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mirror of synced 2024-11-15 11:33:20 +01:00
Switch-Toolbox/Switch_FileFormatsMain/FileFormats/BFRES
KillzXGaming e531a779ed Small fixes and additions
Fixed mesh name exporting for assimp.
Fixed clearing models for bfres.
Fixed limit skin count setting.
Fixed material index breaking if a material is removed for bfres.
Update the vertex data properly if a model is imported as new.
Added AMTA editing for BARS.
Added audio player for BARS.
2019-06-07 16:31:13 -04:00
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Bfres Structs Small fixes and additions 2019-06-07 16:31:13 -04:00
PlatformConverter Some fixes. Some progress on converting switch/wii u texture binaries 2019-06-02 14:08:10 -04:00
BFRES.cs Small fixes and additions 2019-06-07 16:31:13 -04:00
BFRESAnimFolder.cs More fixes for param exporting and filters 2019-05-25 15:11:01 -04:00
BFRESGroupNode.cs Small fixes and additions 2019-06-07 16:31:13 -04:00
BfresStructs.cs Fix normals from model importing if the model's scale was transformed 2019-04-12 16:21:00 -04:00
BfresSwitch.cs Seperate option to reset color params on import to prevent param data loss when being swapped 2019-06-05 16:15:18 -04:00
BfresUtilies.cs Chr0 animation importing, dae exporting and tons more improvements! 2019-05-24 15:15:35 -04:00
BfresWiiU.cs Seperate option to reset color params on import to prevent param data loss when being swapped 2019-06-05 16:15:18 -04:00
gfxEnum.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
GLEnumConverter.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
KsaShader.cs Add files for the new one. 2019-03-23 12:55:09 -04:00