04eec01042
- The UI has been completely redone. It's far much more clean and intuitive to edit with. - All major pane types can be created now. Part panes are not supported but will be added in a future update due to being more complex to mess with. - Window panes can be fully customized now, with custom frame adjusting, adding, and editing materials per frame and content regions. - Picture panes have improved UV editing, and vertex color editing (which can set by corner or all at once). - Text boxes will have a dialog for selecting the font file. These also can be switchted in the text editor. - Improved pane deleting signifcantly. Material references are removed, and undo/redo works perfectly fine. - Fixed many flags for properties which didn't get set correctly if edited. - Fixed layout saving for text boxes with using the wrong encoding. Also some padding fixes. - Text panes now auto calculate the text length and allow restricted lengths to be edited. - Properties can now be scrolled down, and kept at that state when refocused. - Add a selection box for selecting multiple panes at once - Textures can be added, removed and edited in editor. Make sure these are in the same archive!!! Wii U auto does it in the same archive opened, switch must have a bntx in it. Automatic creaton of these will come - Picture panes can be generated via textures. Drag and drop one from a list. Also keeps the original image sizes. - Fixed window pane rendering with 1 frame and flipping textures. - Materials can add textures, and have new custom blend and alpha modes. when i finish the new layout export dialog. - Added an edit option for image editor to gamma fix smash ultimate bntx. |
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.. | ||
AAMP | ||
Advanced Editor | ||
BCRES | ||
BFFNT | ||
BFLYT | ||
BFRES | ||
BMD | ||
Byaml | ||
Editors | ||
KCL | ||
Message | ||
Rom | ||
SMO | ||
TextureUI | ||
AttributeEditor.cs | ||
AttributeEditor.Designer.cs | ||
AttributeEditor.resx | ||
BfresRenderInfo.resx | ||
BntxSelector.cs | ||
BntxSelector.Designer.cs | ||
BntxSelector.resx | ||
BotwActorEditorControl.cs | ||
BotwActorEditorControl.Designer.cs | ||
BotwActorEditorControl.resx | ||
FormLoader.cs | ||
KeySelection.cs | ||
KeySelection.Designer.cs | ||
KeySelection.resx | ||
PreviewFormatList.cs | ||
PreviewFormatList.Designer.cs | ||
PreviewFormatList.resx | ||
TextureLoader.cs | ||
TextureLoader.Designer.cs | ||
TextureLoader.resx |