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mirror of synced 2024-12-02 11:07:26 +01:00
Switch-Toolbox/Switch_FileFormatsMain/FileFormats/BFRES
KillzXGaming 67d1b6920a Some improvements from yesterday. Start to improve uv editor.
Basic tex 3ds support
BC4 textures will be rendered grayscale in opengl (not using opengl decoder)
Fix a few format issues with 3ds
Mip total method is one function in STGeneric texture
Weight format default to floats again until i find a proper fix for the 888 unform format.
2019-05-13 15:29:40 -04:00
..
Bfres Structs Some improvements from yesterday. Start to improve uv editor. 2019-05-13 15:29:40 -04:00
BFRES.cs Some improvements from yesterday. Start to improve uv editor. 2019-05-13 15:29:40 -04:00
BFRESAnimFolder.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
BFRESGroupNode.cs Some adjusments. Add option to hide all fmdls with rightclicking folder 2019-05-12 18:10:33 -04:00
BfresStructs.cs Fix normals from model importing if the model's scale was transformed 2019-04-12 16:21:00 -04:00
BfresSwitch.cs Fix sampler saving and lod options for wii u samplers 2019-05-12 11:26:05 -04:00
BfresWiiU.cs Fix sampler saving and lod options for wii u samplers 2019-05-12 11:26:05 -04:00
gfxEnum.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
GLEnumConverter.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
KsaShader.cs Add files for the new one. 2019-03-23 12:55:09 -04:00