547 lines
23 KiB
C#
547 lines
23 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Drawing;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Switch_Toolbox.Library;
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using Switch_Toolbox.Library.Forms;
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using Syroot.NintenTools.Bfres;
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using Syroot.NintenTools.Bfres.GX2;
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using OpenTK;
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using OpenTK.Graphics.OpenGL;
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using Smash_Forge.Rendering;
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using WeifenLuo.WinFormsUI.Docking;
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namespace FirstPlugin
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{
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public class FTEXContainer : TreeNodeCustom
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{
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public Dictionary<string, FTEX> Textures = new Dictionary<string, FTEX>(); //To get instance of classes
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public FTEXContainer()
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{
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Text = "Textures";
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Name = "FTEXCONT";
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ContextMenu = new ContextMenu();
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MenuItem exportAll = new MenuItem("Export All Textures");
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ContextMenu.MenuItems.Add(exportAll);
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exportAll.Click += ExportAll;
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MenuItem clear = new MenuItem("Clear");
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ContextMenu.MenuItems.Add(clear);
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clear.Click += Clear;
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}
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private void Clear(object sender, EventArgs args)
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{
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Nodes.Clear();
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Textures.Clear();
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}
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public void RefreshGlTexturesByName()
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{
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}
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public override void OnClick(TreeView treeview)
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{
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}
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public void RemoveTexture(FTEX textureData)
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{
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Nodes.Remove(textureData);
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Textures.Remove(textureData.Text);
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Viewport.Instance.UpdateViewport();
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}
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private void ExportAll(object sender, EventArgs args)
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{
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List<string> Formats = new List<string>();
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Formats.Add("Cafe Binary Textures (.bftex)");
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Formats.Add("Microsoft DDS (.dds)");
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Formats.Add("Portable Graphics Network (.png)");
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Formats.Add("Joint Photographic Experts Group (.jpg)");
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Formats.Add("Bitmap Image (.bmp)");
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Formats.Add("Tagged Image File Format (.tiff)");
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FolderSelectDialog sfd = new FolderSelectDialog();
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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string folderPath = sfd.SelectedPath;
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TextureFormatExport form = new TextureFormatExport(Formats);
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if (form.ShowDialog() == DialogResult.OK)
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{
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foreach (FTEX tex in Nodes)
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{
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if (form.Index == 0)
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tex.SaveBinaryTexture(folderPath + '\\' + tex.Text + ".bftex");
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else if (form.Index == 1)
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tex.SaveDDS(folderPath + '\\' + tex.Text + ".dds");
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else if (form.Index == 2)
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tex.SaveBitMap(folderPath + '\\' + tex.Text + ".png");
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else if (form.Index == 3)
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tex.SaveBitMap(folderPath + '\\' + tex.Text + ".jpg");
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else if (form.Index == 4)
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tex.SaveBitMap(folderPath + '\\' + tex.Text + ".bmp");
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else if (form.Index == 5)
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tex.SaveBitMap(folderPath + '\\' + tex.Text + ".tiff");
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}
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}
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}
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}
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}
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public class FTEX : TreeNodeCustom
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{
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public int format;
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public RenderableTex renderedTex = new RenderableTex();
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GX2CompSel ChannelRed;
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GX2CompSel ChannelBlue;
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GX2CompSel ChannelGreen;
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GX2CompSel ChannelAlpha;
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public FTEX()
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{
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ContextMenu = new ContextMenu();
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MenuItem export = new MenuItem("Export");
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ContextMenu.MenuItems.Add(export);
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export.Click += Export;
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MenuItem remove = new MenuItem("Remove");
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ContextMenu.MenuItems.Add(remove);
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remove.Click += Remove;
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MenuItem rename = new MenuItem("Rename");
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ContextMenu.MenuItems.Add(rename);
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rename.Click += Rename;
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}
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private void Replace(object sender, EventArgs args)
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{
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}
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private void Rename(object sender, EventArgs args)
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{
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RenameDialog dialog = new RenameDialog();
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dialog.SetString(Text);
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if (dialog.ShowDialog() == DialogResult.OK)
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{
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((FTEXContainer)Parent).Textures.Remove(Text);
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Text = dialog.textBox1.Text;
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((FTEXContainer)Parent).Textures.Add(Text, this);
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}
