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Switch-Toolbox/File_Format_Library/File_Format_Library.csproj

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<Compile Include="FileFormats\Layout\Rev\Materials\TevStage.cs" />
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<Compile Include="FileFormats\Pokemon\GFLX\GFBMDL\GFLXMesh.cs" />
<Compile Include="FileFormats\GMX\GMX.cs" />
<Compile Include="FileFormats\Hashes\SAHT.cs" />
<Compile Include="FileFormats\MKAGPDX\MKAGPDX_Model.cs" />
<Compile Include="FileFormats\Rom\IStorage.cs" />
<Compile Include="FileFormats\Rom\RomfsNodeWrapper.cs" />
<Compile Include="FileFormats\Shader\NSWShaderDecompile.cs" />
<Compile Include="FileFormats\Shader\NUSHDB.cs" />
<Compile Include="FileFormats\Shader\NVNSH.cs" />
<Compile Include="FileFormats\Shader\SHARC\SHARCFBNX.cs" />
<Compile Include="FileFormats\Texture\BCLIM.cs" />
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