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Switch-Toolbox/File_Format_Library/FileFormats/Collision/KCL.cs
2021-02-01 18:29:49 -05:00

699 lines
24 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Windows.Forms;
using Toolbox.Library;
using GL_EditorFramework.Interfaces;
using OpenTK.Graphics.OpenGL;
using OpenTK;
using Toolbox.Library.Rendering;
using System.Threading;
using Toolbox.Library.IO;
using Toolbox.Library.Forms;
using FirstPlugin.Forms;
using ByamlExt.Byaml;
using KclLibrary;
using KclLibraryGUI;
using Syroot.NintenTools.MarioKart8.Collisions;
namespace FirstPlugin
{
public class KCL : TreeNodeFile, IContextMenuNode, IFileFormat
{
public FileType FileType { get; set; } = FileType.Collision;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "WiiU/Switch Collision" };
public string[] Extension { get; set; } = new string[] { "*.kcl" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Toolbox.Library.IO.FileReader(stream, true)) {
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
return reader.ReadUInt32() == 0x02020000 || Utils.GetExtension(FileName) == ".kcl";
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
types.Add(typeof(MenuExt));
return types.ToArray();
}
}
public KCLFile KclFile { get; set; }
public ToolStripItem[] GetContextMenuItems()
{
return new ToolStripItem[]
{
new ToolStripMenuItem("Save", null, Save, Keys.Control | Keys.S),
new ToolStripMenuItem("Export", null, Export, Keys.Control | Keys.E),
new ToolStripMenuItem("Replace", null, Replace, Keys.Control | Keys.R),
new ToolStripSeparator(),
new ToolStripMenuItem("Big Endian Mode", null, SwapEndianess, Keys.Control | Keys.B)
{ Checked = (KclFile.ByteOrder == Syroot.BinaryData.ByteOrder.BigEndian), CheckOnClick = true },
};
}
public KCL()
{
CanSave = true;
IFileInfo = new IFileInfo();
}
public bool UseOverlay
{
get { return Renderer.UseOverlay; }
set { Renderer.UseOverlay = value; }
}
public bool Visible
{
get { return Renderer.Visible; }
set { Renderer.Visible = value; }
}
public DrawableContainer DrawableContainer = new DrawableContainer();
public BymlFileData AttributeByml = null;
public void Load(System.IO.Stream stream)
{
Text = FileName;
Renderer = new KCLRendering();
DrawableContainer = new DrawableContainer()
{
Name = FileName,
Drawables = new List<AbstractGlDrawable>() { Renderer },
};
stream.Position = 0;
KclFile = new KCLFile(stream);
ReloadData();
string path = Path.Combine(Runtime.ExecutableDir, "KclMaterialPresets");
if (!Directory.Exists(path))
Directory.CreateDirectory(path);
CollisionPresetData.LoadPresets(Directory.GetFiles(path));
}
class MenuExt : IFileMenuExtension
{
public STToolStripItem[] NewFileMenuExtensions => null;
public STToolStripItem[] NewFromFileMenuExtensions => newFileExt;
public STToolStripItem[] ToolsMenuExtensions => toolExt;
public STToolStripItem[] TitleBarExtensions => null;
public STToolStripItem[] CompressionMenuExtensions => null;
public STToolStripItem[] ExperimentalMenuExtensions => null;
public STToolStripItem[] EditMenuExtensions => null;
public ToolStripButton[] IconButtonMenuExtensions => null;
STToolStripItem[] newFileExt = new STToolStripItem[2];
STToolStripItem[] toolExt = new STToolStripItem[1];
public MenuExt()
{
newFileExt[0] = new STToolStripItem("KCL (Switch)", CreateNew);
newFileExt[1] = new STToolStripItem("KCL (Wii U)", CreateNew);
toolExt[0] = new STToolStripItem("KCL (Monoscript MKT) to OBJ", MontoscriptToOBJ);
}
public void MontoscriptToOBJ(object sender, EventArgs args)
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "All files(*.*)|*.*";
if (ofd.ShowDialog() == DialogResult.OK)
{
KclMonoscript monscript = new KclMonoscript();
monscript.ReadKCL(ofd.FileName);
SaveFileDialog sfd = new SaveFileDialog();
if (sfd.ShowDialog() == DialogResult.OK)
{
var model = new STGenericModel();
var mesh = new STGenericObject();
mesh.faces = new List<int>();
var meshes = new List<STGenericObject>();
model.Objects = meshes;
List<uint> Attributes = new List<uint>();
int ft = 0;
foreach (var prisim in monscript.Prisims)
{
if (!Attributes.Contains(prisim.CollisionType))
{
Attributes.Add(prisim.CollisionType);
mesh = new STGenericObject();
mesh.Text = prisim.CollisionType.ToString("X");
