalid signature {Signature}! Expected Gfx2.");
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HeaderSize = reader.ReadUInt32();
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MajorVersion = reader.ReadUInt32();
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MinorVersion = reader.ReadUInt32();
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GpuVersion = reader.ReadUInt32(); //Ignored in 6.0
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AlignMode = reader.ReadUInt32();
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}
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public void Write(FileWriter writer)
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{
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writer.WriteSignature(Magic);
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writer.Write(HeaderSize);
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writer.Write(MajorVersion);
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writer.Write(MinorVersion);
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writer.Write(GpuVersion);
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writer.Write(AlignMode);
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}
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}
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public class GTXDataBlock
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{
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readonly string Magic = "BLK{";
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public uint HeaderSize;
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public uint MajorVersion;
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public uint MinorVersion;
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public BlockType BlockType;
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public uint Identifier;
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public uint index;
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public uint DataSize;
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public byte[] data;
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public void Read(FileReader reader)
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{
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long blockStart = reader.Position;
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string Signature = reader.ReadString(4, Encoding.ASCII);
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if (Signature != Magic)
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throw new Exception($"Invalid signature {Signature}! Expected BLK.");
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HeaderSize = reader.ReadUInt32();
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MajorVersion = reader.ReadUInt32(); //Must be 0x01 for 6.x
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MinorVersion = reader.ReadUInt32(); //Must be 0x00 for 6.x
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BlockType = reader.ReadEnum<BlockType>(false);
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DataSize = reader.ReadUInt32();
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Identifier = reader.ReadUInt32();
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index = reader.ReadUInt32();
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reader.Seek(blockStart + HeaderSize, System.IO.SeekOrigin.Begin);
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data = reader.ReadBytes((int)DataSize);
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}
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public void Write(FileWriter writer)
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{
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long blockStart = writer.Position;
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writer.WriteSignature(Magic);
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writer.Write(HeaderSize);
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writer.Write(MajorVersion);
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writer.Write(MinorVersion);
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writer.Write(BlockType, false);
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writer.Write(data.Length);
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writer.Write(Identifier);
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writer.Write(index);
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writer.Seek(blockStart + HeaderSize, System.IO.SeekOrigin.Begin);
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writer.Write(data);
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}
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}
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public class TextureData : STGenericTexture
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{
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public override TEX_FORMAT[] SupportedFormats
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{
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get
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{
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return new TEX_FORMAT[]
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{
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TEX_FORMAT.BC1_UNORM,
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TEX_FORMAT.BC1_UNORM_SRGB,
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TEX_FORMAT.BC2_UNORM,
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TEX_FORMAT.BC2_UNORM_SRGB,
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TEX_FORMAT.BC3_UNORM,
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TEX_FORMAT.BC3_UNORM_SRGB,
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TEX_FORMAT.BC4_UNORM,
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TEX_FORMAT.BC4_SNORM,
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TEX_FORMAT.BC5_UNORM,
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TEX_FORMAT.BC5_SNORM,
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TEX_FORMAT.B5G5R5A1_UNORM,
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TEX_FORMAT.B5G6R5_UNORM,
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TEX_FORMAT.B8G8R8A8_UNORM_SRGB,
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TEX_FORMAT.B8G8R8A8_UNORM,
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TEX_FORMAT.R10G10B10A2_UNORM,
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TEX_FORMAT.R16_UNORM,
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TEX_FORMAT.B4G4R4A4_UNORM,
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TEX_FORMAT.R8G8B8A8_UNORM_SRGB,
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TEX_FORMAT.R8G8B8A8_UNORM,
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TEX_FORMAT.R8_UNORM,
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TEX_FORMAT.R8G8_UNORM,
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TEX_FORMAT.R32G8X24_FLOAT,
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};
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}
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}
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public override bool CanEdit { get; set; } = true;
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public SurfaceInfoParse surface;
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public TextureData()
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{
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ImageKey = "Texture";
