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AAMP
Big BYAML and AAMP update!
2020-02-06 18:20:42 -05:00
Archives
Push support for V10 BFRES saving, TXTG load/saving, Anim fixes, and more.
2023-05-27 19:33:14 -04:00
Audio
BARS : Add export all option when right clicking audio folder.
2020-06-12 18:59:17 -04:00
BCH
Use first texture for 3ds materials
2020-04-14 15:32:59 -04:00
BCSV
Add bcsv header hash resolving
2020-10-02 17:11:24 +10:00
BFRES
Fix v10 bfres that have more than 64 boolean bits to load. Keep original bind indices on replace if possible.
2023-10-21 17:40:00 -04:00
BMD
Some adjustments
2020-09-25 19:14:47 -04:00
BSMAT
Quick adjustment to editing bsmat
2021-11-19 18:11:28 -05:00
Byaml
Byaml : Fix saving ulong, long, and double types. Also fix converting ulong types
2023-06-22 17:59:16 -04:00
Collision
KCL : Support automatic triangulation and improve material detection.
2021-12-22 15:39:10 -05:00
CrashBandicoot
Start to impliment backend for depth/3D textures
2020-01-14 19:19:02 -05:00
Custom
Fix typos
2019-11-16 16:41:16 -05:00
DKCTF
Fix GUID endianness
2023-02-16 21:14:16 -05:00
Effects
Revert "Enable proper BFRES saving in PTCL"
2020-10-29 21:15:32 -04:00
Font
BFFNT : Fix bntx sheet generating and default mip maps to 1.
2021-03-21 14:51:59 -04:00
GMX
Disable gmx saving as editing isn't supported yet
2020-06-30 21:27:52 -04:00
Grezzo
CMB: Redo cmb reading/writing using ZeldaLib (WIP)
2020-04-14 16:40:24 -04:00
Hashes
Rewrite pokemon string gen code; Add some PLA strings ( #455 )
2022-02-14 18:18:02 -05:00
HedgehogEngine
PACx : fix some freezes loading type 0 files (root single chunks)
2020-07-26 12:30:21 -04:00
HyruleWarriors
CMB: Redo cmb reading/writing using ZeldaLib (WIP)
2020-04-14 16:40:24 -04:00
Layout
BFLYT : Fix possible crash from the user data section on save.
2022-06-04 13:46:25 -04:00
LM1
Improve DAE exporting.
2019-11-15 19:27:03 -05:00
MarioParty
Improve DAE exporting.
2019-11-15 19:27:03 -05:00
MeshCodec
Add .mc creation and editing. Fix TXTG updating in viewer.
2023-06-03 15:31:08 -04:00
Message
Rebuild the appveyor build
2021-09-29 18:55:31 -04:00
MKAGPDX
Add support for G1M model files. Rewrite some bone properties.
2020-02-06 19:47:32 -05:00
MT
Add support for DKCTF Wii U and Switch files.
2022-10-26 19:33:56 -04:00
NLG
Add support for DKCTF Wii U and Switch files.
2022-10-26 19:33:56 -04:00
Pikmin1
Add support for G1M model files. Rewrite some bone properties.
2020-02-06 19:47:32 -05:00
Pokemon
Fix wrong UV map being used to generate tangents on TOTK ( #644 )
2023-07-11 18:04:40 -04:00
Rom
XCI : fix loading files.
2020-12-12 12:28:04 -05:00
Shader
Add latest SHARCFB code for switch
2023-06-07 19:00:44 -04:00
Texture
BNTX : Fix certain texture formats. Allow any unsupported ones to open.
2023-09-05 21:03:56 -04:00
Turbo
Some cleanup and remove gl shader logs notifcations
2019-08-26 16:46:41 -04:00
XLINK
Tons more layout editor improvements.
2019-10-13 21:02:39 -04:00
LUAC.cs
Start to support PKG file names.
2021-10-17 19:45:37 -04:00
NKN.cs
NKN : Fix alignment/padding for encrypting blocks fixing crashes.
2021-11-17 17:25:45 -05:00