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mirror of synced 2024-12-04 20:08:00 +01:00
Switch-Toolbox/Switch_Toolbox_Library/Generics
KillzXGaming c78251aab3 A few additions
Update primative type for meshes. This will allow custom primative types for rendering.
Add strikers and punch out wii model/texture support (older formats of LM2/LM3).
Add LM2 Arcade model support (updated format of MKAGPDX)
Add support for LM2/LM3 pck audio archives.
Add support for LM2 message/localization data.
2019-11-10 08:41:17 -05:00
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Materials Some fixes 2019-08-12 15:19:30 -04:00
Texture Add multi thread option for encoding images faster. 2019-11-07 17:40:48 -05:00
BoundingBox.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericBitmapTexture.cs Add multi thread option for encoding images faster. 2019-11-07 17:40:48 -05:00
GenericModel.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericObject.cs A few additions 2019-11-10 08:41:17 -05:00
GenericPolygonGroup.cs Try to fix build errors 2019-11-09 17:36:52 -05:00
OpenGLTexture.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
STBone.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
STGenericWrapper.cs resolve a few warnings 2019-08-25 13:08:32 -07:00
STSkeleton.cs LM3 fixes. and improvements. 2019-10-31 18:13:42 -04:00
TEX_FORMAT.cs Add support for basic BTI and TXE 2019-08-04 14:15:34 +01:00