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AAMP
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Big BYAML and AAMP update!
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2020-02-06 18:20:42 -05:00 |
Archives
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a spark of hope (#531)
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2022-10-17 17:18:44 -04:00 |
Audio
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BARS : Add export all option when right clicking audio folder.
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2020-06-12 18:59:17 -04:00 |
BCH
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Use first texture for 3ds materials
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2020-04-14 15:32:59 -04:00 |
BCSV
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Add bcsv header hash resolving
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2020-10-02 17:11:24 +10:00 |
BFRES
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Add check for null external data
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2022-09-08 17:03:44 -04:00 |
BMD
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Some adjustments
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2020-09-25 19:14:47 -04:00 |
BSMAT
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Quick adjustment to editing bsmat
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2021-11-19 18:11:28 -05:00 |
Byaml
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BYAML : Make sure the !h tag is only used for calculated hash strings
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2022-04-29 16:43:58 -04:00 |
Collision
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KCL : Support automatic triangulation and improve material detection.
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2021-12-22 15:39:10 -05:00 |
CrashBandicoot
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Start to impliment backend for depth/3D textures
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2020-01-14 19:19:02 -05:00 |
Custom
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Fix typos
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2019-11-16 16:41:16 -05:00 |
DKCTF
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Fix UV editor if no textures are present
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2019-08-20 17:22:01 -04:00 |
Effects
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Revert "Enable proper BFRES saving in PTCL"
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2020-10-29 21:15:32 -04:00 |
Font
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BFFNT : Fix bntx sheet generating and default mip maps to 1.
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2021-03-21 14:51:59 -04:00 |
GMX
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Disable gmx saving as editing isn't supported yet
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2020-06-30 21:27:52 -04:00 |
Grezzo
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CMB: Redo cmb reading/writing using ZeldaLib (WIP)
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2020-04-14 16:40:24 -04:00 |
Hashes
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Rewrite pokemon string gen code; Add some PLA strings (#455)
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2022-02-14 18:18:02 -05:00 |
HedgehogEngine
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PACx : fix some freezes loading type 0 files (root single chunks)
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2020-07-26 12:30:21 -04:00 |
HyruleWarriors
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CMB: Redo cmb reading/writing using ZeldaLib (WIP)
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2020-04-14 16:40:24 -04:00 |
Layout
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BFLYT : Fix possible crash from the user data section on save.
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2022-06-04 13:46:25 -04:00 |
LM1
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Improve DAE exporting.
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2019-11-15 19:27:03 -05:00 |
MarioParty
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Improve DAE exporting.
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2019-11-15 19:27:03 -05:00 |
Message
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Rebuild the appveyor build
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2021-09-29 18:55:31 -04:00 |
MKAGPDX
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Add support for G1M model files. Rewrite some bone properties.
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2020-02-06 19:47:32 -05:00 |
MT
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More adjustments to fix potential errors
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2022-10-09 13:17:09 -04:00 |
NLG
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Fix file names with slashes (#450)
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2022-02-14 18:18:29 -05:00 |
Pikmin1
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Add support for G1M model files. Rewrite some bone properties.
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2020-02-06 19:47:32 -05:00 |
Pokemon/GFLX
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GFBNM : Input file name as name for exporter
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2022-09-25 16:17:06 -04:00 |
Rom
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XCI : fix loading files.
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2020-12-12 12:28:04 -05:00 |
Shader
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Update shader decompiler to work with latest Ryujinx
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2022-04-20 18:11:04 -04:00 |
Texture
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XTX : Support loading array levels
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2021-10-11 19:12:37 -04:00 |
Turbo
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Some cleanup and remove gl shader logs notifcations
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2019-08-26 16:46:41 -04:00 |
XLINK
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Tons more layout editor improvements.
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2019-10-13 21:02:39 -04:00 |
LUAC.cs
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Start to support PKG file names.
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2021-10-17 19:45:37 -04:00 |
NKN.cs
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NKN : Fix alignment/padding for encrypting blocks fixing crashes.
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2021-11-17 17:25:45 -05:00 |