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Supports loading rigged models and viewing textures for both the Wii U and Switch versions of the game. Keep in mind the Switch version lacks LZSS 3 byte compression and will be missing vertex data for certain models. |
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LM3_ChunkTable.cs | ||
LM3_DICT.cs | ||
LM3_Enums.cs | ||
LM3_Material.cs | ||
LM3_Model.cs | ||
TexturePOWE.cs |