1
0
mirror of synced 2024-12-05 04:17:59 +01:00
Switch-Toolbox/File_Format_Library/GUI/BFRES/BfresHeaderEditor.Designer.cs
KillzXGaming 7cf2e9c571 Cleanup
2019-07-16 17:45:10 -04:00

46 lines
1.3 KiB
C#

namespace FirstPlugin.Forms
{
partial class BfresHeaderEditor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// BfresHeaderEditor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Name = "BfresHeaderEditor";
this.Size = new System.Drawing.Size(410, 408);
this.ResumeLayout(false);
}
#endregion
}
}