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Switch-Toolbox
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File_Format_Library
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FileFormats
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BFRES
History
MediaMoots
66d490679f
Fix wrong UV map being used to generate tangents on TOTK (
#644
)
...
* Fix wrong UV map being used to generate tangents on TOTK * use o_texture2_texcoord instead
2023-07-11 18:04:40 -04:00
..
Bfres Structs
Fix wrong UV map being used to generate tangents on TOTK (
#644
)
2023-07-11 18:04:40 -04:00
PlatformConverter
Import User data
2020-12-25 11:14:16 +08:00
BFRES.cs
BFRES : Save .mc based on gpu flags to prevent on animations
2023-06-29 20:49:49 -04:00
BFRESAnimFolder.cs
Adjust the way material animation types are defined and checked
2019-09-22 12:37:20 -04:00
BFRESGroupNode.cs
BFRES : Fix DDS replacing causing larger sizes for batch replacing
2020-01-23 21:19:12 -05:00
BfresStructs.cs
Start to add support for BCH
2020-01-14 20:26:51 -05:00
BfresSwitch.cs
Add support for loading decompressed TOTK bfres files
2023-05-28 15:06:34 -04:00
BfresUtilies.cs
…
BfresWiiU.cs
BFRES : Cleanup how indices are checked and updated fixing some skinning bugs on import.
2021-04-26 20:35:44 -04:00
gfxEnum.cs
…
GLEnumConverter.cs
…
KsaShader.cs
…