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SelectedImageKey = "Texture";
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LoadContextMenus();
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CanDelete = false;
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CanRename = false;
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}
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public override string ExportFilter => FileFilters.GTX;
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public override string ReplaceFilter => FileFilters.GTX;
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private void ApplySurface(GX2.GX2Surface NewSurface)
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{
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surface.aa = NewSurface.aa;
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surface.alignment = NewSurface.alignment;
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surface.bpp = NewSurface.bpp;
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surface.compSel = NewSurface.compSel;
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surface.data = NewSurface.data;
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surface.depth = NewSurface.depth;
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surface.dim = NewSurface.dim;
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surface.firstMip = NewSurface.firstMip;
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surface.firstSlice = NewSurface.firstSlice;
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surface.format = NewSurface.format;
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surface.height = NewSurface.height;
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surface.imageCount = NewSurface.imageCount;
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surface.imageSize = NewSurface.imageSize;
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surface.mipData = NewSurface.mipData;
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surface.mipOffset = NewSurface.mipOffset;
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surface.numArray = NewSurface.numArray;
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surface.numMips = NewSurface.numMips;
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surface.pitch = NewSurface.pitch;
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surface.resourceFlags = NewSurface.resourceFlags;
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surface.swizzle = NewSurface.swizzle;
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surface.texRegs = NewSurface.texRegs;
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surface.tileMode = NewSurface.tileMode;
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surface.use = NewSurface.use;
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surface.width = NewSurface.width;
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SetChannelComponents();
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}
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private STChannelType SetChannel(byte compSel)
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{
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if (compSel == 0) return STChannelType.Red;
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else if (compSel == 1) return STChannelType.Green;
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else if (compSel == 2) return STChannelType.Blue;
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else if (compSel == 3) return STChannelType.Alpha;
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else if (compSel == 4) return STChannelType.Zero;
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else return STChannelType.One;
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}
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private void SetChannelComponents()
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{
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surface.compSel = new byte[4] { 0, 1, 2, 3 };
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}
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public override void SetImageData(Bitmap bitmap, int ArrayLevel)
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{
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if (bitmap == null)
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return; //Image is likely disposed and not needed to be applied
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RedChannel = SetChannel(surface.compSel[0]);
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GreenChannel = SetChannel(surface.compSel[1]);
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BlueChannel = SetChannel(surface.compSel[2]);
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AlphaChannel = SetChannel(surface.compSel[3]);
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surface.format = (uint)FTEX.ConvertToGx2Format(Format);
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surface.width = (uint)bitmap.Width;
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surface.height = (uint)bitmap.Height;
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if (MipCount != 1)
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{
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MipCount = GenerateMipCount(bitmap.Width, bitmap.Height);
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if (MipCount == 0)
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MipCount = 1;
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}
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surface.numMips = MipCount;
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surface.mipOffset = new uint[MipCount];
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try
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{
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//Create image block from bitmap first
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var data = GenerateMipsAndCompress(bitmap, MipCount, Format);
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//Swizzle and create surface
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var NewSurface = GX2.CreateGx2Texture(data, Text,
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(uint)surface.tileMode,
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(uint)surface.aa,
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(uint)surface.width,
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(uint)surface.height,
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(uint)surface.depth,
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(uint)surface.format,
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(uint)surface.swizzle,
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(uint)surface.dim,
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(uint)surface.numMips
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);
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ApplySurface(NewSurface);
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IsEdited = true;
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LoadOpenGLTexture();
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LibraryGUI.Instance.UpdateViewport();
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}
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catch (Exception ex)
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{
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STErrorDialog.Show("Failed to swizzle and compress image " + Text, "Error", ex.ToString());
