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mirror of synced 2024-12-04 20:08:00 +01:00
Switch-Toolbox/Switch_Toolbox_Library/FileFormats
KillzXGaming 157ff75b79 Add model cycling if multiple models are active in an editor.
Models can be cycled in the same editor. The active one now gets properly set. You can adjust the combo box to preview multiple models in the scene.
Fixed a bug where some models would project on the top of the screen as duplicates.
2019-06-06 15:40:32 -04:00
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3DS Support R4G4 decoding 2019-05-04 12:48:23 -04:00
Animation Some adjustments and fixes 2019-05-27 18:00:03 -04:00
APNG Add files for the new one. 2019-03-23 12:55:09 -04:00
Assimp Add model cycling if multiple models are active in an editor. 2019-06-06 15:40:32 -04:00
ASTC Add files for the new one. 2019-03-23 12:55:09 -04:00
CSharpImageLibrary More archive improvements 2019-06-01 17:49:39 -04:00
DAE Add GTX editing/saving back. 2019-05-01 15:38:14 -04:00
ASTC.cs Add file types for all file formats 2019-05-08 16:45:27 -04:00
CSV.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
DDS.cs Fix rigging issues. Fix bntx not keeping the same size after editing textures with same size. 2019-05-28 14:34:30 -04:00
DDSCompressor.cs Fix RGBA8 srgb being too bright when set in image importer 2019-06-05 16:38:01 -04:00
OBJ.cs More exporting fixes 2019-05-02 19:45:55 -04:00
R4G4.cs Support R4G4 decoding 2019-05-04 12:48:23 -04:00
TargaImage.cs Add files for the new one. 2019-03-23 12:55:09 -04:00