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}
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private void Remove(object sender, EventArgs args)
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{
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((FTEXContainer)Parent).RemoveTexture(this);
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}
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private void Export(object sender, EventArgs args)
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{
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.FileName = Text;
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sfd.DefaultExt = "bftex";
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sfd.Filter = "Supported Formats|*.bftex;*.dds; *.png;*.tga;*.jpg;*.tiff|" +
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"Binary Texture |*.bftex|" +
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"Microsoft DDS |*.dds|" +
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"Portable Network Graphics |*.png|" +
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"Joint Photographic Experts Group |*.jpg|" +
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"Bitmap Image |*.bmp|" +
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"Tagged Image File Format |*.tiff|" +
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"All files(*.*)|*.*";
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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Export(sfd.FileName);
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}
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}
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public void Read(Texture tex)
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{
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ImageKey = "Texture";
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SelectedImageKey = "Texture";
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Text = tex.Name;
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ChannelRed = tex.CompSelR;
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ChannelGreen = tex.CompSelG;
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ChannelBlue = tex.CompSelB;
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ChannelAlpha = tex.CompSelA;
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renderedTex.width = (int)tex.Width;
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renderedTex.height = (int)tex.Height;
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format = (int)tex.Format;
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int swizzle = (int)tex.Swizzle;
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int pitch = (int)tex.Pitch;
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renderedTex.data = GTX.swizzleBC(tex.Data, renderedTex.width, renderedTex.height, format, (int)tex.TileMode, pitch, swizzle);
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}
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public void Export(string FileName, bool ExportSurfaceLevel = false,
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bool ExportMipMapLevel = false, int SurfaceLevel = 0, int MipLevel = 0)
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{
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string ext = System.IO.Path.GetExtension(FileName);
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ext = ext.ToLower();
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switch (ext)
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{
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case ".bftex":
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SaveBinaryTexture(FileName);
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break;
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case ".dds":
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SaveDDS(FileName);
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break;
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default:
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SaveBitMap(FileName);
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break;
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}
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}
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internal void SaveBitMap(string FileName, int SurfaceLevel = 0, int MipLevel = 0)
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{
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Bitmap bitMap = DisplayTexture(MipLevel, SurfaceLevel);
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bitMap.Save(FileName);
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}
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internal void SaveBinaryTexture(string FileName)
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{
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Console.WriteLine("Test");
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// Texture.Export(FileName, bntxFile);
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}
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internal void SaveDDS(string FileName)
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{
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DDS dds = new DDS();
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dds.header = new DDS.Header();
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dds.header.width = (uint)renderedTex.width;
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dds.header.height = (uint)renderedTex.width;
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dds.header.mipmapCount = (uint)renderedTex.mipmaps[0].Count;
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bool IsDX10 = false;
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switch (format)
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{
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM):
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB):
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dds.header.ddspf.fourCC = "DXT1";
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_UNORM):
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_SRGB):
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dds.header.ddspf.fourCC = "DXT3";
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM):
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB):
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dds.header.ddspf.fourCC = "DXT5";
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM):
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IsDX10 = true;
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dds.DX10header = new DDS.DX10Header();
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dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_UNORM;
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM):
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IsDX10 = true;
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dds.DX10header = new DDS.DX10Header();
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dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC4_SNORM;
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM):
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IsDX10 = true;
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dds.DX10header = new DDS.DX10Header();
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dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_UNORM;
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM):
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IsDX10 = true;
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dds.DX10header = new DDS.DX10Header();
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dds.DX10header.DXGI_Format = DDS.DXGI_FORMAT.DXGI_FORMAT_BC5_SNORM;
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break;
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default:
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throw new Exception($"Format {(GTX.GX2SurfaceFormat)format} not supported!");
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}
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if (IsDX10)
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dds.header.ddspf.fourCC = "DX10";
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dds.Save(dds, FileName, IsDX10, renderedTex.mipmaps);
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}
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public void LoadOpenGLTexture()
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{
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if (OpenTKSharedResources.SetupStatus == OpenTKSharedResources.SharedResourceStatus.Unitialized)
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return;
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switch (format)
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{
