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mirror of synced 2024-12-03 03:27:23 +01:00
Switch-Toolbox/Switch_FileFormatsMain/FileFormats/Texture
KillzXGaming 716d1c4520 More clean up and additions
- Starting to make all texture classes use STGenericTexture. This will make all functions usable between each one and converting through other classes much easier.
- Many bug fixes to the texture importer like duped texture importing, dds opening the window, index out of range issues, etc.
- Start on titlebar information.
- Start on ASTC texture format support.
- Support TGA images.
- Support FTEX importing and saving properly.
- Export models properly along with textures (with generic classes). Todo, support rigs and bones.
2018-12-10 18:48:51 -05:00
..
BNTX.cs More clean up and additions 2018-12-10 18:48:51 -05:00
FTEX.cs More clean up and additions 2018-12-10 18:48:51 -05:00
GTX.cs More clean up and additions 2018-12-10 18:48:51 -05:00
GTXFile.cs More clean up and additions 2018-12-10 18:48:51 -05:00
NUTEXB.cs More clean up and additions 2018-12-10 18:48:51 -05:00
TegraX1Swizzle.cs Rework GTX swizzle thanks to abood and rebuild nutexb 2018-11-30 22:00:43 -05:00
TexConv.cs Add more stuff 2018-11-16 21:13:05 -05:00
XTX.cs Cleanup with new open/save methods. Also add gtx rebuilding. 2018-12-04 21:40:03 -05:00