26 lines
626 B
C#
26 lines
626 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Syroot.NintenTools.NSW.Bfres;
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using Bfres.Structs;
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namespace FirstPlugin
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{
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public class KsaShader
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{
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public static void LoadRenderInfo(FMAT mat, List<BfresRenderInfo> renderInfos)
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{
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foreach (var renderInfo in renderInfos)
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{
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switch (renderInfo.Name)
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{
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case "renderPass":
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mat.isTransparent = renderInfo.ValueString[0] == "xlu";
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break;
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}
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}
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}
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}
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}
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