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Supports loading rigged models and viewing textures for both the Wii U and Switch versions of the game. Keep in mind the Switch version lacks LZSS 3 byte compression and will be missing vertex data for certain models. |
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.. | ||
Actors | ||
FileFormats | ||
GIF | ||
GL | ||
GUI | ||
NodeWrappers | ||
Properties | ||
Resources | ||
Scenes | ||
XML | ||
YAML | ||
app.config | ||
BodyB_Ysi.szs | ||
Config.cs | ||
File_Format_Library.csproj | ||
GetSwitchKeys.cs | ||
Main.cs | ||
MaterialDefineConfig.cs | ||
MaterialPresetConfig.cs | ||
packages.config | ||
PluginRuntime.cs | ||
System.Buffers.dll | ||
System.Memory.dll | ||
System.Numerics.Vectors.dll | ||
System.Runtime.CompilerServices.Unsafe.dll |