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}
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}
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public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
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{
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Console.WriteLine("");
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Console.WriteLine("// ----- GX2Surface Info ----- ");
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Console.WriteLine(" dim = " + surface.dim);
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Console.WriteLine(" width = " + surface.width);
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Console.WriteLine(" height = " + surface.height);
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Console.WriteLine(" depth = " + surface.depth);
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Console.WriteLine(" numMips = " + surface.numMips);
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Console.WriteLine(" format = " + surface.format);
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Console.WriteLine(" aa = " + surface.aa);
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Console.WriteLine(" use = " + surface.use);
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Console.WriteLine(" imageSize = " + surface.imageSize);
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Console.WriteLine(" mipSize = " + surface.mipSize);
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Console.WriteLine(" tileMode = " + surface.tileMode);
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Console.WriteLine(" swizzle = " + surface.swizzle);
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Console.WriteLine(" alignment = " + surface.alignment);
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Console.WriteLine(" pitch = " + surface.pitch);
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Console.WriteLine(" bits per pixel = " + (surface.bpp << 3));
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Console.WriteLine(" bytes per pixel = " + surface.bpp);
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Console.WriteLine(" data size = " + surface.data.Length);
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Console.WriteLine(" mip size = " + surface.mipData.Length);
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Console.WriteLine(" realSize = " + surface.imageSize);
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var surfaces = GX2.Decode(surface);
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return surfaces[ArrayLevel][MipLevel];
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}
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private void Remove(object sender, EventArgs args) {
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((GTXFile)Parent).Nodes.Remove(this);
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}
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public override void Export(string FileName) {
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Export(FileName);
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}
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public override void Replace(string FileName)
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{
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FTEX ftex = new FTEX();
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ftex.ReplaceTexture(FileName, Format, 1, SupportedFormats, true, true);
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|
if (ftex.texture != null)
|
|
{
|
|
surface.swizzle = ftex.texture.Swizzle;
|
|
surface.format = (uint)ftex.texture.Format;
|
|
surface.aa = (uint)ftex.texture.AAMode;
|
|
surface.alignment = (uint)ftex.texture.Alignment;
|
|
surface.dim = (uint)ftex.texture.Dim;
|
|
surface.width = (uint)ftex.texture.Width;
|
|
surface.height = (uint)ftex.texture.Height;
|
|
surface.depth = (uint)ftex.texture.Depth;
|
|
surface.numMips = (uint)ftex.texture.MipCount;
|
|
surface.imageSize = (uint)ftex.texture.Data.Length;
|
|
surface.mipSize = (uint)ftex.texture.MipData.Length;
|
|
surface.data = ftex.texture.Data;
|
|
surface.mipData = ftex.texture.MipData;
|
|
surface.mipOffset = ftex.texture.MipOffsets;
|
|
surface.firstSlice = ftex.texture.ViewSliceFirst;
|
|
surface.numSlices = ftex.texture.ViewSliceCount;
|
|
surface.imageCount = ftex.texture.ArrayLength;
|
|
surface.pitch = ftex.texture.Pitch;
|
|
SetChannelComponents();
|
|
|
|
Format = FTEX.ConvertFromGx2Format((Syroot.NintenTools.Bfres.GX2.GX2SurfaceFormat)surface.format);
|
|
Width = surface.width;
|
|
Height = surface.height;
|
|
|
|
ImageEditorBase editor = (ImageEditorBase)LibraryGUI.Instance.GetActiveContent(typeof(ImageEditorBase));
|
|
|
|
if (editor != null)
|
|
UpdateEditor();
|
|
}
|
|
}
|
|
public override void OnClick(TreeView treeView)
|
|
{
|
|
UpdateEditor();
|
|
}
|
|
|
|
public void UpdateEditor()
|
|
{
|
|
ImageEditorBase editor = (ImageEditorBase)LibraryGUI.Instance.GetActiveContent(typeof(ImageEditorBase));
|
|
if (editor == null)
|
|
{
|
|
editor = new ImageEditorBase();
|
|
editor.Dock = DockStyle.Fill;
|
|
|
|
LibraryGUI.Instance.LoadEditor(editor);
|
|
}
|
|
editor.Text = Text;
|
|
var tex = FTEX.FromGx2Surface(surface, Text);
|
|
tex.MipCount = MipCount;
|
|
editor.LoadProperties(tex);
|
|
editor.LoadImage(this);
|
|
}
|
|
}
|
|
public class SurfaceInfoParse : GX2.GX2Surface
|
|
{
|
|
public void Read(FileReader reader)
|
|
{
|
|
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
|
|
|
|
dim = reader.ReadUInt32();
|
|
width = reader.ReadUInt32();
|
|
height = reader.ReadUInt32();
|
|
depth = reader.ReadUInt32();
|
|
numMips = reader.ReadUInt32();
|
|
format = reader.ReadUInt32();
|
|
aa = reader.ReadUInt32();
|
|
use = reader.ReadUInt32();
|
|
imageSize = reader.ReadUInt32();
|
|
imagePtr = reader.ReadUInt32();
|
|
mipSize = reader.ReadUInt32();
|
|
mipPtr = reader.ReadUInt32();
|
|
tileMode = reader.ReadUInt32();
|
|
swizzle = reader.ReadUInt32();
|
|
alignment = reader.ReadUInt32();
|
|
pitch = reader.ReadUInt32();
|
|
mipOffset = reader.ReadUInt32s(13);
|
|
firstMip = reader.ReadUInt32();
|
|
imageCount = reader.ReadUInt32();
|
|
firstSlice = reader.ReadUInt32();
|
|
numSlices = reader.ReadUInt32();
|
|
compSel = reader.ReadBytes(4);
|
|
texRegs = reader.ReadUInt32s(5);
|
|
}
|
|
|
|
public byte[] Write()
|
|
{
|
|
MemoryStream mem = new MemoryStream();
|
|
|
|
FileWriter writer = new FileWriter(mem);
|
|
writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
|
|
writer.Write(dim);
|
|
writer.Write(width);
|
|
writer.Write(height);
|
|
writer.Write(depth);
|
|
writer.Write(numMips);
|
|
writer.Write(format);
|
|
writer.Write(aa);
|
|
writer.Write(use);
|
|
writer.Write(imageSize);
|
|
writer.Write(imagePtr);
|
|
writer.Write(mipSize);
|
|
writer.Write(mipPtr);
|
|
writer.Write(tileMode);
|
|
writer.Write(swizzle);
|
|
writer.Write(alignment);
|
|
writer.Write(pitch);
|
|
|
|
for (int i = 0; i < 13; i++)
|
|
{
|
|
if (mipOffset.Length > i)
|
|
writer.Write(mipOffset[i]);
|
|
else
|
|
writer.Write(0);
|
|
}
|
|
|
|
writer.Write(firstMip);
|
|
writer.Write(imageCount);
|
|
writer.Write(firstSlice);
|
|
writer.Write(numSlices);
|
|
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
if (compSel != null && compSel.Length > i)
|
|
writer.Write(compSel[i]);
|
|
else
|
|
writer.Write((byte)0);
|
|
}
|
|
|
|
for (int i = 0; i < 5; i++)
|
|
{
|
|
if (texRegs != null && texRegs.Length > i)
|
|
writer.Write(texRegs[i]);
|
|
else
|
|
writer.Write(0);
|
|
}
|
|
|
|
return mem.ToArray();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
}
|