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM):
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renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB):
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renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_UNORM):
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renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt3Ext;
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC2_SRGB):
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renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext;
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM):
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renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgbaS3tcDxt5Ext;
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB):
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renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext;
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM):
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renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRedRgtc1;
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM):
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renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedSignedRedRgtc1;
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM):
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renderedTex.pixelInternalFormat = PixelInternalFormat.CompressedRgRgtc2;
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM):
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//OpenTK doesn't load BC5 SNORM textures right so I'll use the same decompress method bntx has
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byte[] fixBC5 = DDSCompressor.DecompressBC5(renderedTex.data, renderedTex.width, renderedTex.height, true, true);
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renderedTex.data = fixBC5;
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renderedTex.pixelInternalFormat = PixelInternalFormat.Rgba;
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renderedTex.pixelFormat = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
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break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TCS_R8_G8_B8_A8_UNORM):
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renderedTex.pixelInternalFormat = PixelInternalFormat.Rgba;
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renderedTex.pixelFormat = OpenTK.Graphics.OpenGL.PixelFormat.Rgba;
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break;
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}
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renderedTex.display = loadImage(renderedTex);
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}
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public static int loadImage(RenderableTex t)
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{
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int texID = GL.GenTexture();
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GL.BindTexture(TextureTarget.Texture2D, texID);
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if (t.pixelInternalFormat != PixelInternalFormat.Rgba)
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{
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GL.CompressedTexImage2D<byte>(TextureTarget.Texture2D, 0, (InternalFormat)t.pixelInternalFormat,
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t.width, t.height, 0, getImageSize(t), t.data);
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//Debug.WriteLine(GL.GetError());
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}
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else
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{
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GL.TexImage2D<byte>(TextureTarget.Texture2D, 0, t.pixelInternalFormat, t.width, t.height, 0,
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t.pixelFormat, PixelType.UnsignedByte, t.data);
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}
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GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
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return texID;
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}
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public static int getImageSize(RenderableTex t)
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{
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switch (t.pixelInternalFormat)
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{
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case PixelInternalFormat.CompressedRgbaS3tcDxt1Ext:
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case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt1Ext:
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case PixelInternalFormat.CompressedRedRgtc1:
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case PixelInternalFormat.CompressedSignedRedRgtc1:
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return (t.width * t.height / 2);
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case PixelInternalFormat.CompressedRgbaS3tcDxt3Ext:
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case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt3Ext:
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case PixelInternalFormat.CompressedRgbaS3tcDxt5Ext:
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case PixelInternalFormat.CompressedSrgbAlphaS3tcDxt5Ext:
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case PixelInternalFormat.CompressedSignedRgRgtc2:
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case PixelInternalFormat.CompressedRgRgtc2:
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return (t.width * t.height);
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case PixelInternalFormat.Rgba:
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return t.data.Length;
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default:
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return t.data.Length;
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}
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}
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public unsafe Bitmap GLTextureToBitmap(RenderableTex t, int id)
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{
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Bitmap bitmap = new Bitmap(t.width, t.height);
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System.Drawing.Imaging.BitmapData bitmapData = bitmap.LockBits(new Rectangle(0, 0, t.width, t.height), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
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GL.BindTexture(TextureTarget.Texture2D, id);
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GL.GetTexImage(TextureTarget.Texture2D, 0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, bitmapData.Scan0);
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bitmap.UnlockBits(bitmapData);
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return bitmap;
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}
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public override void OnClick(TreeView treeView)
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{
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foreach (Control control in FirstPlugin.MainF.Controls)
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{
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if (control is DockPanel)
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{
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if (FirstPlugin.DockedEditorS == null)
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{
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FirstPlugin.DockedEditorS = new DockContent();
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FirstPlugin.DockedEditorS.Show((DockPanel)control, PluginRuntime.FSHPDockState);
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}
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}
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}
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if (!EditorIsActive(FirstPlugin.DockedEditorS))
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{
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FirstPlugin.DockedEditorS.Controls.Clear();
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FTEXEditor FTEXEditor = new FTEXEditor();
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FTEXEditor.Text = Text;
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FTEXEditor.Dock = DockStyle.Fill;
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FTEXEditor.LoadPicture(DisplayTexture());
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FTEXEditor.LoadProperty(this);
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FirstPlugin.DockedEditorS.Controls.Add(FTEXEditor);
