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Switch-Toolbox
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Code
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Switch-Toolbox
/
Switch_FileFormatsMain
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GUI
/
BFRES
/
Shape
History
KillzXGaming
6d951b5906
Many rigging fixes. Meshes won't go to the center if using rigid skinning (1 skin influence)
2019-06-08 13:58:19 -04:00
..
BfresLODMeshEditor.cs
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BfresLODMeshEditor.Designer.cs
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BfresLODMeshEditor.resx
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BfresShapeEditor.cs
Fix null reference error when mesh is selected for switch
2019-04-14 15:19:54 -04:00
BfresShapeEditor.Designer.cs
Another fix
2019-04-11 20:25:00 -04:00
BfresShapeEditor.resx
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BoundingBoxListEditor.cs
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BoundingBoxListEditor.Designer.cs
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CopyUVChannelDialog.cs
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CopyUVChannelDialog.Designer.cs
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CopyUVChannelDialog.resx
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FaceIndiceListViewer.cs
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FaceIndiceListViewer.Designer.cs
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FaceIndiceListViewer.resx
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KeyShapeList.cs
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KeyShapeList.Designer.cs
More fixes to UI and file saving. Also add in bflim editing.
2019-03-29 15:28:35 -04:00
KeyShapeList.resx
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SubMeshEditor.cs
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SubMeshEditor.Designer.cs
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SubMeshEditor.resx
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VertexBufferCreator.cs
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VertexBufferCreator.Designer.cs
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VertexBufferCreator.resx
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VertexBufferEncodeEditor.cs
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VertexBufferEncodeEditor.Designer.cs
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VertexBufferEncodeEditor.resx
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VertexBufferList.cs
Many rigging fixes. Meshes won't go to the center if using rigid skinning (1 skin influence)
2019-06-08 13:58:19 -04:00
VertexBufferList.Designer.cs
More fixes to UI and file saving. Also add in bflim editing.
2019-03-29 15:28:35 -04:00
VertexBufferList.resx
…