meshes.Add(mesh);
}
var triangle = monscript.GetTriangle(prisim);
var normal = triangle.Normal;
var pointA = triangle.PointA;
var pointB = triangle.PointB;
var pointC = triangle.PointC;
Vertex vtx = new Vertex();
Vertex vtx2 = new Vertex();
Vertex vtx3 = new Vertex();
vtx.pos = pointA;
vtx2.pos = pointB;
vtx3.pos = pointC;
vtx.nrm = normal;
vtx2.nrm = normal;
vtx3.nrm = normal;
mesh.faces.Add(ft);
mesh.faces.Add(ft + 1);
mesh.faces.Add(ft + 2);
mesh.vertices.Add(vtx);
mesh.vertices.Add(vtx2);
mesh.vertices.Add(vtx3);
ft += 3;
}
OBJ.ExportModel(sfd.FileName, model, new List<STGenericTexture>());
}
}
}
public void CreateNew(object sender, EventArgs args)
{
bool isBigEndian = false;
if (sender.ToString() == "KCL (Wii U)")
isBigEndian = true;
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "Supported Formats|*.obj";
if (ofd.ShowDialog() != DialogResult.OK) return;
string path = Path.Combine(Runtime.ExecutableDir, "KclMaterialPresets");
if (!Directory.Exists(path))
Directory.CreateDirectory(path);
CollisionPresetData.LoadPresets(Directory.GetFiles("KclMaterialPresets"));
var form = Runtime.MainForm;
var thread = new Thread(() =>
{
//Load runtime values to gui handler
MaterialWindowSettings.GamePreset = Runtime.CollisionSettings.KCLGamePreset;
MaterialWindowSettings.Platform = Runtime.CollisionSettings.KCLGamePreset;
MaterialWindowSettings.UsePresetEditor = Runtime.CollisionSettings.KCLUsePresetEditor;
var result = CollisionLoader.CreateCollisionFromObject(form, ofd.FileName);
CollisionLoader.CloseConsole(form);
if (result.KclFie == null) return;
SaveMaterialWindowSettings();
form.Invoke((MethodInvoker)delegate
{
string name = Path.GetFileNameWithoutExtension(ofd.FileName);
KCL kcl = new KCL();
kcl.KclFile = result.KclFie;
if (result.AttributeFile is MaterialAttributeBymlFile)
kcl.AttributeByml = ((MaterialAttributeBymlFile)result.AttributeFile).BymlFile;
kcl.Text = name;
kcl.IFileInfo = new IFileInfo();
kcl.FileName = name;
kcl.Renderer = new KCLRendering();
kcl.ReloadData();
kcl.DrawableContainer = new DrawableContainer()
{
Name = kcl.FileName,
Drawables = new List<AbstractGlDrawable>() { kcl.Renderer },
};
ObjectEditor editor = new ObjectEditor(kcl);
editor.Text = name;
LibraryGUI.CreateMdiWindow(editor);
});
});
thread.Start();
}
}
public void Unload()
{
ObjectEditor.RemoveContainer(DrawableContainer);
}
public void Save(System.IO.Stream stream)
{
KclFile.Save(stream);
SaveAttributeByml();
}
private void SaveAttributeByml(bool UpdateArchive = false)
{
if (AttributeByml == null || AttributeByml.RootNode == null)
return;
string byml = $"{Path.GetFileNameWithoutExtension(Text)}Attribute.byml";
if (IFileInfo.ArchiveParent != null)
{
foreach (var file in IFileInfo.ArchiveParent.Files) {
if (file.FileName == byml) {
var mem = new MemoryStream();
ByamlFile.SaveN(mem, new BymlFileData
{
Version = AttributeByml.Version,
byteOrder = AttributeByml.byteOrder,
SupportPaths = AttributeByml.SupportPaths,
RootNode = AttributeByml.RootNode
});
file.FileData = mem.ToArray();
//Reload the file format
if (file.FileFormat != null) {
file.FileFormat = null;
file.FileFormat = file.OpenFile();
}
}
}
}
else if (!UpdateArchive)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.Filter = "Supported Formats|*.byml";
sfd.FileName = byml;
sfd.DefaultExt = ".byml";
if (sfd.ShowDialog() == DialogResult.OK)
{
using (var fileStream = new FileStream(sfd.FileName, FileMode.Create, FileAccess.Write)) {
ByamlFile.SaveN(fileStream, new BymlFileData
{
Version = AttributeByml.Version,
byteOrder = AttributeByml.byteOrder,
SupportPaths = AttributeByml.SupportPaths,
RootNode = AttributeByml.RootNode
});
}
}
}
}
public enum GameSet : ushort
{
MarioOdyssey = 0x0,
MarioKart8D = 0x1,
Splatoon2 = 0x2,
}
public enum CollisionType_MarioOdssey : ushort
{
}
public enum CollisionType_MK8D : ushort
{
Road_Default = 0,
Road_Bumpy = 2,
Road_Sand = 4,
Offroad_Sand = 6,
Road_HeavySand = 8,
Road_IcyRoad = 9,
OrangeBooster = 10,
AntiGravityPanel = 11,
Latiku = 16,
Wall5 = 17,
Wall4 = 19,
Wall = 23,
Latiku2 = 28,
Glider = 31,
SidewalkSlope = 32,
Road_Dirt = 33,
Unsolid = 56,
Water = 60,
Road_Stone = 64,
Wall1 = 81,
Wall2 = 84,
FinishLine = 93,
RedFlowerEffect = 95,
Wall3 = 113,
WhiteFlowerEffect = 127,