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}
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}
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public bool EditorIsActive(DockContent dock)
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{
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foreach (Control ctrl in dock.Controls)
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{
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if (ctrl is FTEXEditor)
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{
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dock.Text = Text;
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((FTEXEditor)ctrl).LoadPicture(DisplayTexture());
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((FTEXEditor)ctrl).LoadProperty(this);
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return true;
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}
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}
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return false;
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}
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public class RenderableTex
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{
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public int width, height;
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public int display;
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public PixelInternalFormat pixelInternalFormat;
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public PixelFormat pixelFormat;
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public PixelType pixelType = PixelType.UnsignedByte;
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public int mipMapCount;
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public List<List<byte[]>> mipmaps = new List<List<byte[]>>();
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public byte[] data
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{
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get
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{
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return mipmaps[0][0];
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}
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set
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{
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List<byte[]> mips = new List<byte[]>();
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mips.Add(value);
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mipmaps.Add(mips);
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}
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}
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public class Surface
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{
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}
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}
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public Bitmap DisplayTexture(int DisplayMipIndex = 0, int ArrayIndex = 0)
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{
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if (renderedTex.mipmaps.Count <= 0)
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{
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throw new Exception("No texture data found");
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}
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uint width = (uint)Math.Max(1, renderedTex.width >> DisplayMipIndex);
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uint height = (uint)Math.Max(1, renderedTex.height >> DisplayMipIndex);
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byte[] data = renderedTex.mipmaps[ArrayIndex][DisplayMipIndex];
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return DecodeBlock(data, width, height, format);
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}
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public static Bitmap DecodeBlock(byte[] data, uint Width, uint Height, int Format)
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{
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Bitmap decomp;
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switch (Format)
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{
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_UNORM):
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decomp = DDSCompressor.DecompressBC1(data, (int)Width, (int)Height, false); break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC1_SRGB):
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decomp = DDSCompressor.DecompressBC1(data, (int)Width, (int)Height, true); break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_UNORM):
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decomp = DDSCompressor.DecompressBC3(data, (int)Width, (int)Height, false); break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC3_SRGB):
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decomp = DDSCompressor.DecompressBC3(data, (int)Width, (int)Height, true); break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_UNORM):
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decomp = DDSCompressor.DecompressBC4(data, (int)Width, (int)Height, false); break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC4_SNORM):
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decomp = DDSCompressor.DecompressBC4(data, (int)Width, (int)Height, true); break;
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case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_UNORM):
|
|
decomp = DDSCompressor.DecompressBC5(data, (int)Width, (int)Height, false); break;
|
|
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_T_BC5_SNORM):
|
|
decomp = DDSCompressor.DecompressBC5(data, (int)Width, (int)Height, true); break;
|
|
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TC_R8_G8_B8_A8_SNORM):
|
|
break;
|
|
case ((int)GTX.GX2SurfaceFormat.GX2_SURFACE_FORMAT_TC_R8_G8_B8_A8_UINT):
|
|
break;
|
|
default:
|
|
decomp = Properties.Resources.TextureError;
|
|
Console.WriteLine($"Format {Format} not supported!");
|
|
break;
|
|
}
|
|
return decomp;
|
|
}
|
|
|
|
public Bitmap UpdateBitmap(Bitmap image)
|
|
{
|
|
return ColorComponentSelector(image, ChannelRed, ChannelGreen, ChannelBlue, ChannelAlpha);
|
|
}
|
|
public static Bitmap ColorComponentSelector(Bitmap image, GX2CompSel R, GX2CompSel G, GX2CompSel B, GX2CompSel A)
|
|
{
|
|
BitmapExtension.ColorSwapFilter color = new BitmapExtension.ColorSwapFilter();
|
|
if (R == GX2CompSel.ChannelR)
|
|
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Red;
|
|
if (R == GX2CompSel.ChannelG)
|
|
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Green;
|
|
if (R == GX2CompSel.ChannelB)
|
|
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Blue;
|
|
if (R == GX2CompSel.ChannelA)
|
|
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Alpha;
|
|
if (R == GX2CompSel.Always0)
|
|
color.CompRed = BitmapExtension.ColorSwapFilter.Red.One;
|
|
if (R == GX2CompSel.Always1)
|
|
color.CompRed = BitmapExtension.ColorSwapFilter.Red.Zero;
|
|
|
|
if (G == GX2CompSel.ChannelR)
|
|
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Red;
|
|
if (G == GX2CompSel.ChannelG)
|
|
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Green;
|
|
if (G == GX2CompSel.ChannelB)
|
|
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Blue;
|
|
if (G == GX2CompSel.ChannelA)
|
|
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Alpha;
|
|
if (G == GX2CompSel.Always0)
|
|
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.One;
|
|
if (G == GX2CompSel.Always1)
|
|
color.CompGreen = BitmapExtension.ColorSwapFilter.Green.Zero;
|
|
|
|
if (B == GX2CompSel.ChannelR)
|
|
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Red;
|
|
if (B == GX2CompSel.ChannelG)
|
|
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Green;
|
|
if (B == GX2CompSel.ChannelB)
|
|
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Blue;
|
|
if (B == GX2CompSel.ChannelA)
|
|
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Alpha;
|
|
if (B == GX2CompSel.Always0)
|
|
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.One;
|
|
if (B == GX2CompSel.Always1)
|
|
color.CompBlue = BitmapExtension.ColorSwapFilter.Blue.Zero;
|
|
|
|
if (A == GX2CompSel.ChannelR)
|
|
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Red;
|
|
if (A == GX2CompSel.ChannelG)
|
|
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Green;
|
|
if (A == GX2CompSel.ChannelB)
|
|
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Blue;
|
|
if (A == GX2CompSel.ChannelA)
|
|
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Alpha;
|
|
if (A == GX2CompSel.Always0)
|
|
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.One;
|
|
if (A == GX2CompSel.Always1)
|
|
color.CompAlpha = BitmapExtension.ColorSwapFilter.Alpha.Zero;
|
|
|
|
return BitmapExtension.SwapRGB(image, color);
|
|
}
|
|
}
|
|
}
|