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mirror of synced 2024-12-03 19:47:29 +01:00
Switch-Toolbox/File_Format_Library/GL
KillzXGaming a8e6d104f2 A few improvements.
Panes can now be selected and moved around.
Panes can be resized from corners or edges.
Improved hit detection for panes.
Mouse left click now selects and moves panes. Use middle mouse or hold shift + left mouse to pan/move camera.
More progress on timeline, but currently not functional so currently disabled atm.
Multiple layout animations can be selected and played at once. Goes to the highest amount of frames.
Start to impliment a parts manager. Will allow editing external layout and animation data, and saving back properly.
2019-10-05 13:25:28 -04:00
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Helpers Cleanup 2019-07-16 17:45:10 -04:00
ShaderData Add support for very old switch bfres and some ptcl color adjustments 2019-08-17 15:59:17 -04:00
BCRES_Render.cs Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
BFRES_Render.cs Fix kcl rendering pass drawing, and add kcl material presets. 2019-09-22 21:52:08 -04:00
BMD_Renderer.cs override the bmd preview scale so it controls and views much better 2019-08-10 19:25:54 -04:00
CMB_Renderer.cs Auto set the audio device to an active one 2019-08-03 18:00:51 -04:00
GFBMDL_Render.cs Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
GMX_Renderer.cs Cleanup 2019-07-16 17:45:10 -04:00
GXToOpenGL.cs Cleanup 2019-07-16 17:45:10 -04:00
KCL_Render.cs A few improvements. 2019-10-05 13:25:28 -04:00
LM2_Render.cs Fix loading 3ds bflim 2019-07-27 21:05:12 -04:00