Road_Metal = 128,
Road_3DS_MP_Piano = 129,
Road_RoyalR_Grass = 134,
TopPillar = 135,
YoshiCuiruit_Grass = 144,
YellowFlowerEffect = 159,
Road_MetalGating = 160,
Road_3DS_MP_Xylophone = 161,
Road_3DS_MP_Vibraphone = 193,
SNES_RR_road = 227,
Offroad_Mud = 230,
Trick = 4096,
BoosterStunt = 4106,
TrickEndOfRamp = 4108,
Trick3 = 4130,
Trick6 = 4160,
Trick4 = 4224,
Trick5 = 8192,
BoostTrick = 8202,
}
public void Save(object sender, EventArgs args)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.Filter = "Supported Formats|*.kcl";
sfd.FileName = Text;
sfd.DefaultExt = ".kcl";
if (sfd.ShowDialog() == DialogResult.OK)
{
STFileSaver.SaveFileFormat(this, sfd.FileName);
}
}
private void Export(object sender, EventArgs args)
{
if (KclFile == null)
return;
SaveFileDialog sfd = new SaveFileDialog();
sfd.Filter = "Supported Formats|*.obj";
sfd.FileName = Path.GetFileNameWithoutExtension(Text) + ".obj";
sfd.DefaultExt = ".obj";
if (sfd.ShowDialog() == DialogResult.OK)
{
var obj = KclFile.CreateGenericModel();
obj.Save(sfd.FileName, true);
}
}
private void Replace(object sender, EventArgs args)
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "Supported Formats|*.obj";
if (ofd.ShowDialog() == DialogResult.OK)
{
var form = Runtime.MainForm;
var thread = new Thread(() =>
{
//Load runtime values to gui handler
MaterialWindowSettings.GamePreset = Runtime.CollisionSettings.KCLGamePreset;
MaterialWindowSettings.Platform = GetPlatform();
MaterialWindowSettings.UsePresetEditor = Runtime.CollisionSettings.KCLUsePresetEditor;
var result = CollisionLoader.CreateCollisionFromObject(form, ofd.FileName);
CollisionLoader.CloseConsole(form);
if (result.KclFie == null) return;
SaveMaterialWindowSettings();
form.Invoke((MethodInvoker)delegate
{
KclFile = result.KclFie;
if (result.AttributeFile is MaterialAttributeBymlFile)
AttributeByml = ((MaterialAttributeBymlFile)result.AttributeFile).BymlFile;
ReloadData();
Renderer.UpdateVertexData();
SaveAttributeByml(true);
});
});
thread.Start();
}
}
private string GetPlatform()
{
switch (KclFile.Version)
{
case FileVersion.VersionDS: return "NDS";
case FileVersion.VersionGC: return "GCN";
case FileVersion.VersionWII: return "WII";
case FileVersion.Version2:
if (KclFile.ByteOrder == Syroot.BinaryData.ByteOrder.BigEndian)
return "WII U";
else
return "SWITCH";
default:
return "SWITCH";
}
}
private void SwapEndianess(object sender, EventArgs args)
{
if (!((ToolStripMenuItem)sender).Checked)
KclFile.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
else
KclFile.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
}
private Viewport viewport
{
get
{
var editor = LibraryGUI.GetObjectEditor();
return editor.GetViewport();
}
set
{
var editor = LibraryGUI.GetObjectEditor();
editor.LoadViewport(value);
}
}
private KCLRendering Renderer;
bool DrawablesLoaded = false;
public override void OnClick(TreeView treeView)
{
if (Runtime.UseOpenGL)
{
if (viewport == null)
{
viewport = new Viewport(ObjectEditor.GetDrawableContainers());
viewport.Dock = DockStyle.Fill;
}
if (!DrawablesLoaded)
{
ObjectEditor.AddContainer(DrawableContainer);
DrawablesLoaded = true;
}
viewport.ReloadDrawables(DrawableContainer);
LibraryGUI.LoadEditor(viewport);
viewport.Text = Text;
}
}
public List<KCLModel> GetKclModels() {
return Renderer.models;
}
private static void SaveMaterialWindowSettings()
{
//Apply runtime values for later use (and to save as config)
Runtime.CollisionSettings.KCLGamePreset = MaterialWindowSettings.GamePreset;
Runtime.CollisionSettings.KCLPlatform = MaterialWindowSettings.Platform;
Runtime.CollisionSettings.KCLUsePresetEditor = MaterialWindowSettings.UsePresetEditor;
Toolbox.Library.Config.Save();
}
private void ReloadData()
{
//Split collision triangles by materials between all the models
Dictionary<int, List<Triangle>> triangleList = new Dictionary<int, List<Triangle>>();
foreach (var model in KclFile.Models) {
foreach (var prism in model.Prisms)
{
var triangle = model.GetTriangle(prism);
if (!triangleList.ContainsKey(prism.CollisionFlags))
triangleList.Add(prism.CollisionFlags, new List<Triangle>());
triangleList[prism.CollisionFlags].Add(triangle);
}
//Triangle indexed
//It's not pratical to split materials up with these.
//Materials are instead handled seperately and need to be handled in another way.
if (triangleList.Count == model.Prisms.Length)
{
triangleList.Clear();
triangleList.Add(0, new List<Triangle>());
foreach (var prism in model.Prisms)
{
var triangle = model.GetTriangle(prism);
triangleList[0].Add(triangle);
}
}
}
Renderer.models.Clear();
Nodes.Clear();
//Load the vertex data for rendering
foreach (var triGroup in triangleList)
{
KCLModel kclmodel = new KCLModel();
kclmodel.Text = $"COL_{triGroup.Key.ToString("X")}";
int faceIndex = 0;
var triangles = triGroup.Value;
for (int i = 0; i < triangles.Count; i++)
{
for (int v = 0; v < triangles[i].Vertices.Length; v++) {
var positon = triangles[i].Vertices[v];
var normal = triangles[i].Normal;
var attribute = triGroup.Key;
kclmodel.vertices.Add(new Vertex()
{
pos = new Vector3(positon.X, positon.Y, positon.Z),
nrm = new Vector3(normal.X, normal.Y, normal.Z),
col = new Vector4(1,1,1,1),
});
kclmodel.faces.Add(faceIndex + v);
}
faceIndex += 3;
}
Renderer.models.Add(kclmodel);
Nodes.Add(kclmodel);
}
}
public struct DisplayVertex
{
// Used for rendering.
public Vector3 pos;
public Vector3 nrm;
public Vector3 col;
public static int Size = 4 * (3 + 3 + 3);
}
public class KCLModel : STGenericObject
{
public KCLModel()
{
ImageKey = "mesh";
SelectedImageKey = "mesh";
Checked = true;
}
public int[] display;
public int Offset; // For Rendering
public int strip = 0x40;
public int displayFaceSize = 0;
public class Face : TreeNode
{
public int MaterialFlag = 0;
}
public List<DisplayVertex> CreateDisplayVertices()
{
// rearrange faces
display = getDisplayFace().ToArray();
List<DisplayVertex> displayVertList = new List<DisplayVertex>();
if (faces.Count <= 3)
return displayVertList;
foreach (Vertex v in vertices)
{
DisplayVertex displayVert = new DisplayVertex()
{
pos = v.pos,
nrm = v.nrm,
col = v.col.Xyz,
};
displayVertList.Add(displayVert);
}
return displayVertList;
}
public List<int> getDisplayFace()
{
if ((strip >> 4) == 4)
{
displayFaceSize = faces.Count;
return faces;
}
else
{
List<int> f = new List<int>();
int startDirection = 1;
int p = 0;
int f1 = faces[p++];
int f2 = faces[p++];
int faceDirection = startDirection;
int f3;
do
{
f3 = faces[p++];
if (f3 == 0xFFFF)
{
f1 = faces[p++];
f2 = faces[p++];
faceDirection = startDirection;
}
else
{
faceDirection *= -1;
if ((f1 != f2) && (f2 != f3) && (f3 != f1))
{
if (faceDirection > 0)
{
f.Add(f3);
f.Add(f2);
f.Add(f1);
}
else
{
f.Add(f2);
f.Add(f3);
f.Add(f1);
}
}
f1 = f2;
f2 = f3;
}
} while (p < faces.Count);
displayFaceSize = f.Count;
return f;
}
}
}
}
}